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Remote Lighting Artist Jobs (NOW HIRING)

Develop and revise models, materials, lighting, and compositions for interactive and rendered ... A passion for solving visual and technical challenges Working at Higharc Higharc has been remote ...

Collaborate closely with Design, Technical Art, Lighting, and Engineering to ensure assets ... Remote candidates may be considered; preference will be given to candidates based in or near Los ...

... open to remote work for those located in the United States. This role will work primarily on ... Collaborate with Level Design, Lighting and Technical Art to build environments suited to gameplay.

Technical Artist - Monopoly GO!

Culver City, CA · On-site +1

$139K - $166K/yr

... remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ... lighting, game logic and using internal tools and third party plugins * Act as a liaison between ...

Senior Technical Artist

Culver City, CA · On-site +1

$139K - $166K/yr

... remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ... lighting, game logic and using internal tools and third party plugins * Act as a liaison between ...

Great artistic sensibility and excellent eye for design, color, lighting, composition, and ... Active and passionate Sky player This position is available for remote work for candidates within ...

Principal Concept Artist

Madison, WI · On-site +1

$128K - $147K/yr

... open to remote work for those located in the United States. This role will work primarily on ... Deep understanding of form, structure, color, and lighting. * Ability to produce work ranging from ...

$15 - $30/hr

Game Development / Environment Artist - AI Training (Freelance - Remote) About Prolific Prolific is ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools

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Remote Lighting Artist information

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$30.5K

$129.5K

$152.5K

How much do remote lighting artist jobs pay per year?

As of Jun 22, 2026, the average yearly pay for remote lighting artist in the United States is $129,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What is a Remote Lighting Artist job?

A Remote Lighting Artist is responsible for creating and enhancing lighting in digital environments for films, games, or other visual media while working remotely. They use light, shadows, and color to establish mood, depth, and realism in a scene. This role requires expertise in 3D software, rendering engines, and artistic principles to achieve high-quality visuals. Remote Lighting Artists collaborate with teams through online tools, ensuring their work aligns with the project's artistic vision.

What are some common challenges faced by remote lighting artists, and how can they overcome them?

Remote lighting artists often face challenges related to collaborating across different time zones and clearly communicating visual feedback without in-person interaction. To overcome these challenges, artists typically use project management tools, regular video meetings, and detailed documentation to ensure everyone is on the same page. Building strong relationships with art directors, animators, and technical teams also helps streamline revisions and maintain consistent visual quality. Being proactive in asking questions and sharing progress can go a long way toward reducing misunderstandings and keeping projects on track.

What are the key skills and qualifications needed to thrive in the Remote Lighting Artist position, and why are they important?

A Remote Lighting Artist needs expertise in digital lighting techniques, a strong understanding of color theory, and experience in 3D rendering, typically supported by a degree in animation, visual effects, or a related field. Familiarity with industry-standard software such as Maya, Blender, Unreal Engine, or Arnold, along with a solid portfolio, is commonly required. Excellent communication, self-management, and problem-solving skills help individuals excel in virtual team environments. These abilities ensure high-quality visual outputs, smooth collaboration, and adherence to project timelines in the dynamic field of remote digital content creation.

More about Remote Lighting Artist jobs
What cities are hiring for Remote Lighting Artist jobs? Cities with the most Remote Lighting Artist job openings:
What are the most commonly searched types of Lighting Artist jobs? The most popular types of Lighting Artist jobs are:
What states have the most Remote Lighting Artist jobs? States with the most job openings for Remote Lighting Artist jobs include:
Infographic showing various Remote Lighting Artist job openings in the United States as of June 2026, with employment types broken down into 69% Full Time, 8% Part Time, and 23% Contract. Highlights an 100% Remote job distribution, with an average salary of $129,541 per year, or $62.3 per hour.
3D Artist

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 6 days ago


Job description

About Us
Higharc is a VC-backed startup that is changing how new homes are designed and built. Join a founding team who've shipped products for Autodesk, Electronic Arts, Nike, and Apple. We have raised a total of $83M with support from top-notch venture capital firms and more than 18 strategic investors-industry leaders in construction, building products manufacturing, and distribution.
Higharc's cutting edge Visualization team is growing! We are looking for a highly capable 3D Artist to create high-quality, photo-realistic assets and scenes for architectural visualization projects.
What You'll Do
This role requires strong individual execution skills as well as the ability to collaborate effectively within a fast-paced production environment. Expect to:
  • Create and refine detailed photo-realistic assets and full scenes that meet both artistic and technical standards
  • Develop and revise models, materials, lighting, and compositions for interactive and rendered environments
  • Ensure all assets meet performance, memory, and optimization requirements
  • Collaborate closely with team members to maintain consistency, quality, and production velocity
  • Take ownership of assigned projects from intake through final delivery
  • Contribute to the continuous improvement of production workflows, documentation, and quality standards
About You
You're a systems thinker who thrives when you are able to balance artistic excellence with technical precision. You use your clear communication skills and strong ownership mindset and take pride in your work.
You have:
  • 3+ years in game development, real-time visualization, or environment production
  • Deep knowledge of Unreal Engine Editor and Engine (including Blueprint authoring)
  • Professional experience utilizing Maya, Zbrush, Adobe Photoshop, and Substance Painter/Designer
  • Experience shipping projects or delivering production-quality scenes
  • An ability to work in structured production pipelines
  • High-quality modeling and asset creation skills with an emphasis on scene assembly, lighting and composition, and optimization for real-time environments
  • Exceptional attention to detail--you work fast and accurately
  • A passion for solving visual and technical challenges

Working at Higharc
Higharc has been remote first since our founding in 2018. We offer flexible hours so you can do your best work without missing out on life. Higharc offers competitive salaries with significant equity, in a fast-growing, well-funded company.
Personal healthiness is an important value for us- we provide comprehensive medical, dental, and vision coverage, with unlimited PTO, and meaningful maternity/paternity leave to all U.S based employees that are full-time. You'll also have access to other big-company benefits such like short and long-term disability plans and a 401K. Haven't worked remotely before? We provide a stipend to create the ideal home office.