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Remote Game Animation Jobs in Missouri (NOW HIRING)

$100K - $131K/yr

... animation work and shipped or production-quality projects is expected. Benefits * Full-time opportunity within a globally distributed, remote team. * Opportunity to contribute to a major game project ...

Fully remote working opportunity within Europe. * Opportunity to work across a portfolio of ... Creative and technical environment combining game development, marketing, animation, and emerging ...

New

Remote Game Animation information

What is remote game animation?

Remote game animation involves creating animated characters, environments, and visual effects for video games while working from a location outside of a traditional office, such as from home. Animators collaborate with game designers, developers, and artists using digital tools and cloud-based platforms to produce animations that enhance gameplay and storytelling. This setup allows for flexible schedules and the opportunity to work with studios around the world, but also requires strong communication skills and self-motivation.

How do remote game animators typically collaborate with other members of the development team?

Remote game animators often use a combination of project management tools, version control systems, and regular video meetings to collaborate with designers, programmers, and art directors. Communication is typically structured around daily stand-ups or weekly sprint reviews to ensure that animation assets align closely with gameplay and visual requirements. Sharing progress through cloud-based platforms allows for seamless feedback and revisions, helping animators stay connected despite working from different locations. Building strong relationships and clear communication channels is key to overcoming the challenges of remote teamwork in game development.

What are the key skills and qualifications needed to thrive as a remote game animator, and why are they important?

To thrive as a Remote Game Animator, you need strong artistic ability, proficiency in animation principles, and experience with 2D or 3D animation, typically supported by a relevant degree or portfolio. Familiarity with industry-standard tools like Autodesk Maya, Blender, and Unity or Unreal Engine is essential, as well as knowledge of digital collaboration platforms. Creativity, self-discipline, effective communication, and time management are crucial soft skills for remote collaboration and meeting project milestones. These skills and tools ensure high-quality animations, seamless teamwork, and the timely delivery of engaging game experiences in a distributed work environment.

What is the difference between Remote Game Animation vs Remote Character Animator?

AspectRemote Game AnimationRemote Character Animator
Required SkillsAnimation, game engines, storytellingCharacter rigging, facial expressions, motion capture
Work EnvironmentGame studios, freelance, remote teamsAnimation studios, freelance, remote work
Industry UsageVideo games, interactive mediaFilm, TV, video games
Common Search IntentGame animation jobs, remote game animatorCharacter animation jobs, remote character animator

Remote Game Animation focuses on creating animated sequences specifically for video games, involving game engine integration and interactive storytelling. Remote Character Animator specializes in bringing characters to life through detailed facial and body animations, often for films or cutscenes. While both roles require strong animation skills, Remote Game Animators emphasize gameplay and engine compatibility, whereas Remote Character Animators focus on character performance and expressions.

What are the most commonly searched types of Game Animation jobs in Missouri?

The most popular types of Game Animation jobs in Missouri are:

What job categories do people searching Remote Game Animation jobs in Missouri look for?

The top searched job categories for Remote Game Animation jobs in Missouri are:

What cities in Missouri are hiring for Remote Game Animation jobs?

Cities in Missouri with the most Remote Game Animation job openings:

$100K - $131K/yr

Full-time

PTO

Posted 10 days ago


Job description

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Senior Animator based in Netherlands.

This is an opportunity for an experienced animator to contribute to the development of a major upcoming game project.
You will create polished, expressive animation for characters, creatures, and gameplay assets across a globally distributed team.
The role combines creative craft with technical collaboration, working closely with art, design, narrative, engineering, and technical art.
You will help establish a high visual and technical standard while contributing to efficient animation workflows and pipelines.
The position offers the opportunity to work across both keyframe and motion capture techniques in Unreal Engine.
You will also mentor other team members, provide feedback, and help continuously improve the quality of the animation discipline.
The ideal candidate is curious, self-driven, collaborative, and passionate about creating memorable interactive experiences.

Accountabilities
  • Create high-quality animations that meet the project's artistic, gameplay, and technical requirements while setting a strong visual standard for the team.
  • Collaborate with animation leadership and Technical Art to improve tools, technology, implementation support, workflows, and production efficiency.
  • Partner with design and narrative teams to ensure characters, creatures, and animated gameplay assets are responsive, expressive, and aligned with the intended player experience.
  • Manage personal production workload and time effectively to meet milestones while maintaining consistently high-quality output.
  • Contribute to the improvement of animation processes, pipelines, documentation, and production workflows.
  • Apply keyframe and motion capture techniques effectively across different animation requirements.
  • Develop advanced expertise in Unreal Engine's animation tools and contribute to solving technical animation challenges.
  • Review and iterate on animation assets based on feedback, while providing constructive input on team work when appropriate.
  • Mentor junior animators and help establish high standards for animation quality, aesthetics, and production practices.
  • Troubleshoot and diagnose animation issues, working collaboratively with technical and creative teams to resolve problems.
  • Stay current with animation trends, techniques, and industry practices while continuously developing your craft.
  • Take initiative, experiment with new approaches, and contribute ideas that improve responsiveness, expressiveness, and overall player experience.
Requirements
  • 7+ years of professional experience as an animator, including experience shipping at least one Unreal Engine title in an animation role.
  • Strong hands-on proficiency with Unreal Engine and its animation tools.
  • Advanced experience with Blender and other relevant animation software.
  • Extensive knowledge of animation pipelines, production workflows, and asset development processes.
  • Strong understanding of art fundamentals and the ability to demonstrate excellent aesthetic judgment.
  • Experience with both keyframe and motion capture animation techniques.
  • Strong documentation, debugging, troubleshooting, and animation problem-solving skills.
  • Proven ability to mentor junior team members and help establish high standards for quality and execution.
  • Excellent written, verbal, and visual communication skills.
  • Strong organizational skills and the ability to independently manage workload, priorities, and deadlines.
  • Highly collaborative and comfortable working effectively within a globally distributed, remote team.
  • Self-motivated, curious, adaptable, and willing to experiment, take calculated risks, and learn from failure.
  • Advanced Blender expertise is preferred.
  • Experience creating creature or non-bipedal animation is preferred.
  • First-person animation experience is a plus.
  • A portfolio demonstrating relevant animation work and shipped or production-quality projects is expected.
Benefits
  • Full-time opportunity within a globally distributed, remote team.
  • Opportunity to contribute to a major game project and create engaging player experiences.
  • Annual professional development support to encourage continued learning and career growth.
  • Home office stipend to support an effective remote working environment.
  • Paid time off for volunteer and nonprofit activities.
  • Opportunity to collaborate with experienced professionals across animation, art, design, narrative, engineering, and technical disciplines.
  • Supportive environment focused on creativity, innovation, and continuous improvement.
  • Opportunity to mentor others while further developing senior-level animation and technical skills.
  • Competitive compensation; for California-based employees, the stated expected salary range is $100,000-$131,000, with actual compensation determined by factors such as experience, education, skills, and location.
  • Commitment to equal employment opportunity and inclusion for qualified applicants.
How Jobgether works:
We use an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team.
We appreciate your interest and wish you the best!
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