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Remote Stage Lighting Jobs (NOW HIRING)

Accounts Receivable Specialist

Houston, TX ยท Remote

$20.75 - $27.50/hr

... from lighting, shades, and A/V to networking, security systems, power management, and more. Job ... This is a remote position, but we are ideally looking for someone based in or around the San ...

Accounts Receivable Specialist

Houston, TX ยท On-site +1

$18 - $23.75/hr

... from lighting, shades, and A/V to networking, security systems, power management, and more. Job ... This is a remote position, but we are ideally looking for someone based in or around the San ...

Landscape Architect

Jupiter, FL ยท Remote

$150K - $185K/yr

Hybrid (Jupiter, FL + Remote) Are you a seasoned Landscape Architect or Designer with a degree in ... Our services cover the full outdoor environment, including landscape, hardscape, lighting ...

... stage of life. As part of the care team, our teammates play a critical role in delivering ... lighting. The physical demands and work environment characteristics described above are ...

Enhanced by state-of-the-art lighting, pyrotechnics and sound design, large-scale art installations ... This is not a remote position. RESPONSIBILITIES * Partner with key festival team (Promoter, Project ...

Enhanced by state-of-the-art lighting, pyrotechnics and sound design, large-scale art installations ... This is not a remote position. RESPONSIBILITIES * Partner with key festival team (Promoter, Project ...

Senior Video Storyteller

San Francisco, CA ยท On-site +1

$125K - $150K/yr

Strong hands-on craft across cameras, lighting, audio, and editing (Premiere, Resolve, or ... Experience building or operating distributed/remote capture models, and managing vendors, partners ...

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Remote Stage Lighting information

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How much do remote stage lighting jobs pay per hour?

As of Sep 14, 2026, the average hourly pay for remote stage lighting in the United States is $21.28, according to ZipRecruiter salary data. Most workers in this role earn between $17.31 and $24.76 per hour, depending on experience, location, and employer.

What is remote stage lighting?

Remote stage lighting refers to the process of designing, controlling, and operating stage lighting systems from a location that is not physically at the venue. This is often accomplished using digital lighting consoles, remote-control software, and networked lighting equipment. Remote stage lighting allows lighting designers and operators to program and adjust lights for events, concerts, or theater productions without being on-site, increasing flexibility and enabling collaboration across distances. This approach is increasingly popular due to advancements in technology and the need for remote work solutions.

What are the key skills and qualifications needed to thrive as a remote stage lighting technician, and why are they important?

To thrive as a Remote Stage Lighting Technician, you need expertise in lighting design, electrical systems, and stage production, often supported by a degree in technical theater or relevant certifications. Familiarity with lighting control software such as ETC EOS, Vectorworks, and remote operation systems is typically required. Strong problem-solving, communication, and teamwork skills are crucial for coordinating with crews and troubleshooting issues efficiently from a distance. These abilities are essential for delivering high-quality lighting effects and ensuring smooth production workflows, even when working remotely.

What are some typical challenges faced by professionals working in remote stage lighting roles, and how can they be overcome?

Remote stage lighting professionals often face challenges such as coordinating with on-site teams across different time zones, troubleshooting equipment issues without physical access, and ensuring real-time communication during live events. Overcoming these challenges involves using reliable remote access software, maintaining clear communication channels with production crews, and preparing detailed lighting documentation in advance. Proactive planning and regular virtual check-ins help ensure a smooth workflow and successful event execution.

What is the difference between Remote Stage Lighting vs Stage Lighting Technician?

AspectRemote Stage LightingStage Lighting Technician
CredentialsLighting design certifications, technical knowledgeLighting operation certifications, technical skills
Work EnvironmentRemote planning, software setup, virtual collaborationOn-site setup, operation during live events
Industry UsageEvent production companies, theater, concertsConcert venues, theaters, live events
Search IntentRemote lighting design, virtual lighting setupLighting operation, on-site lighting setup

Remote Stage Lighting involves designing and planning lighting setups remotely using software, often collaborating virtually. In contrast, a Stage Lighting Technician physically sets up and operates lighting equipment during live events. Both roles require technical knowledge, but Remote Stage Lighting emphasizes remote coordination, while Stage Lighting Technicians focus on on-site execution.

More about Remote Stage Lighting jobs

What cities are hiring for Remote Stage Lighting jobs?

Cities with the most Remote Stage Lighting job openings:

What are the most commonly searched types of Stage Lighting jobs?

The most popular types of Stage Lighting jobs are:

What states have the most Remote Stage Lighting jobs?

States with the most job openings for Remote Stage Lighting jobs include:

What job categories do people searching Remote Stage Lighting jobs look for?

The top searched job categories for Remote Stage Lighting jobs are:

What other helpful pages are available for Remote Stage Lighting?

Other pages related to Remote Stage Lighting:

Infographic showing various Remote Stage Lighting job openings in the United States as of September 2026, with employment types broken down into 1% As Needed, 86% Full Time, 12% Part Time, and 1% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $44,268 per year, or $21.3 per hour.

Senior Game Engineer - Graphics

Cheyenne, WY โ€ข On-site, Remote

Sony Interactive Entertainment (SIE)
Software Developmentย โ€ขย 1 - 5K employees

$160K - $240K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 25 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to help push the visual quality, performance, and expressiveness of a rich, innovative game?

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual quality, rendering features, workflows, and performance in Unreal Engine 5. Most importantly, you will work with a fun, dedicated, and cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight

Own and evolve rendering systems in Unreal Engine 5, including lighting, materials, particles, post-processing, shadows, and graphics scalability

Collaborate closely with artists to prototype and implement stylized rendering features, shaders, VFX workflows, post-process effects, camera techniques, and other expressive visual systems

Optimize rendering performance across CPU, GPU, memory, and platform constraints

Investigate and fix graphics, rendering, and visual pipeline issues

REQUIRED SKILLS

Strong expertise in real-time rendering techniques and modern graphics pipelines

Excellent C++ programming skills

Experience with Unreal Engine 5 and its rendering framework

Experience building designer- and artist-facing components and tools

Ability to work autonomously and drive technical initiatives from concept to completion

Strong communication and collaboration skills with both engineers and artists

NICE-TO-HAVE SKILLS

Experience with development on a variety of platforms (PC, console)

Passion for creating visually expressive and polished player experiences

Experience in Gameplay Networking

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$160,000-$240,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.