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Remote Video Game Music Jobs (NOW HIRING)

Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... courses in Video Game Design. Applications will be received on an ongoing basis and will be ...

**This is a paid freelance, remote position** Collider is the #1 entertainment website and publishes up-to-the-minute news on blockbuster movies, TV shows, video games, comic books, music and other ...

Executive Producer, Party Games

Los Angeles, CA ยท On-site +1

$133K - $135K/yr

... Video Game Production, with expertise in Development, Publishing and LiveOps. Deep toolkit of ... Remote OK. Generally, our compensation structure consists solely of an annual salary; we do not ...

Executive Producer, Party Games

Los Gatos, CA ยท On-site +1

$144K - $146K/yr

... Video Game Production, with expertise in Development, Publishing and LiveOps. Deep toolkit of ... Remote OK. Generally, our compensation structure consists solely of an annual salary; we do not ...

Vertical Video Producer Compensation: $85,000/year Employment Type: Salaried, Full-time Location ... Remote About MPU More Perfect Union is an advocacy, journalism, and education organization with a ...

Vertical Video Producer

Washington, DC ยท Remote

$84K - $85K/yr

Vertical Video Producer Compensation: $85,000/year Employment Type: Salaried, Full-time Location ... Remote About MPU More Perfect Union is an advocacy, journalism, and education organization with a ...

The Video Edito r , Temporary will create and execute high quality graphics for multiple gaming and ... S.-based employees for payroll and compliance reasons and is not eligible for international remote ...

Appropriate music and sound effects * Seamless transitions and optimized pacing for audience ... Video timing and pacing * Audience engagement and content retention strategies Proficiency in ...

Video Editor (Social Media + Marketing Content) - Remote Position Type: Full-Time, Remote Working ... Leveling * Add music + SFX (licensed properly) * Perform color correction & grading for a ...

Appropriate music and sound effects * Seamless transitions and optimized pacing for audience ... Video timing and pacing * Audience engagement and content retention strategies Proficiency in ...

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Remote Video Game Music information

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How much do remote video game music jobs pay per hour?

As of Jul 11, 2026, the average hourly pay for remote video game music in the United States is $18.56, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.19 per hour, depending on experience, location, and employer.

What is remote video game music?

Remote video game music refers to the process of composing, producing, and sometimes implementing music for video games while working from a location outside of the game's development studio. Composers and musicians collaborate with game developers using digital tools and communication platforms, delivering music tracks and sound assets online. This approach allows for greater flexibility, access to global talent, and often reduces costs for game studios. Remote video game musicians must be skilled in music production software, understand interactive audio design, and communicate effectively with development teams. The demand for remote game music professionals has grown as remote work has become more common in the gaming industry.

What are the key skills and qualifications needed to thrive as a Remote Video Game Music Composer, and why are they important?

To thrive as a Remote Video Game Music Composer, you need a solid background in music composition, sound design, and familiarity with game audio implementation, often supported by a degree in music or audio production. Proficiency with digital audio workstations (DAWs), virtual instruments, and middleware like FMOD or Wwise is typically required. Strong communication, creativity, and the ability to collaborate remotely with development teams are standout soft skills. These abilities ensure that your music enhances gameplay, fits technical requirements, and supports the creative vision of the game.

How does a remote video game music composer typically collaborate with game development teams?

Remote video game music composers often work closely with developers, sound designers, and creative directors through virtual meetings and shared project management tools. Communication is key, as composers need to understand the game's narrative, pacing, and emotional tone to create appropriate music. File sharing platforms and version control systems are used to share drafts, receive feedback, and make revisions efficiently. Regular check-ins and clear documentation help ensure that the music aligns with the overall vision and technical requirements of the game.

What is the difference between Remote Video Game Music vs Remote Sound Designer?

AspectRemote Video Game MusicRemote Sound Designer
CredentialsMusic composition, audio engineering, DAW proficiencySound design, audio editing, DAW skills
Work EnvironmentHome studio, digital collaborationHome studio, digital collaboration
Industry UsageGame development, entertainmentGame development, multimedia projects
Common Search IntentCreating music for gamesDesigning sound effects for games

Remote Video Game Music focuses on composing and producing music specifically for video games, emphasizing melody, atmosphere, and emotional impact. Remote Sound Designer involves creating sound effects and audio assets to enhance gameplay experience. While both roles require audio skills and digital tools, their core responsibilities differ, with music composition centered on melodies and sound design on effects and ambient sounds.

More about Remote Video Game Music jobs
What cities are hiring for Remote Video Game Music jobs? Cities with the most Remote Video Game Music job openings:
What are the most commonly searched types of Video Game Music jobs? The most popular types of Video Game Music jobs are:
What states have the most Remote Video Game Music jobs? States with the most job openings for Remote Video Game Music jobs include:
Infographic showing various Remote Video Game Music job openings in the United States as of July 2026, with employment types broken down into 67% Full Time, 20% Part Time, and 13% Contract. Highlights an 100% Remote job distribution, with an average salary of $38,600 per year, or $18.6 per hour.
Generalist Software Engineer (Unity) - Remote (Remote)

Generalist Software Engineer (Unity) - Remote (Remote)

Ghostpunch Games

Sunrise, FL โ€ข Remote

Contractor

Re-posted 21 days ago


Job description

Job Title: Gameplay Unity Engineer

Location: Remote

Position Type: Contract

Position Overview: We are seeking an experienced Gameplay Unity Engineer with over 4 years of professional experience in the video game industry. The ideal candidate will have a robust understanding of gameplay mechanics and implementation, with a strong desire to develop engaging and high-quality game experiences. This role involves writing and debugging gameplay code across various systems, including physics, AI, input, UI, and tools.

Essential Duties and Responsibilities:

  • Participate in the gameplay programming design process.
  • Maintain regular communication with other game development disciplines (i.e., Art, Design, Audio, and Production) to determine how their efforts will affect the gameplay programming.
  • Provide technical designs and specifications for all new gameplay features.
  • Write and debug gameplay and engine code.
  • Collaborate with designers to refine gameplay mechanics and ensure smooth implementation.
  • Optimize gameplay systems for performance and scalability.

Qualifications:

  • Must have expert knowledge of C# and Unity.
  • At least 4 years of experience as a Programmer/Software Engineer in the gaming industry 
  • Must have a deep understanding of gameplay code design.
  • Must have experience in programming for at least 1 AAA PC/Console title.
  • Must possess hands-on knowledge of basic game design and implementation.
  • Must possess a strong desire to write gameplay/engine code.
  • Experience with Unreal Engine is a plus.
  • Experience working on VR projects is a plus.