Bonfire Studios
Bonfire Studios

13 Bonfire Studios Jobs Hiring Near You

Accountant / Finance (Senior/Lead)

Irvine, CA · On-site +1

$79K - $99K/yr

Bonfire is a group of experienced and ambitious developers, proud to be creating our first original ... Your work will shape how the whole studio understands its own performance, and how confidently we ...

Accountant / Finance (Senior/Lead)

Irvine, CA · On-site

$79K - $99K/yr

Bonfire is a group of experienced and ambitious developers, proud to be creating our first original ... Your work will shape how the whole studio understands its own performance, and how confidently we ...

... a studio where cross-discipline collaboration is constant and expected YOU'LL LOVE WORKING AT BONFIRE BECAUSE WE: * Embrace bold challenges with creativity and courage, making the tough calls to ...

... a studio where cross-discipline collaboration is constant and expected YOU'LL LOVE WORKING AT BONFIRE BECAUSE WE: * Embrace bold challenges with creativity and courage, making the tough calls to ...

Gameplay Animator (Senior/Principal)

Irvine, CA · On-site +1

$113K - $129K/yr

Bonfire is a group of experienced and ambitious developers, proud to be creating our first original ... studio. * Helping shape a new IP, contributing creatively and thoughtfully as the game, systems ...

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Product Manager, Internal Tools & Player Insights

Bonfire Studios

Irvine, CA • On-site

Full-time

Re-posted 25 days ago


Job description

Job Summary:
Bonfire Studios is a game development company focused on creating engaging player experiences. They are seeking a Product Manager to own the product direction for platform systems that enhance player-facing experiences and to collaborate with teams to turn player behavior into actionable insights.
Responsibilities:
• Owning product direction for platform systems that enable and support player-facing experiences, shaping roadmap, priorities, and long-term vision.
• Translating player behavior into action, partnering closely with analytics and insights to turn telemetry, experimentation, and qualitative signals into clear product opportunities.
• Prioritizing ruthlessly by weighing player value, studio leverage, and technical investment to decide what to build, what to buy, and what not to do.
• Defining requirements for platform capabilities (such as messaging, campaigns, triggers, segmentation, and experimentation) used by game and publishing teams to deliver customer-facing experiences.
• Shaping how the studio interacts with players at scale through shared systems and tooling, without setting game design or monetization strategy.
• Connecting platform investments to measurable outcomes — such as improved onboarding, healthier communities, and better retention — by enabling teams with better data, tools, and workflows.
• Partnering deeply with engineering and technical leads to scope solutions, evaluate tradeoffs, and ensure systems are scalable, maintainable, and fit for long-term use.
• Collaborating with Arkheron's development team by advocating for platform capabilities that unlock options and flexibility, without prescribing creative or gameplay decisions.
• Designing for internal users by working hand-in-hand with design and UX to build tools that are intuitive, efficient, and enjoyable for developers to use.
Qualifications:
Required:
• 5+ years of experience in product, analytics, or a data-driven role, with 2+ years shaping platform, infrastructure, or internal tooling products that support customer-facing outcomes.
• Think naturally in player journeys and customer interactions, while working on systems rather than direct game features.
• Use data to guide decisions, with strong instincts around metrics, telemetry, experimentation, and identifying meaningful signals versus noise.
• Bring hands-on experience with martech and player engagement systems (campaign engines, triggers, segmentation, attribution, messaging workflows).
• Understand modern community ecosystems (Discord integrations, bots, role systems) and how tooling choices shape player behavior and culture.
• Are fluent in engineering concepts and tradeoffs, comfortable discussing APIs, data pipelines, telemetry, and build-vs-buy decisions with technical partners.
• Balance competing inputs from game teams, publishing, analytics, and design — and can prioritize clearly when everything feels important.
• Communicate with clarity and empathy, building strong relationships across disciplines.
Company:
Bonfire studios is an independent game studio in Orange County California Founded in 2016, the company is headquartered in Irvine, USA, with a team of 51-200 employees. The company is currently Growth Stage.