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Full Time 2D Character Animator Jobs (NOW HIRING)

... of character animation and storytelling. We are working on exciting projects such as Avatar: The ... For over 50 years, our 2D and 3D production facility hascreated award-winning feature films and TV ...

Work with Engineering to ensure character animation systems scale across platform targets ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

Lead Character Artist

Santa Monica, CA · On-site

$170K - $200K/yr

Work closely with rigging, animation, and technical art teams to ensure characters are ready for ... Description * Full-time job with benefits. * Role is on-site in Santa Monica, CA. * Office is ...

3D Character Artist

Herndon, VA · On-site

$124K - $130K/yr

... a full time basis on-site in Herndon, VA. The role requires a skilled artist with a strong ... Understanding of FACS, facial blendshapes, facial performance animation, and wrinkle-map systems is ...

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Full Time 2D Character Animator information

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$10

$39

$70

How much do full time 2d character animator jobs pay per hour?

As of Jun 13, 2026, the average hourly pay for full time 2d character animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What jobs can I get with a 2D animation degree?

A 2D animation degree can qualify you for roles such as full-time 2D character animator, storyboard artist, motion graphics designer, or animation artist. These jobs typically require proficiency in animation software like Adobe Animate or Toon Boom and may involve working in entertainment, advertising, or gaming industries.

What is the difference between Full Time 2D Character Animator vs 2D Animation Artist?

AspectFull Time 2D Character Animator2D Animation Artist
CredentialsAnimation degree or equivalent, portfolioSimilar credentials, portfolio required
Work EnvironmentStudio or office, team collaborationFreelance or studio, flexible settings
Industry UsageAnimation studios, gaming, TVAdvertising, independent projects, film
Job FocusCreating character animations for projectsCreating various 2D animations, including characters

Both roles require similar skills and credentials, but Full Time 2D Character Animators focus specifically on character movement and storytelling within a team environment, often in studios. 2D Animation Artists may work on a broader range of animations, including backgrounds and effects, often in freelance or diverse settings.

Does Disney still hire 2D animators?

Disney has significantly reduced its production of traditional 2D animation and shifted focus toward 3D and digital animation. However, some projects and specialized roles still require 2D animators, often for legacy or artistic purposes, and opportunities may be available through freelance or contract work. Skills in traditional techniques and software like Toon Boom or Adobe Animate remain valuable for those seeking 2D animation roles in the industry.

Are 2D animators still in demand?

Full-time 2D character animators are still in demand as animation remains a key component of entertainment, advertising, and media industries. Skills in software like Adobe Animate, Toon Boom, and proficiency in storytelling increase employability, with opportunities available in studios, freelance work, and remote positions.

What art-related jobs are about $80,000 a year?

Full-time 2D character animators can earn around $80,000 annually, especially with experience, strong portfolios, and proficiency in tools like Adobe Animate or Toon Boom. Other art-related roles such as concept artists or art directors in gaming or animation studios may also reach this salary level, often requiring specialized skills and industry experience.
More about Full Time 2D Character Animator jobs
What cities are hiring for Full Time 2D Character Animator jobs? Cities with the most Full Time 2D Character Animator job openings:
What are the most commonly searched types of 2D Character Animator jobs? The most popular types of 2D Character Animator jobs are:
What job categories do people searching Full Time 2D Character Animator jobs look for? The top searched job categories for Full Time 2D Character Animator jobs are:
Infographic showing various Full Time 2D Character Animator job openings in the United States as of June 2026, with employment types broken down into 1% Locum Tenens, 11% As Needed, 8% Part Time, 16% Temporary, 63% Contract, and 1% Summer. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.
Adjunct Faculty, 2D Animation (On Campus)

Adjunct Faculty, 2D Animation (On Campus)

Rocky Mountain College of Art + Design

Lakewood, CO

Full-time

Posted 27 days ago


Job description

Adjunct Faculty, 2D Animation (On Campus)
Salary: $2,440 (lecture) – $3,340 (studio) per class, per term
Location: Lakewood, CO
Target Fill Date: June 1st, 2026
Rocky Mountain College of Art +Design is looking for an Adjunct Professor who has expertise in 2D Animation. The faculty member works with the Chair and Program Lead of the Animation program, working closely with students, faculty, and administrative staff to advance teaching, student clubs and activities, co-curricular experiences, and curriculum development. They will work closely with academic leadership with a focus on teaching, monitoring and improving student learning and success, and performing duties as assigned by the Chair and the Program Lead.
RMCAD’s Digital Arts + Media Department offers degree programs rooted in industry-aligned practices, emerging technologies, and interdisciplinary collaboration. The successful applicant will have demonstrated expertise in Animation workflows, with an emphasis on character motion studies, performance-based animation, and scene development using Toon Boom Harmony. This position supports the continued design, development, and delivery of dynamic, studio-centered curricula and the advancement of learning outcomes to prepare students for leadership in an evolving digital landscape.
Required Qualifications
  • A graduate degree (MA, MS, MFA, MDes, or equivalent) in Animation, Game Art, Game Design, relevant Motion Graphics, OR a bachelors degree with a sustained record of professional or studio-based work in these areas.
  • Proficiency using and teaching industry-leading 2D Animation software, including, but not limited to ToonBoom Harmony (required), Storyboard Pro (required), Adobe Photoshop (bonus) Adobe After Effects (bonus), etc
  • Examples of pedagogical approaches that align with the institution's mission and values, along with evidence of effective and inclusive teaching that values a diverse student body.
Preferred Qualifications
  • A terminal degree (MFA or PhD) in Art, Design, or a related discipline OR equivalent professional distinction recognized at a national or international level.
  • 2+ years of teaching experience in an accredited postsecondary institution with proven expertise in teaching Animation or related digital media.
  • A sustained record of professional or studio-based work in Animation or related digital media, demonstrated through published short/feature films, series work, studio credits, freelance projects, portfolio, and/or client-based productions.
  • Ongoing engagement with contemporary, emerging industry practices and pipelines with demonstrated expertise in 2D animation production workflows, including character animation, scene development, and rigging/puppetry in Toon Boom Harmony. Experience with storyboarding, motion graphics, or visual development pipelines is also valued.
  • Courses taught may include 2D Animation I–IV (motion studies through advanced scene work), Drawing + Acting for Animation, Storyboarding, and Motion Graphics.
  • Candidates should have experience with character animation, performance-based animation, and scene development using Toon Boom Harmony. Experience with puppetry and rigging workflows in Toon Boom Harmony is strongly encouraged.
  • Knowledge of Storyboard Pro, Adobe Photoshop, and After Effects is preferred.
Working Conditions
This position involves teaching in a higher education environment and may include in-person and/or online instruction depending on course assignment. The role may require a flexible schedule, including daytime and evening hours. Work is typically performed in a classroom, studio, and/or computer-based environment and involves regular use of digital tools and software. The position requires interaction with students in both individual and group settings. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions of the position.
Rocky Mountain College of Art + Design is an Equal Opportunity Employer