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Remote Game Animation Jobs (NOW HIRING)

Staff Technical Animator

$143K - $214K/yr

... of turning that animation into world class action gameplay. As a Staff Technical Animator on ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Senior Animation Programmer

Boston, MA ยท On-site +1

$118K - $217K/yr

Developing gameplay mechanics related to locomotion and animation. * working daily in close ... Remote roles in the US are only available to candidates that reside in the following states:

Senior Animation Programmer

Boston, MA ยท On-site +1

$118K - $217K/yr

Developing gameplay mechanics related to locomotion and animation. * working daily in close ... Remote roles in the US are only available to candidates that reside in the following states:

Game Designer

$154K/yr

With a remote team of product experts, we're tapping into American talent to drive the next ... Collaborate closely with mathematicians, artists, animators, and sound designers to bring your game ...

Game Designer

$158K/yr

With a remote team of product experts, we're tapping into American talent to drive the next ... Collaborate closely with mathematicians, artists, animators, and sound designers to bring your game ...

Animator IV

Reno, NV ยท On-site +1

$105K - $120K/yr

... animation sequences that strengthen storytelling, gameplay clarity, and player interaction. Work Location This role is based onsite at our Reno office. While it isn't remote-eligible, we welcome ...

Animator IV

Reno, NV ยท On-site +1

$105K - $120K/yr

... animation sequences that strengthen storytelling, gameplay clarity, and player interaction. Work Location This role is based onsite at our Reno office. While it isn't remote-eligible, we welcome ...

Senior Animator

Madison, WI ยท On-site +1

$106K - $121K/yr

... open to remote work for those located in the United States and Canada. This role will work ... Build gameplay animation workflows for combat, locomotion, and interaction. * Collaborate with ...

New

... a %100 remote position----- Duelit is a venture-backed mobile skill gaming platform that allows ... We are looking for an animation designer who can turn static assets into animated assets. This ...

... a %100 remote position----- Duelit is a venture-backed mobile skill gaming platform that allows ... We are looking for an animation designer who can turn static assets into animated assets. This ...

Animator

Reno, NV ยท On-site +1

$114K - $141K/yr

You'll shape the look, feel, and energy of our games-owning animation from concept to final polish ... While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ...

Animator

Reno, NV ยท On-site +1

$114K - $141K/yr

You'll shape the look, feel, and energy of our games-owning animation from concept to final polish ... While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ...

Remote Job Summary: In this position, you will utilize your expertise to assist in training the ... Develop realistic Cocos2d-x tasks encompassing sprite management, animations, physics, UI, and game ...

While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... animators, and developers. * Responsibilities include creating and reviewing game concepts ...

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Remote Game Animation information

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$47K

$156K

How much do remote game animation jobs pay per year?

As of Jun 26, 2026, the average yearly pay for remote game animation in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is remote game animation?

Remote game animation involves creating animated characters, environments, and visual effects for video games while working from a location outside of a traditional office, such as from home. Animators collaborate with game designers, developers, and artists using digital tools and cloud-based platforms to produce animations that enhance gameplay and storytelling. This setup allows for flexible schedules and the opportunity to work with studios around the world, but also requires strong communication skills and self-motivation.

What are the key skills and qualifications needed to thrive as a Remote Game Animator, and why are they important?

To thrive as a Remote Game Animator, you need strong artistic ability, proficiency in animation principles, and experience with 2D or 3D animation, typically supported by a relevant degree or portfolio. Familiarity with industry-standard tools like Autodesk Maya, Blender, and Unity or Unreal Engine is essential, as well as knowledge of digital collaboration platforms. Creativity, self-discipline, effective communication, and time management are crucial soft skills for remote collaboration and meeting project milestones. These skills and tools ensure high-quality animations, seamless teamwork, and the timely delivery of engaging game experiences in a distributed work environment.

What is the difference between Remote Game Animation vs Remote Character Animator?

AspectRemote Game AnimationRemote Character Animator
Required SkillsAnimation, game engines, storytellingCharacter rigging, facial expressions, motion capture
Work EnvironmentGame studios, freelance, remote teamsAnimation studios, freelance, remote work
Industry UsageVideo games, interactive mediaFilm, TV, video games
Common Search IntentGame animation jobs, remote game animatorCharacter animation jobs, remote character animator

Remote Game Animation focuses on creating animated sequences specifically for video games, involving game engine integration and interactive storytelling. Remote Character Animator specializes in bringing characters to life through detailed facial and body animations, often for films or cutscenes. While both roles require strong animation skills, Remote Game Animators emphasize gameplay and engine compatibility, whereas Remote Character Animators focus on character performance and expressions.

How do remote game animators typically collaborate with other members of the development team?

Remote game animators often use a combination of project management tools, version control systems, and regular video meetings to collaborate with designers, programmers, and art directors. Communication is typically structured around daily stand-ups or weekly sprint reviews to ensure that animation assets align closely with gameplay and visual requirements. Sharing progress through cloud-based platforms allows for seamless feedback and revisions, helping animators stay connected despite working from different locations. Building strong relationships and clear communication channels is key to overcoming the challenges of remote teamwork in game development.
More about Remote Game Animation jobs
What cities are hiring for Remote Game Animation jobs? Cities with the most Remote Game Animation job openings:
What are the most commonly searched types of Game Animation jobs? The most popular types of Game Animation jobs are:
What states have the most Remote Game Animation jobs? States with the most job openings for Remote Game Animation jobs include:
Infographic showing various Remote Game Animation job openings in the United States as of June 2026, with employment types broken down into 1% As Needed, 94% Full Time, 2% Part Time, 2% Temporary, and 1% Nights. Highlights an 37% Physical, 3% Hybrid, and 60% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.
Staff Technical Animator

Staff Technical Animator

Sony Interactive Entertainment (SIE)

Cheyenne, WY โ€ข On-site, Remote

$143K - $214K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 10 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you think a lot about how well-crafted animations create satisfying feedback for players, or how to achieve quality character animation within real-time constraints? Come join us at teamLFG!

We are looking for someone that is excited about the creative art of animation and the technical challenge of turning that animation into world class action gameplay. As a Staff Technical Animator on teamLFG, you will be involved in the initial concept of character movement, the technical considerations of implementation, and the creation of final animation. Most importantly, you will work with a fun, diverse, cross-discipline team devoted to building a new universe from scratch on a new franchise at PlayStation.

RESPONSIBILITIES

Create high quality production animation content and implement that content in a game engine

Collaborate with Animation, Design and Engineering to implement new animation systems and ensure cross-discipline communication

Provide support for the animation team helping to resolve technical issues

Proactively search for ways to improve animation quality and workflows

Collaborate with Engineering to ensure animation is performant and within memory budgets

Collaborate with Tech Artists developing tools that support the animation pipeline

REQUIRED SKILLS

In-depth experience with animation systems in Unreal Engine

Strong understanding of game animation concepts like layering, blending, state machines, etc

Knowledge of Maya animation pipelines

Strong communication skills, and the ability to work well in a team environment

A strong understanding of animation principles

NICE TO HAVE SKILLS

Python scripting for Maya

Stylized animation experience

Fighting game animation experience

Live Service game animation experience

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$143,000-$214,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.