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From Home 2D Character Animator Jobs (NOW HIRING)

... from concept to implementation. * Strong posing and storytelling skills. * Excellent understanding of facial animation, anatomy, and caricature. * Strong Camera, Character Animation, and Motion ...

You'll focus on creating high-quality, foundational character animations for the Roblox platform ... Iterate quickly based on feedback from animation leads, designers, and engineers * Export ...

Deliver polished animations (2D, 3D, Character, Compositing) working with team members across all disciplines: strategy, accounts, design, copy, and dev. * * Bring layout, typography, and design ...

... of character animation and storytelling. We are working on exciting projects such as Avatar: The ... For over 50 years, our 2D and 3D production facility hascreated award-winning feature films and TV ...

3D Animator (Short Term)

San Mateo, CA · On-site

$9.1K - $11K/mo

Our vision is to reimagine the way people come together, from anywhere in the world, and on any ... You'll focus on creating high-quality, foundational character animations for the Roblox platform ...

Mid-Level/Senior Animator

Madison, WI · On-site +1

$106K - $121K/yr

Able to communicate a character's emotions, weight, and intent through movement. * Defines ... Review animation work from team members and outsource artists and provide specific feedback.

Animator

Reno, NV · On-site +1

$114K - $141K/yr

From the casino floor to your mobile screen, we deliver thrilling, responsible, and unforgettable ... Expertise in 2D/3D tools (After Effects, Spine, Maya, Blender, etc.) * Experience creating ...

Animator

Reno, NV · On-site +1

$114K - $141K/yr

From the casino floor to your mobile screen, we deliver thrilling, responsible, and unforgettable ... Expertise in 2D/3D tools (After Effects, Spine, Maya, Blender, etc.) * Experience creating ...

Gameplay Animator (Senior/Principal)

Irvine, CA · On-site +1

$113K - $129K/yr

Are comfortable owning work independently, seeing features through from concept to completion. * Are highly skilled at conveying character through gameplay animation, not just cinematics. * Push for ...

Animator (Mid-Senior)

Los Angeles, CA · Remote

$78K - $127K/yr

Experience in creating a game from the ground up * Character Rigging and Scripting * Traditional ... Pre-tax work from home stipend * Access our savings plan (401K program) with company match * Mental ...

Animator (Mid-Senior)

$78K - $127K/yr

Experience in creating a game from the ground up * Character Rigging and Scripting * Traditional ... home stipend • Access our savings plan (401K program) with company match • Mental health ...

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From Home 2D Character Animator information

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$10

$39

$70

How much do from home 2d character animator jobs pay per hour?

As of Aug 3, 2026, the average hourly pay for from home 2d character animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

Are 2D animators still in demand?

2D character animators continue to be in demand across industries such as entertainment, advertising, and gaming, especially with the growth of digital media and online content. Proficiency in animation software like Adobe Animate or Toon Boom, along with a strong portfolio, can improve job prospects in this field.

What are the key skills and qualifications needed to thrive as a From Home 2D Character Animator, and why are they important?

To thrive as a From Home 2D Character Animator, you need a solid understanding of animation principles, drawing skills, and experience with character design, typically backed by a degree or coursework in animation or a related field. Proficiency in animation software such as Adobe Animate, Toon Boom Harmony, or similar digital tools is essential. Creativity, time management, and effective communication are important soft skills for collaborating remotely and meeting project deadlines. These skills ensure the creation of engaging character animations and smooth remote workflows in a competitive digital content industry.

What are some common challenges faced by remote 2D Character Animators, and how can they be addressed?

Remote 2D Character Animators often encounter challenges such as effective communication with team members, managing time across different projects, and staying motivated without in-person supervision. To address these, it's important to establish regular check-ins and use collaboration tools like Slack or Trello, set clear daily goals, and create a dedicated workspace free from distractions. Engaging in online animator communities can also provide support and inspiration, helping to maintain both productivity and creativity.

What are from home 2D character animators?

From home 2D character animators are artists who create animated characters using two-dimensional graphics software while working remotely. They bring characters to life for various media, such as video games, cartoons, advertisements, and mobile apps. These animators use tools like Adobe Animate, Toon Boom Harmony, or similar programs to design and animate character movements, expressions, and interactions. Remote 2D character animators often collaborate with other artists, writers, and directors online to meet project goals and deadlines.

What is the difference between From Home 2D Character Animator vs 2D Animation Artist?

AspectFrom Home 2D Character Animator2D Animation Artist
CredentialsPortfolio, animation software skillsPortfolio, animation software skills
Work EnvironmentRemote, home-basedRemote or studio-based
Industry UsageFilm, TV, gaming, advertisingFilm, TV, gaming, advertising
Job FocusCreating character animations for projectsCreating various 2D animations, including characters and backgrounds

Both roles require strong animation skills and familiarity with animation software. The main difference is that From Home 2D Character Animators focus specifically on character animation from a remote setting, while 2D Animation Artists may work on a broader range of 2D animation tasks, sometimes in studio environments. Understanding these distinctions helps job seekers identify the right role based on their skills and work preferences.

How to get hired as a 2D animator?

To get hired as a 2D animator, build a strong portfolio showcasing your best work, develop proficiency in animation software like Adobe Animate or Toon Boom, and gain experience through freelance projects or internships. Networking within the industry and applying to relevant job postings can also improve your chances of employment.

Can you work remotely as a 2D animator?

Yes, 2D character animators often work remotely, especially with the availability of digital animation tools like Adobe Animate, Toon Boom, and Photoshop. Remote work allows for flexible schedules and collaboration through online platforms, making it a common arrangement in the industry.
More about From Home 2D Character Animator jobs
What cities are hiring for From Home 2D Character Animator jobs? Cities with the most From Home 2D Character Animator job openings:
What are the most commonly searched types of 2D Character Animator jobs? The most popular types of 2D Character Animator jobs are:
What states have the most From Home 2D Character Animator jobs? States with the most job openings for From Home 2D Character Animator jobs include:
Infographic showing various From Home 2D Character Animator job openings in the United States as of July 2026, with employment types broken down into 6% Locum Tenens, 20% As Needed, 25% Full Time, 4% Part Time, 35% Nights, and 10% Summer. Highlights an 77% Physical, 5% Hybrid, and 18% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.

Adjunct Faculty, 2D Animation (On Campus)

Rocky Mountain College of Art + Design

Lakewood, CO • On-site

$2.4K/day

Full-time

Re-posted 18 days ago


Job description

Adjunct Faculty, 2D Animation (On Campus)
Salary: $2,440 (lecture) - $3,340 (studio) per class, per term
Location: Lakewood, CO
Target Fill Date: June 1st, 2026
Rocky Mountain College of Art +Design is looking for an Adjunct Professor who has expertise in 2D Animation. The faculty member works with the Chair and Program Lead of the Animation program, working closely with students, faculty, and administrative staff to advance teaching, student clubs and activities, co-curricular experiences, and curriculum development. They will work closely with academic leadership with a focus on teaching, monitoring and improving student learning and success, and performing duties as assigned by the Chair and the Program Lead.
RMCAD's Digital Arts + Media Department offers degree programs rooted in industry-aligned practices, emerging technologies, and interdisciplinary collaboration. The successful applicant will have demonstrated expertise in Animation workflows, with an emphasis on character motion studies, performance-based animation, and scene development using Toon Boom Harmony. This position supports the continued design, development, and delivery of dynamic, studio-centered curricula and the advancement of learning outcomes to prepare students for leadership in an evolving digital landscape.
Required Qualifications
  • A graduate degree (MA, MS, MFA, MDes, or equivalent) in Animation, Game Art, Game Design, relevant Motion Graphics, OR a bachelors degree with a sustained record of professional or studio-based work in these areas.
  • Proficiency using and teaching industry-leading 2D Animation software, including, but not limited to ToonBoom Harmony (required), Storyboard Pro (required), Adobe Photoshop (bonus) Adobe After Effects (bonus), etc
  • Examples of pedagogical approaches that align with the institution's mission and values, along with evidence of effective and inclusive teaching that values a diverse student body.

Preferred Qualifications
  • A terminal degree (MFA or PhD) in Art, Design, or a related discipline OR equivalent professional distinction recognized at a national or international level.
  • 2+ years of teaching experience in an accredited postsecondary institution with proven expertise in teaching Animation or related digital media.
  • A sustained record of professional or studio-based work in Animation or related digital media, demonstrated through published short/feature films, series work, studio credits, freelance projects, portfolio, and/or client-based productions.
  • Ongoing engagement with contemporary, emerging industry practices and pipelines with demonstrated expertise in 2D animation production workflows, including character animation, scene development, and rigging/puppetry in Toon Boom Harmony. Experience with storyboarding, motion graphics, or visual development pipelines is also valued.
  • Courses taught may include 2D Animation I-IV (motion studies through advanced scene work), Drawing + Acting for Animation, Storyboarding, and Motion Graphics.
  • Candidates should have experience with character animation, performance-based animation, and scene development using Toon Boom Harmony. Experience with puppetry and rigging workflows in Toon Boom Harmony is strongly encouraged.
  • Knowledge of Storyboard Pro, Adobe Photoshop, and After Effects is preferred.

Working Conditions
This position involves teaching in a higher education environment and may include in-person and/or online instruction depending on course assignment. The role may require a flexible schedule, including daytime and evening hours. Work is typically performed in a classroom, studio, and/or computer-based environment and involves regular use of digital tools and software. The position requires interaction with students in both individual and group settings. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions of the position.
Rocky Mountain College of Art + Design is an Equal Opportunity Employer