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Director Senior Animator Jobs (NOW HIRING)

Senior Gameplay Animator

Novato, CA ยท On-site

$124K - $142K/yr

As a Senior Gameplay Animator at Cloud Chamber, you will be part of a remarkably talented team of ... animation director's vision for the project. * Collaborate with cross-disciplinary teams to ...

Senior Gameplay Animator

Novato, CA

$124K - $142K/yr

As a Senior Gameplay Animator at Cloud Chamber, you will be part of a remarkably talented team of ... animation director's vision for the project. * Collaborate with cross-disciplinary teams to ...

Senior Gameplay Animator

Novato, CA

$124K - $142K/yr

As a Senior Gameplay Animator at Cloud Chamber, you will be part of a remarkably talented team of ... animation director's vision for the project. * Collaborate with cross-disciplinary teams to ...

Senior Gameplay Animator

Novato, CA ยท On-site

$124K - $142K/yr

As a Senior Gameplay Animator at Cloud Chamber, you will be part of a remarkably talented team of ... animation director's vision for the project. * Collaborate with cross-disciplinary teams to ...

Senior Designer / Animator

New York, NY ยท On-site

$116K - $132K/yr

The Senior Designer / Animator will collaborate with fellow Creatives, Art Directors, and Producers to deliver professional, pixel-perfect final deliverables for projects ranging from small show ...

Senior Designer / Animator

New York, NY ยท On-site

$116K - $132K/yr

The Senior Designer / Animator will collaborate with fellow Creatives, Art Directors, and Producers to deliver professional, pixel-perfect final deliverables for projects ranging from small show ...

Senior 3D Animator

Midvale, UT ยท On-site

$100K - $114K/yr

Senior 3D Animator Location: Midvale, UT, 84047 Employment Type: Full-Time | On-site Department ... You'll work closely with the Creative Director, motion design, and product marketing teams to ...

Senior 3D Animator

Midvale, UT

$100K - $114K/yr

Senior 3D Animator Location: Midvale, UT, 84047 Employment Type: Full-Time | On-site Department ... You'll work closely with the Creative Director, motion design, and product marketing teams to ...

Senior Gameplay Animator (Locomotion)

Boston, MA ยท On-site +1

$115K - $131K/yr

CD PROJEKT RED is looking for a Senior Gameplay Animator with a focus on locomotion to join our ... Experience directing motion capture, particularly for motion matching. * Experience developing ...

Senior Gaming Animator

Redwood City, CA ยท On-site

$129K - $148K/yr

Self-directed and independent worker Major Plus: * Excellent hand-keyed facial animation * Motionbuilder and Unreal Engine experience * First-person animations experience * strong design eye * Strong ...

Senior Gaming Animator

Redwood City, CA ยท On-site

$129K - $148K/yr

Self-directed and independent worker Major Plus: * Excellent hand-keyed facial animation * Motionbuilder and Unreal Engine experience * First-person animations experience * strong design eye * Strong ...

... Senior Social Editor & Animator to help shape the future of how branded stories live and thrive ... Collaborate with producers, directors, and creatives to develop fresh visual narratives aligned ...

... Senior Social Editor & Animator to help shape the future of how branded stories live and thrive ... Collaborate with producers, directors, and creatives to develop fresh visual narratives aligned ...

... Senior Social Editor & Animator to help shape the future of how branded stories live and thrive ... Collaborate with producers, directors, and creatives to develop fresh visual narratives aligned ...

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Director Senior Animator information

See salary details

$77K

$112.7K

$122K

How much do director senior animator jobs pay per year?

As of Jun 23, 2026, the average yearly pay for director senior animator in the United States is $112,707.00, according to ZipRecruiter salary data. Most workers in this role earn between $106,000.00 and $121,000.00 per year, depending on experience, location, and employer.

How much does an Animation Director make?

An Animation Director typically earns between $80,000 and $150,000 annually, depending on experience, industry, and location. They oversee animation projects, manage teams, and ensure creative quality, often requiring proficiency in animation software and leadership skills.

How much does a senior animator earn?

A senior animator typically earns between $70,000 and $100,000 annually, depending on experience, location, and industry. They often have advanced skills in animation software like Maya or Adobe After Effects and may work in film, gaming, or advertising sectors.

What is the difference between Director Senior Animator vs Lead Animator?

AspectDirector Senior AnimatorLead Animator
CredentialsPortfolio, experience in animation and leadershipPortfolio, strong animation skills, some leadership experience
Work EnvironmentCreative teams, production studios, film or game industryAnimation teams, production environments, gaming or film studios
Employer UsageUsed in studios, production companies, and agencies for overseeing animation projectsUsed to lead animation teams, ensure quality, and meet project deadlines

The main difference between a Director Senior Animator and a Lead Animator lies in scope and responsibilities. A Director Senior Animator typically oversees entire animation projects, manages teams, and contributes to creative direction, while a Lead Animator focuses on executing animation tasks, guiding junior animators, and ensuring technical quality. Both roles require strong animation skills, but the Director Senior Animator has a broader leadership and strategic role within the production process.

Can an animator make 6 figures a year?

Senior animators, especially those with extensive experience, specialized skills, or work in high-paying industries like film or gaming, can potentially earn six-figure salaries. Achieving this level often requires advanced proficiency in animation software, a strong portfolio, and sometimes leadership roles such as lead animator or director. Entry- and mid-level animators typically earn less, with higher salaries generally associated with seniority and expertise.

Can an animator become a director?

Yes, an animator can become a director by gaining experience in leadership, storytelling, and project management, often through advancing to senior or lead animator roles and developing skills in script development, production oversight, and team coordination. Many directors in animation have backgrounds in animation, illustration, or design, and may pursue additional training or education in filmmaking or directing. Progression typically involves building a strong portfolio, understanding the production process, and demonstrating leadership abilities.
More about Director Senior Animator jobs
What cities are hiring for Director Senior Animator jobs? Cities with the most Director Senior Animator job openings:
What are the most commonly searched types of Senior Animator jobs? The most popular types of Senior Animator jobs are:
What states have the most Director Senior Animator jobs? States with the most job openings for Director Senior Animator jobs include:
What job categories do people searching Director Senior Animator jobs look for? The top searched job categories for Director Senior Animator jobs are:
Infographic showing various Director Senior Animator job openings in the United States as of June 2026, with employment types broken down into 6% As Needed, 76% Part Time, 6% Temporary, and 12% Contract. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution, with an average salary of $112,707 per year, or $54.2 per hour.

Senior Gameplay Animator

Cloud Chamber

Novato, CA โ€ข On-site

$124K - $142K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 5 days ago


Job description

As a Senior Gameplay Animator at Cloud Chamber, you will be part of a remarkably talented team of animators who are tasked with breathing life into the world of BioShock. You will be responsible for the creation of exemplary gameplay animations as well as implementation and optimization of your work in the Unreal Engine. You will work in close collaboration with a distributed group of developers, across disciplines, to set the standards that educate and inspire our team; ultimately bringing the world of BioShock to life.
What You'll Do:
  • Create gameplay, AI, and scripted animation that matches the visual style of the game, using both keyframe and augmented mocap techniques.
  • Work closely with programmers and designers to support a multitude of features.
  • Collaborate with Senior Animators on complicated sets of animation data to fulfill various gameplay and AI systems.
  • Participate in reviews with the gameplay team, give and receive constructive feedback.
  • Communicate and collaborate with members of other disciplines as needed.
  • Estimate the time required to carry out your own tasks and to meet deadlines.
  • Provide knowledge and solutions for everyday animation challenges.
  • Work closely with programmers to establish and refine the animation pipeline.
  • Develop high-quality gameplay animations that meet project standards and ensure animations align with the animation director's vision for the project.
  • Collaborate with cross-disciplinary teams to integrate animations into the game.
  • Problem-solve, debug, and optimize animations to ensure smooth gameplay experiences.
  • Utilize exceptional knowledge to create and maintain gameplay and AI systems related to gameplay animation.
  • Maintain a strong understanding of character performance, form, gestures, and silhouettes for both player characters and AI entities.
  • Apply expertise in anatomy and caricature to enhance the visual appeal and believability of character animations.
  • Excel in animating various elements, including the human bipedal figure, organic forms, quadrupedal creatures, and mechanical objects.
  • Utilize motion capture data and hand-keyed facial animation techniques for realism.
  • Engage in research, gather reference materials, and document findings to share with the team, aiding in animation development.
  • Mentor, coach, and train more junior animators.

What We'll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a unique, world-class, immersive AAA experience.
Skills & Experience:
  • Previous experience as a Senior Animator on a AAA title.
  • Exemplary skills in keyframe, stylized 3D animation, using Maya and/or Motion Builder.
  • Experience working in Unreal Engine for animation implementation and debugging.
  • Strong understanding of character performance, form, gesture, and silhouette in regard to player character and AI.
  • Excellent understanding of anatomy and caricature.
  • Exceptional skills in animating the human bipedal figure, organic forms, quadrupedal, and mechanical objects.
  • Exceptional knowledge of how to create and maintain gameplay and AI systems in game engines as they pertain to video game animation.
  • Experience structuring & maintaining animation processes such as rigging or prototyping.
  • Experience working with motion capture data and editing it.
  • Excellent problem solving and debugging skills.
  • Experience with hand key facial animation and tools such as Jali.
  • A love for research, reference, and documenting your findings to share with the team.

Who You Are:
  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • Experienced in working in cross-disciplinary teams with strong communication skills.
  • Persistent and self-motivated with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong ownership of tasks, striving to drive work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
For candidates located in Quebec:This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
#LI-Hybrid
The pay range for this position in California at the start of employment is expected to be between $100,200 and $148,320 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts