1

Day Technical Animator Jobs (NOW HIRING)

Animation Director

Burbank, CA · On-site

$3.2K - $3.4K/wk

... staging, or technical challenges before they reach animation. * Help communicate animation ... We have cake days, a dedicated culture club, and regular studio social events! * We offer a hybrid ...

Technical Artist

Austin, TX

$125K - $150K/yr

Bachelor of Arts in art/animation or technical degree or equivalent industry experience. * At least ... every day. Our history is extensive, but we're just getting started. In 1998, we got our start as ...

Technical Artist

Austin, TX · On-site

$125K - $150K/yr

Bachelor of Arts in art/animation or technical degree or equivalent industry experience. * At least ... every day. Our history is extensive, but we're just getting started. In 1998, we got our start as ...

... across animation, comics, games, and more. We believe great stories come from giving talented ... Day-to-day tasks include building and refining shader graphs, prototyping new visual techniques ...

While all Animation studios look to hire people who are creative and hard-working, Skydance ... If you've ever dreamt of what the early days of Hollywood must have been like, of what it takes to ...

While all Animation studios look to hire people who are creative and hard-working, Skydance ... If you've ever dreamt of what the early days of Hollywood must have been like, of what it takes to ...

Senior Technical Artist

Austin, TX · On-site

$80 - $100/hr

Posted 3 Days Agojob requisition id: R322369**SciPlay** is a leading developer and publisher of ... Education:*** Bachelor of Arts in art/animation or technical degree or equivalent industry ...

Technical Artist

Chicago, IL · On-site +1

$130K - $156K/yr

Work across several art disciplines including shading, environment art, character art, animation ... Moreover, these benefits start on the first day of the job--there's no waiting period before they ...

Technical Artist

Chicago, IL · On-site

$130K - $156K/yr

Work across several art disciplines including shading, environment art, character art, animation ... Moreover, these benefits start on the first day of the job-there's no waiting period before they ...

Senior Motion Designer

$108K - $123K/yr

You aren't just an animator; you are a creative architect. You'll be responsible for defining ... Technical Polyglot: You are an expert in After Effects and the Adobe Suite. Familiarity with 3D ...

Hybrid 2 days in office and 3 days REMOTE Description: Produces technical publications and ... design Knowledge of animation tools and Java scripting Experience working with translated ...

Showing results 21-40

Day Technical Animator information

See salary details

$10

$39

$70

How much do day technical animator jobs pay per hour?

As of Aug 25, 2026, the average hourly pay for day technical animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What cities are hiring for Day Technical Animator jobs?

Cities with the most Day Technical Animator job openings:

What are the most commonly searched types of Technical Animator jobs?

The most popular types of Technical Animator jobs are:

What states have the most Day Technical Animator jobs?

States with the most job openings for Day Technical Animator jobs include:

Technical Designer

Trinity Technology Solutions

San Diego, CA • On-site

Full-time

Re-posted 19 days ago


Job description

What You’ll Do

As a Technical Designer, you’ll work hand-in-hand with artists, animators, and developers to shape the next generation of casino gaming. Your day-to-day could include:

  • Creating polished game mockups that showcase new features and experiences.
  • Designing particles, animations, and VFX that bring gameplay to life.
  • Building optimized 3D models and textures ready for production.
  • Assisting creatives with drawing and refining game elements.
  • Transforming early concepts into game-ready assets that run smoothly.
  • Partnering with developers to ensure designs are functional, optimized, and achievable in the engine.

Tools You’ll Use

We want someone comfortable working across design and dev environments, including:

  • Adobe Creative Suite (Photoshop, Illustrator, After Effects)
  • Spine (2D skeletal animation)
  • HTML / CSS for UI work and layout tweaks
  • 2D & 3D art production pipelines
  • File optimization for real-time performance

(✨ Bonus: Coding or scripting experience will make you stand out!)


What We’re Looking For

This role is a fit if you are:

  • problem solver who thrives on making the impossible possible.
  • Comfortable working independently while also collaborating across multiple teams.
  • Quick to pick up new tools and processes.
  • Receptive to feedback and able to iterate fast.
  • Organized enough to manage multiple projects and accurately estimate timelines.

Qualifications

  • Degree or diploma in Graphic Design, Game Art & Design, or Game Development.
  • 4+ years of experience in Gaming, Design, Marketing, Advertising, Publishing, or Animation.
  • Strong expertise in Adobe Creative Suite and game-ready asset production.
  • HTML / CSS knowledge; coding or scripting a plus.