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Technical Animator Jobs in Utah (NOW HIRING)

Collaborate with character artists and technical artists to optimize assets for performance. * Participate in brainstorming and concept development sessions. * Help define and maintain animation ...

Collaborate with character artists and technical artists to optimize assets for performance. * Participate in brainstorming and concept development sessions. * Help define and maintain animation ...

Senior 3D Animator

Midvale, UT ยท On-site

$100K - $114K/yr

Provide creative and technical mentorship to junior animators and freelance contributors as needed. What You'll Bring * 7+ years of professional 3D animation experience, ideally in product ...

Senior 3D Animator

Midvale, UT

$100K - $114K/yr

Provide creative and technical mentorship to junior animators and freelance contributors as needed. What You'll Bring * 7+ years of professional 3D animation experience, ideally in product ...

... animation-including character-based storytelling when appropriate. This role requires both creative vision and technical excellence. We're looking for someone operating at a high level of craft ...

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Technical Animator information

See Utah salary details

$9

$35

$63

How much do technical animator jobs pay per hour?

As of Aug 1, 2026, the average hourly pay for technical animator in Utah is $35.88, according to ZipRecruiter salary data. Most workers in this role earn between $19.90 and $58.22 per hour, depending on experience, location, and employer.

What is a Technical Animator job?

A Technical Animator bridges the gap between art and programming in animation and game development. They create animation rigs, develop tools, and ensure characters and objects move smoothly and efficiently. Their work involves collaboration with animators, artists, and engineers to optimize animation processes and integrate assets into game engines. They also troubleshoot technical issues and improve workflows to enhance animation quality and performance.

What are the typical daily responsibilities of a Technical Animator?

As a Technical Animator, your daily tasks often include creating and maintaining character rigs, developing animation tools or scripts, troubleshooting technical issues, and collaborating with artists and programmers to ensure smooth animation pipelines. You might also optimize assets for performance and work closely with designers to implement animations in game engines or other platforms. The role often involves both hands-on creative work and problem-solving technical challenges. Communication and teamwork are important, as you will regularly coordinate with various departments to deliver high-quality animated content efficiently.

What are the key skills and qualifications needed to thrive in the Technical Animator position, and why are they important?

To thrive as a Technical Animator, you need a solid foundation in 3D animation principles, rigging, scripting, and a relevant degree such as computer graphics or animation. Proficiency in software like Autodesk Maya, Blender, MotionBuilder, and scripting languages such as Python or MEL is typically required, along with knowledge of game engines like Unity or Unreal Engine. Strong problem-solving abilities, collaboration skills, and clear communication help Technical Animators excel in cross-disciplinary teams. These competencies enable you to bridge creative and technical workflows, ensuring high-quality, efficient animation production for games, films, or other media.

What are the most commonly searched types of Technical Animator jobs in Utah? The most popular types of Technical Animator jobs in Utah are:
What are popular job titles related to Technical Animator jobs in Utah? For Technical Animator jobs in Utah, the most frequently searched job titles are:
Infographic showing various Technical Animator job openings in Utah as of July 2026, with employment types broken down into 87% Full Time, and 13% Part Time. Highlights an 87% In-person, and 13% Remote job distribution, with an average salary of $74,626 per year, or $35.9 per hour.

Freelance Animator

Red Games Co.

Salt Lake City, UT โ€ข On-site

Temporary

This job post hasย expired today.ย Applications are no longer accepted.


Job description

Weโ€™re seeking a talented and imaginative Contract Animator to bring our mobile games to life! Youโ€™ll work closely with artists, designers, and engineers to create unique, expressive, and appealing animation that enhances gameplay and delights players in a fun new kid game!ย 

Responsibilities
  • Create high-quality 2D/3D character, creature, environment, and UI animation for mobile platforms.
    ย 
  • Work with Art Directors, Animation Lead, Animation Team, Game Designers, and Engineers to ensure animation supports gameplay mechanics and storytelling.
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  • Develop and maintain animation systems within game engines (Unity, Unreal, or others).
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  • Collaborate with character artists and technical artists to optimize assets for performance.
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  • Participate in brainstorming and concept development sessions.
    ย 
  • Help define and maintain animation style guides for consistency across projects.
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  • Take feedback, iterate quickly, and have a strong workflow to meet production schedules.
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  • Stay current on animation trends and techniques, especially for mobile games.
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Requirements
  • 2+ years of professional animation experience (mobile games preferred).
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  • Strong understanding of animation principles (timing, spacing, posing, weight, overlap, anticipation, etc.).
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  • Proficiency in animation software such as Spine, Unity Animator, Maya, Blender, or After Effects.
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  • Familiarity with Unity or Unreal Engine animation pipelines.
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  • Ability to create both keyframe and procedural animation.
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  • Strong eye for appealing character movement and polished transitions.
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  • Excellent communication and collaboration skills.
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  • Ability to receive feedback positively and adapt animation accordingly.
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  • Strong organizational skills and attention to detail.
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Nice to Have
  • Experience with VFX animation (particles, effects, etc.).
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  • Basic knowledge of rigging and skinning characters.
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  • 3D modeling or texturing experience.
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  • Scripting experience (C#, Python, or visual scripting in Unity).
    ย 
  • Passion for mobile games
Red Games Co. is an equal opportunity employer committed to the full inclusion of all qualified individuals.ย  No recruiters, please.

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