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Technical Animator Jobs (NOW HIRING)

Senior Gameplay Animator

Orange, CA · On-site

$88K - $120K/yr

Collaborate with the design and engineering teams to ensure animations align with gameplay mechanics and technical constraints. * Iterate and refine animations based on feedback from team members and ...

Senior Gameplay Animator

Orange, CA · On-site

$88K - $120K/yr

Collaborate with the design and engineering teams to ensure animations align with gameplay mechanics and technical constraints. * Iterate and refine animations based on feedback from team members and ...

Senior Gameplay Animator

Orange, CA · On-site

$88K - $120K/yr

Collaborate with the design and engineering teams to ensure animations align with gameplay mechanics and technical constraints. * Iterate and refine animations based on feedback from team members and ...

Animator II

Reno, NV · On-site

$110K - $135K/yr

As Animator, you will create dynamic 2D animations for characters, environments, and special ... Collaborate with illustrators, developers, and the team to solve creative or technical challenges.

Understand and resolve technical issues relating to graphics (e.g., rendering, streaming, memory ... Mentor junior animators in related studios and throughout Game Development * Maintain well ...

Hybrid in Reno, NV What You Will Do As Animator, you will create dynamic 2D animations for ... Collaborate with illustrators, developers, and the team to solve creative or technical challenges.

Understand and resolve technical issues relating to graphics (e.g., rendering, streaming, memory ... Mentor junior animators in related studios and throughout Game Development * Maintain well ...

New

Partnering with cross-discipline leads (design, engineering, art, production) to align animation with gameplay systems, technical realities, and the overall player experience. * Owning combat feel ...

The position requires strong technical expertise, creativity, and the ability to produce complex ... Create animations and models that represent both concrete subject matter and abstract concepts.

Collaborate with the design and engineering teams to ensure animations align with gameplay mechanics and technical constraints. * Iterate and refine animations based on feedback from team members and ...

Senior Gameplay Animator

$108K - $123K/yr

Develop high-quality animations for gameplay characters, ensuring alignment with artistic direction and technical standards. * Collaborate with Designers and Programmers to implement animations in ...

The position requires strong technical expertise, creativity, and the ability to produce complex ... Create animations and models that represent both concrete subject matter and abstract concepts.

Hybrid in Reno, NV What You Will Do As Animator, you will create dynamic 2D animations for ... Collaborate with illustrators, developers, and the team to solve creative or technical challenges.

Partnering with cross-discipline leads (design, engineering, art, production) to align animation with gameplay systems, technical realities, and the overall player experience. * Owning combat feel ...

Develop high-quality animations for gameplay characters, ensuring alignment with artistic direction and technical standards. * Collaborate with Designers and Programmers to implement animations in ...

The position requires strong technical expertise, creativity, and the ability to produce complex ... Create animations and models that represent both concrete subject matter and abstract concepts.

Showing results 41-60

Technical Animator information

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How much do technical animator jobs pay per hour?

As of Sep 15, 2026, the average hourly pay for technical animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is a technical animator?

A Technical Animator bridges the gap between art and programming in animation and game development. They create animation rigs, develop tools, and ensure characters and objects move smoothly and efficiently. Their work involves collaboration with animators, artists, and engineers to optimize animation processes and integrate assets into game engines. They also troubleshoot technical issues and improve workflows to enhance animation quality and performance.

What are the typical daily responsibilities of a technical animator?

As a Technical Animator, your daily tasks often include creating and maintaining character rigs, developing animation tools or scripts, troubleshooting technical issues, and collaborating with artists and programmers to ensure smooth animation pipelines. You might also optimize assets for performance and work closely with designers to implement animations in game engines or other platforms. The role often involves both hands-on creative work and problem-solving technical challenges. Communication and teamwork are important, as you will regularly coordinate with various departments to deliver high-quality animated content efficiently.

What are the key skills and qualifications needed to thrive as a technical animator, and why are they important?

To thrive as a Technical Animator, you need a solid foundation in 3D animation principles, rigging, scripting, and a relevant degree such as computer graphics or animation. Proficiency in software like Autodesk Maya, Blender, MotionBuilder, and scripting languages such as Python or MEL is typically required, along with knowledge of game engines like Unity or Unreal Engine. Strong problem-solving abilities, collaboration skills, and clear communication help Technical Animators excel in cross-disciplinary teams. These competencies enable you to bridge creative and technical workflows, ensuring high-quality, efficient animation production for games, films, or other media.

What do technical animators do?

Technical animators develop and implement animation systems and tools to ensure character and object movements function correctly within a game or film. They collaborate with artists and programmers, often using software like Maya, Blender, or proprietary engines, to optimize animations for performance and realism. Their work involves scripting, rigging, and troubleshooting to support the creative team’s vision.

What cities are hiring for Technical Animator jobs?

Cities with the most Technical Animator job openings:

What are the most commonly searched types of Technical Animator jobs?

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What states have the most Technical Animator jobs?

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Infographic showing various Technical Animator job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 86% Full Time, 9% Part Time, 2% Contract, and 1% Nights. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.

Senior Gameplay Animator

Orange, CA • On-site

Ember Lab
Motion Picture and Video Production • 1 - 10 employees

$88K - $120K/yr

Full-time

Re-posted 7 days ago


Job description

At Ember Lab, our goal is to create powerful, transformative experiences that impact people for a lifetime. Having released our debut game, Kena: Bridge of Spirits, in 2021 this journey is just beginning. We’re looking for collaborative team members who share our passion for storytelling and are eager to help us shape the future of Ember Lab.


We believe a strong, collaborative environment is critical to creating memorable experiences. As a Senior Gameplay Animator, you will conceptualize, design, develop and execute 3D animations. You will collaborate across teams to bring these animations and Ember Lab work to life! 


Description 

  • Create, test, and iterate on gameplay animations related to combat and interactive events
  • Integrate animations into game project and relevant animation systems
  • Collaborate with the design and engineering teams to ensure animations align with gameplay mechanics and technical constraints.
  • Iterate and refine animations based on feedback from team members and playtesting.
  • Attend to bugs related to tasks and maintain relevant animation features
  • Contribute to the development of animation workflows and tools to streamline the animation process.
  • Stay up-to-date with industry trends and techniques to continually improve the quality of animations.


Requirements 

  • 5+ years of gameplay animation experience
  • Strong skills in animating body mechanics and action
  • Excellent Maya animation skills
  • Proficient with animation systems in UE5
  • Strong verbal and written communication skills
  • Strong time management skills and ability to meet deadlines
  • Shipped 1+ title 
  • Unreal Engine 4 or 5 experience 


Location

  • In Office 


To Apply

  • Please include a portfolio


Compensation Range

The standard annual base salary range for this role in the U.S. is $88,000 - $120,000 USD. Actual pay will vary depending on experience, qualifications, performance and location. The base salary range for locations outside of the U.S. will be adjusted according to location.


At Ember Lab, we like to keep things professional and straightforward when it comes to hiring. All of our recruitment happens through official channels like an Ember Lab email, our recruitment platform BambooHR, or LinkedIn.


If you ever get a message from someone claiming to be us through an unexpected or suspicious platform, it’s probably not legit—feel free to ignore it or give us a heads-up at contact@emberlab.com. 


We’ve got your back when it comes to keeping the process safe and secure!