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Remote Music Software Jobs (NOW HIRING)

Engineering Manager

$150K - $200K/yr

Ready to drive innovation at the intersection of music and technology? Join FMG today. Overview We ... What you bring * 7+ years of experience in software engineering, with at least 3 years in an ...

UnitedMasters has taken the bold step of building a music distribution service that, radically ... This role is based in Brooklyn, New York with four days in-office and one day remote. What You'll ...

UnitedMasters has taken the bold step of building a music distribution service that, radically ... This role is based in Brooklyn, New York with four days in-office and one day remote. What You'll ...

Director, Label Services

New York, NY · On-site +1

$150K - $175K/yr

UnitedMasters has taken the bold step of building a music distribution service that, radically ... This role is based in Brooklyn, New York with four days in-office and one day remote. What You'll ...

Staff Research Assoc. II

San Francisco, CA · On-site +1

$25.24 - $40.60/hr

Showing the participant how to use the features of music sharing software (e.g., where the chat ... This position will be 100% remote. The work environment for this position will include an indoor ...

Staff Research Associate II

San Francisco, CA · On-site +1

$25.24 - $40.60/hr

Showing the participant how to use the features of music sharing software (e.g., where the chat ... This position will be 100% remote. The work environment for this position will include an indoor ...

Influencer & Talent Agent

New York, NY · On-site +1

$1.0K - $10K/mo

Remote (Work from Anywhere) Job Type: ⏰ Full-Time Freelance Contract (Flexible Hours ... Leveraging our in-house software and your expertise, you'll cultivate strong relationships ...

$1.0K - $10K/mo

Remote (Work from Anywhere) Job Type: ⏰ Full-Time Freelance Contract (Flexible Hours ... Leveraging our in-house software and your expertise, you'll cultivate strong relationships ...

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Showing results 1-20

Remote Music Software information

See salary details

$15

$61

$87

How much do remote music software jobs pay per hour?

As of Jul 12, 2026, the average hourly pay for remote music software in the United States is $61.73, according to ZipRecruiter salary data. Most workers in this role earn between $52.40 and $69.23 per hour, depending on experience, location, and employer.

What is the difference between Remote Music Software vs Remote Music Producer?

AspectRemote Music SoftwareRemote Music Producer
Required CredentialsMusic production software knowledge, basic audio engineering skillsMusic theory, production experience, sometimes certifications
Work EnvironmentDigital, software-focused, often freelance or remoteCreative, project-based, remote or studio settings
Industry UsageUsed by musicians, producers, sound engineersHired by artists, labels, media companies for project management
Search & Comparison IntentTools, software, applications for music creationRoles, responsibilities, career differences

Remote Music Software involves using digital tools and applications to create, edit, and produce music remotely. In contrast, a Remote Music Producer oversees music projects, manages artists, and guides the creative process from a remote location. While both roles are integral to music production, the software role focuses on technical tools, whereas the producer role emphasizes project management and creative direction.

What engineer makes $500,000 a year?

Senior software engineers, especially in high-demand industries like technology and finance, can earn $500,000 or more annually, often through a combination of base salary, bonuses, and stock options. In specialized fields such as machine learning or cloud engineering, top professionals with extensive experience and advanced skills may reach this compensation level.

Are remote music industry jobs in demand?

Remote music industry jobs, including roles in music software development, are in increasing demand due to the growth of digital streaming, online collaboration, and remote work trends. Skills in digital audio workstations, programming, and music production tools enhance employability in this expanding sector.

What are remote music software jobs?

Remote music software jobs involve working on the development, testing, or support of software used in music production, editing, or distribution, all from a remote location. Professionals in these roles might be software engineers, audio programmers, or technical support specialists who help create or maintain digital audio workstations (DAWs), plugins, or music streaming platforms. These jobs require a mix of technical skills in software development and an understanding of audio technology, and they offer flexibility to work from anywhere with internet access.

What are some common challenges faced by professionals working in remote music software roles, and how can they be addressed?

Professionals in remote music software roles often encounter challenges such as coordinating across different time zones, ensuring effective communication with team members, and managing collaborative projects without in-person interaction. To address these, it's helpful to establish clear communication channels using tools like Slack or Zoom, set regular check-ins to align on project goals, and utilize cloud-based version control systems for sharing and updating music files. Proactively seeking feedback and maintaining detailed documentation can also help keep the workflow smooth and collaborative.

What are the key skills and qualifications needed to thrive as a Remote Music Software Developer, and why are they important?

To thrive as a Remote Music Software Developer, you need strong programming skills (often in languages like C++, Python, or JavaScript), a solid understanding of digital audio concepts, and experience with music production workflows. Familiarity with audio plugin standards (like VST, AU), DAWs (Digital Audio Workstations), and version control systems such as Git is typically required. Excellent problem-solving, self-motivation, and clear communication skills set top performers apart in remote, collaborative environments. These abilities ensure the creation of high-quality, user-friendly music software that meets industry needs and supports efficient remote teamwork.

How can I make 2000 a week working from home?

Remote music software professionals can earn $2000 or more weekly by offering specialized services such as composing, mixing, or sound design on freelance platforms, building a strong portfolio, and developing skills with digital audio workstations like Ableton Live or Logic Pro. Consistent work, client relationships, and expanding your network are key to increasing income in this field.

How to make $1000 a week remote?

Remote music software jobs can pay $1000 or more weekly by offering specialized services such as composing, mixing, or sound design, often requiring proficiency with digital audio workstations and industry experience. Building a strong portfolio, networking with clients, and setting competitive rates are key to reaching this income level, especially when working as a freelancer or independent contractor.
More about Remote Music Software jobs
What cities are hiring for Remote Music Software jobs? Cities with the most Remote Music Software job openings:
What are the most commonly searched types of Music Software jobs? The most popular types of Music Software jobs are:
What states have the most Remote Music Software jobs? States with the most job openings for Remote Music Software jobs include:
Infographic showing various Remote Music Software job openings in the United States as of July 2026, with employment types broken down into 65% Full Time, 33% Part Time, 1% Temporary, and 1% Contract. Highlights an 97% Physical, and 3% Remote job distribution, with an average salary of $128,400 per year, or $61.7 per hour.
Senior Research Engineer - 3D Graphics Compression

Senior Research Engineer - 3D Graphics Compression

Sony Electronics

San Jose, CA • On-site, Remote

$164K - $202K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 21 days ago


Job description

Sony Corporation of America, located in New York, NY, is the U.S. headquarters of Sony Group Corporation, based in Tokyo, Japan. Sony's principal U.S. businesses include Sony Electronics Inc., Sony Interactive Entertainment LLC, Sony Music Entertainment, Sony Music Publishing and Sony Pictures Entertainment Inc. With some 900 million Sony devices in hands and homes worldwide today, a vast array of Sony movies, television shows and music, and the PlayStation Network, Sony creates and delivers more entertainment experiences to more people than anyone else on earth. To learn more: www.sony.com/en.

POSITION SUMMARY

Sony Corporation of America seeks a Senior Research Engineer for its U.S. Research Center in San Jose, CA to drive research in 3D image processing, computer graphics, and 3D image compression by creating, validating, and optimizing algorithms for structure from motion, point clouds, meshes, and new representations (e.g., NeRF and Gaussian splats), delivering reproducible results and efficient solutions for product integration.

JOB RESPONSIBILITIES

  • Ensure technical relevance by evaluating current and emerging 3D compression technologies.
  • Deliver new 3D imaging concepts by taking them from initial design through product integration and market release.
  • Validate capability and quality by performing feasibility studies and experimental evaluations.
  • Deliver robust implementations by designing algorithm architectures and applying advanced engineering and mathematical principles.
  • Achieve cross-platform performance targets by optimizing algorithm performance across a variety of platforms.
  • Ensure consistent evaluation by defining test procedures and evaluation methodologies.
  • Sustain high-quality algorithms and software applications by providing advanced technical expertise across design, development, and maintenance.
  • Increase capability by writing code that improves or extends existing solutions.
  • Restore reliability by diagnosing, debugging, and resolving complex application issues.
  • Improve outcomes by developing new technical and domain expertise and applying it to products and research problems.
  • Ensure reproducibility by documenting all phases of research and development.
  • Secure intellectual property by drafting and filing invention disclosures and collaborating with patent attorneys.
  • Influence international standards by contributing technical proposals and participating in standards meetings.
  • Disseminate results by drafting professional articles for technical journals as required.
  • Honesty, trustworthiness and ethical conduct are material requirements for the responsibilities outlined above

QUALIFICATIONS FOR POSITION

Your qualifications and experience should include:

  • PhD (or MS with a minimum of 3 years of related experience) in Electrical Engineering, Computer Engineering, Computer Science, Applied Mathematics, or a related field.
  • Demonstrated knowledge and experience in multi-view imaging, 3D image processing, 3D image compression and computer graphics (e.g., publications, patents, open-source contributions, or shipped features).
  • Research experience in point cloud, mesh, and/or Gaussian splats reconstruction and compression (e.g., peer-reviewed work, prototypes, or standards-related experimentation).
  • Strong programming skills in C/C++ and Python (e.g., production-quality code, performance profiling/optimization, and reproducible experimentation).
  • Experience with machine learning libraries such as TensorFlow and/or PyTorch (e.g., experimentation, training/inference pipelines, or integrating learned components).
  • Excellent communication and presentation skills (e.g., clear technical writing, conference or internal talks, and cross-functional collaboration).
  • Proficiency in Linux-based development environments.

Work Arrangement

Remote work can be considered after an extensive period of on-site training and may require monthly business trips to the head office.

We are committed to creating an inclusive employee experience for you to thrive as part of Sony's purpose to "fill the world with emotion through the power of creativity and technology."

Benefits:

SCA offers benefits-eligible employees (generally regularemployees scheduled to work 20 or more hours a week) a comprehensive benefits program that offers coverage and support for employees and their family's physical, emotional, and financial well-being.

What we offer you:

  • Comprehensive medical, prescription drug, dental, and vision coveragewith coverage for spouses/domestic partners and child dependents, including access to a Health Savings Account (HSA) and Flexible Spending Account (FSA)

  • Employeeassistanceplan and comprehensive behavioral health benefits

  • Fertility benefits, including, surrogacy, and adoptionassistanceprograms

  • Basic and supplemental life insurance for employees as well as supplemental life insurance coverage for their spouses/domestic partners and children

  • Voluntary benefits such as group legal, identity theft protection, accident, and hospital indemnity insurance

  • Short-term & long-term disability plans

  • Up to12 weeksof paid parental and caregiver leave

  • 401(k) Plan with pre-tax, Roth, and after-tax options and company match with immediate vesting

  • Educationassistanceand student loan programs

Other Programs:

  • Time off to include vacation, paid holidays, sick leave, Summer Fridays (early release), and a winter break between Christmas and New Year's Day (based on business needs)

  • Referral bonuses (subject to eligibility)

  • Matching gift program

  • A wide variety of employee business resource groups (EBRGs)

  • Special discountson Sony products, offered exclusively to Sony employees

  • Employee stock purchase plan (Sony covers commissions and fees for your Sony stock purchases made through after-tax payroll deductions)

Theanticipatedannual base salary for this position is $150,000 to $160,000In addition to the annual base salary, this role has an annual bonus target of10%.Thisrange does not include any other compensation components or other benefits that an individual may be eligible for. The actual base salary offered depends on a variety of factors, which may include as applicable, the qualifications of the individual applicant for the position, years of relevant experience, specific and unique skills, level of education attained, certifications or other professional licenses held, and the location in which the applicant lives and/or from which they will be performing the job.

#LI-AS1

SCA will consider qualified applicants with arrest or conviction recordsin accordance withapplicable law.

All qualified applicants will receive consideration for employment without regard to any basis protected by applicable federal, state, or local law, ordinance, or regulation.

Disability Accommodation for Applicants to Sony Corporation of America

Sony Corporation of America provides reasonable accommodation for qualified individuals with disabilities and disabled veterans in job application procedures. For reasonable accommodation requests, please contact us by email at careers@sonyusa.com or by mail to: Sony Corporation of America, People Experience Department, 25 Madison Avenue, New York, NY 10010. Please indicate the position you are applying for.

We are aware that unauthorized individuals or organizations may attempt to solicit personal information or payments from job applicants by impersonating our company through fraudulent job postings. We take these matters seriously but cannot control third-party websites. To protect your personal information, please verify that any job posting you respond to also appears on our official Careers page:www.sonyjobs.com. Please also be advised that we never request personal identifying information (such as Social Security numbers, bank details, or copies of identification documents) during the initial stages of our application process. If you have any doubts about the authenticity of a job posting or communication, please contactcareers@sonyusa.combefore submitting any information.

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