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Remote Music Software Jobs in New York (NOW HIRING)

Sr Software Engineer II (Remote- US)

New York, NY · Remote

$134K - $176K/yr

WHO WE ARE: Splice is a creative platform for people who make music. Serious producers choose ... Remote - US THE ROLE: As a Senior Software Engineer II on the Audio Core team, you'll work with ...

Full Stack Engineer

Manhattan, NY · On-site +1

$45 - $55/hr

Aug 24, 2026 Please note this is a remote role but must work EST hours. Our client is looking for a ... This is an exciting opportunity to help shape how music creators publish, manage, and grow their ...

UnitedMasters has taken the bold step of building a music distribution service that, radically ... This role is based in Brooklyn, New York with four days in-office and one day remote. What You'll ...

UnitedMasters has taken the bold step of building a music distribution service that, radically ... This role is based in Brooklyn, New York with four days in-office and one day remote. What You'll ...

Influencer & Talent Agent

New York, NY · On-site +1

$1.0K - $10K/mo

Remote (Work from Anywhere) Job Type: ⏰ Full-Time Freelance Contract (Flexible Hours ... Leveraging our in-house software and your expertise, you'll cultivate strong relationships ...

Video Producer

Manhattan, NY · Remote

$55 - $60/hr

Remote Start Date Is: ASAP Duration: (contract, perm, etc) 5 Month Contract - 20 hours/ week ( 4 ... Manage post-production workflows, including edits, motion graphics, voiceover, music, licensing ...

Shaped by our belief in the unifying power of sports, music and entertainment, THETEAM leads with ... Experience working with data visualization and presentation software (Looker Studio, Tableau ...

Sr. 3D Designer

New York, NY · Remote

$85 - $110K/hr

THETEAM operates at the epicenter of sports, music and entertainment, serving talent, brands and ... This is a full-time role, remote in the United States. Work simultaneously on multiple projects ...

Remote Music Software information

What is the difference between Remote Music Software vs Remote Music Producer?

AspectRemote Music SoftwareRemote Music Producer
Required CredentialsMusic production software knowledge, basic audio engineering skillsMusic theory, production experience, sometimes certifications
Work EnvironmentDigital, software-focused, often freelance or remoteCreative, project-based, remote or studio settings
Industry UsageUsed by musicians, producers, sound engineersHired by artists, labels, media companies for project management
Search & Comparison IntentTools, software, applications for music creationRoles, responsibilities, career differences

Remote Music Software involves using digital tools and applications to create, edit, and produce music remotely. In contrast, a Remote Music Producer oversees music projects, manages artists, and guides the creative process from a remote location. While both roles are integral to music production, the software role focuses on technical tools, whereas the producer role emphasizes project management and creative direction.

What is remote music software?

Remote music software jobs involve working on the development, testing, or support of software used in music production, editing, or distribution, all from a remote location. Professionals in these roles might be software engineers, audio programmers, or technical support specialists who help create or maintain digital audio workstations (DAWs), plugins, or music streaming platforms. These jobs require a mix of technical skills in software development and an understanding of audio technology, and they offer flexibility to work from anywhere with internet access.

What are some common challenges faced by professionals working in remote music software roles, and how can they be addressed?

Professionals in remote music software roles often encounter challenges such as coordinating across different time zones, ensuring effective communication with team members, and managing collaborative projects without in-person interaction. To address these, it's helpful to establish clear communication channels using tools like Slack or Zoom, set regular check-ins to align on project goals, and utilize cloud-based version control systems for sharing and updating music files. Proactively seeking feedback and maintaining detailed documentation can also help keep the workflow smooth and collaborative.

What are the key skills and qualifications needed to thrive as a remote music software developer?

To thrive as a Remote Music Software Developer, you need strong programming skills (often in languages like C++, Python, or JavaScript), a solid understanding of digital audio concepts, and experience with music production workflows. Familiarity with audio plugin standards (like VST, AU), DAWs (Digital Audio Workstations), and version control systems such as Git is typically required. Excellent problem-solving, self-motivation, and clear communication skills set top performers apart in remote, collaborative environments. These abilities ensure the creation of high-quality, user-friendly music software that meets industry needs and supports efficient remote teamwork.

What are the most commonly searched types of Music Software jobs in New York?

The most popular types of Music Software jobs in New York are:

What are popular job titles related to Remote Music Software jobs in New York?

For Remote Music Software jobs in New York, the most frequently searched job titles are:

What job categories do people searching Remote Music Software jobs in New York look for?

The top searched job categories for Remote Music Software jobs in New York are:

What cities in New York are hiring for Remote Music Software jobs?

Cities in New York with the most Remote Music Software job openings:

Infographic showing various Remote Music Software job openings in New York as of August 2026, with employment types broken down into 55% Full Time, 31% Part Time, and 14% Contract. Highlights an 100% Remote job distribution.

Sr Software Engineer II (Remote- US)

Splice

New York, NY • Remote

$134K - $176K/yr

Full-time

Posted 13 days ago


Job description

WHO WE ARE:

Splice is a creative platform for people who make music. Serious producers choose Splice Sounds to bring their ideas to life. A subscription to Splice inspires and accelerates creative success for digital music creators with an industry-leading catalog of sounds and samples and an expanding AI stack. With a rent-to-own marketplace of DAWs and plugins, the Splice experience seamlessly integrates into any music production workflow, regardless of DAW (Digital Audio Workstation). Via Splice, an unparalleled team of sound designers and sample creators are fueling the success of a growing global community of chart-topping producers, students, and DIY creators.

HOW WE WORK:

At Splice, DISCO is a rallying cry for collaboration, accountability, and unity within our organization; Direct, Inclusive, Splice Together, Creator Centric, and Optimistic. Our shared success depends on our ability to support one another, work well together, and communicate directly. By embracing flexibility and a unified approach, we can navigate anything that's thrown at us.
Splice embraces a culture of remote work. You'll see your colleagues showing up from across the US and the UK. In order to keep us working well as a team, we have regular communication, including Town Halls, departmental all-hands and get-togethers.
When you join Splice, you join a network of colleagues, peers, and collaborators. Are you ready?

JOB TITLE: Senior Software Engineer II
LOCATION: Remote - US
THE ROLE: As a Senior Software Engineer II on the Audio Core team, you'll work with Engineering, Design, and Product Management to help our users create incredible music. You'll drive the development and improvement of large, complex applications, libraries, and services that power our DAW Plugins, Web, Desktop, and Mobile apps — and use your experience to shape the roadmap, not just execute against it. You'll have the opportunity to influence the creative flow of musicians while working with talented, creative and inclusive teammates.

TEAM INFORMATION: The Audio Core Team is responsible for the development of the Splice Desktop application and DAW plugins, including the Splice Sounds plugin. This includes design and development of the audio engine and the user interface.

WHAT YOU'LL DO:

  • Lead the design and implementation of the audio engine that powers Splice's DAW plugins
  • Work closely with the Product Management and Product Design members to help shape the user experience
  • Represent the team in technical and business related discussions
  • Propose new solutions that improve the maintenance, efficiency, or feature depth, get buy-in across the organization, and realize those proposals
  • Reach beyond your comfort zone to make changes in UI and back-end code
  • Rapidly iterate and experiment with new concepts for creative workflows
  • Participate in code reviews to shape our code—and the way we think and talk about our work
  • Serve as the go-to expert in an area of the codebase, and proactively share that knowledge across the broader engineering organization
  • Facilitate alignment across teams on goals and technical tradeoffs; author RFCs to propose new feature implementations or improvements to existing ones
  • Oversee multiple concurrent projects that deliver measurable results tied to organizational goals, working cross-functionally to align stakeholders
  • Mentor other engineers, regularly provide constructive feedback, and help raise the bar in code reviews for how we build and approach our work

JOB REQUIREMENTS:

  • 10+ years of software development experience building and maintaining production quality audio software
  • Have driven complex, ambiguous technical initiatives from problem definition through delivery
  • Expert audio engineer, knowing intimate details of signal processing, real-time systems development, multithreading, and AI/model solutions
  • Expert at software performance optimization
  • You've built software with JUCE or other plugin frameworks.
  • You've written production-quality code in C++ and TypeScript. Expert C++ developer.
  • Strong architectural skills
  • Excellent written and verbal communication
  • Strong agentic coding skills, including harness engineering
  • You have a bias towards action and experimentation
  • You are driven by quality
  • You can translate ambiguous, on-the-ground insights into a concrete plan and rally others around it
  • You are not afraid to ask questions
  • You are comfortable, or even prefer working across technical stacks
  • You get excited about data and using it to make technical decisions
  • You communicate clearly and effectively with technical and non-technical audiences
  • You are comfortable both deploying and maintaining code in an agile environment
  • You thrive on delivering quality work under tight deadlines

NICE TO HAVES:

  • Technical experience with the following:
    • Angular UI Framework, Rust, Go
    • WebAssembly and Emscripten
    • iOS or Android development using the native tool chains
    • Web Audio
  • Musical background as an instrumentalist or vocalist
  • Music creation software experience
  • Implemented AI models for inference in a creative field (audio, image, video)
  • Trained AI models for use in a creative field (audio, image, video)

SPLICE BENEFITS:

  • Compensation & Equity: Competitive pay with annual reviews and equity opportunities.
  • Time Off: Unlimited PTO to recharge and thrive.
  • Health & Wellness: Comprehensive medical, dental, and vision coverage for you and your dependents.
  • Retirement Savings: 401(k) plan with immediate vesting and company match.
  • Parental Support: 12 weeks of fully paid parental leave for non-birthing parents, and 18-20 weeks for birthing parents.
  • Flexible Work Options: Work remotely or connect at our office hubs and creative spaces worldwide.
  • Professional Growth: Annual learning budget, leadership programs, and team ambassador opportunities.
  • Community & Connection: Inclusive events, team meet-ups, and vibrant Employee Resource Groups.

The national pay range for this role is $176,000 - $220,000. Individual compensation will be commensurate with the candidate's experience.

Splice is an Equal Opportunity Employer
Splice provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.