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Remote Junior Technical Artist Jobs (NOW HIRING)

As a remote-first company, we believe diverse backgrounds, perspectives, and experiences fuel ... You will manage the technical health of the customer, driving alignment across multiple ...

$125K - $149K/yr

CURRENT PENN STATE EMPLOYEE (faculty, staff, technical service, or student), please login to ... Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ...

Engineering & Science Job Schedule: Full time Remote: No Career opportunities in Europe Hitachi ... As a Junior Technical Project Engineer in the Grid Integration division, you will play a pivotal ...

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Engineering & Science Job Schedule: Full time Remote: No Career opportunities in Europe Hitachi ... As a Junior Technical Project Engineer in the Grid Integration division, you will play a pivotal ...

New

This is a fully remote role based in the United States, with East Coast candidates preferred. Key ... Mentor and support more junior Technical Account Managers, helping establish best practices and ...

Showing results 21-40

Remote Junior Technical Artist information

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$95.5K

$138.7K

$153.5K

How much do remote junior technical artist jobs pay per year?

As of Sep 6, 2026, the average yearly pay for remote junior technical artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What does a remote junior technical artist do?

A Remote Junior Technical Artist works with art and development teams to bridge the gap between artists and programmers, often focusing on tasks like asset integration, tool creation, and troubleshooting technical issues in digital content. They typically handle responsibilities such as optimizing game assets, helping implement visual effects, and ensuring that art assets function correctly within a game engine. Working remotely, they collaborate using digital communication tools and version control systems. This role is ideal for those who have a blend of artistic ability and technical knowledge, and are interested in both creative and problem-solving aspects of game development.

What are the key skills and qualifications needed to thrive as a remote junior technical artist, and why are they important?

To thrive as a Remote Junior Technical Artist, you need a solid understanding of 3D art fundamentals, scripting basics (such as Python or MEL), and a relevant degree or equivalent experience. Familiarity with tools like Unity or Unreal Engine, version control systems (e.g., Git), and digital content creation software (e.g., Maya, Blender) is typically required. Strong communication, problem-solving skills, and the ability to work independently are essential soft skills for remote collaboration. These skills ensure efficient asset integration, technical problem-solving, and effective teamwork in distributed game development environments.

How does a remote junior technical artist typically collaborate with other team members in a distributed work environment?

As a Remote Junior Technical Artist, you will frequently collaborate with artists, designers, and developers using various digital communication tools such as Slack, Zoom, and project management platforms like Jira or Trello. Daily tasks often include participating in virtual stand-up meetings, sharing progress updates, and providing or receiving feedback on assets and technical solutions. Clear written communication and proactive documentation are crucial since in-person clarification is not possible. Additionally, you may be paired with mentors or senior team members for guidance and to facilitate your learning and integration with the team's workflow.

What is the difference between Remote Junior Technical Artist vs Remote 3D Artist?

AspectRemote Junior Technical ArtistRemote 3D Artist
Required SkillsBasic scripting, technical troubleshooting, understanding of pipelinesModeling, texturing, lighting, rendering
Work EnvironmentCollaborates with artists and programmers in game/animation studiosCreates visual assets for games, films, or animations
Common Industry UsageUsed in game development, animation, VFX studiosUsed across gaming, film, and advertising industries

The Remote Junior Technical Artist focuses on bridging art and technology, handling technical tasks and pipeline support. In contrast, a Remote 3D Artist primarily creates visual assets. Both roles often work in similar environments and require related skills, but their core responsibilities differ significantly, making this comparison useful for those exploring technical versus creative pathways in digital media.

More about Remote Junior Technical Artist jobs

What cities are hiring for Remote Junior Technical Artist jobs?

Cities with the most Remote Junior Technical Artist job openings:

What states have the most Remote Junior Technical Artist jobs?

States with the most job openings for Remote Junior Technical Artist jobs include:

Infographic showing various Remote Junior Technical Artist job openings in the United States as of August 2026, with employment types broken down into 74% Full Time, 13% Temporary, and 13% Contract. Highlights an 100% Remote job distribution, with an average salary of $138,713 per year, or $66.7 per hour.

Junior Technical Success Manager

Qdrant

Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 18 days ago


Job description

Qdrant is an open-source vector search engine powering the next generation of AI applications, from semantic search and retrieval-augmented generation (RAG) to AI agents and real-time recommendations.
Trusted by global leaders like Canva, HubSpot, Tripadvisor, Bosch, and Deutsche Telekom, we're building the retrieval infrastructure layer for modern AI. Recently raising $50M in Series B funding, we are growing rapidly and committed to transforming how AI understands and interacts with data.
As a remote-first company, we believe diverse backgrounds, perspectives, and experiences fuel innovation. Here, you'll own meaningful work, tackle challenges, and grow alongside passionate individuals dedicated to shaping the future of AI.
As part of the Customer Success and Engineering organization, you will be the primary technical owner of the post-sale relationship for our most strategic accounts. While the Solutions Architect designs the vision, you ensure that vision becomes a reality. You will act as a long-term trusted advisor and the "glue" between the Customer's technical team, our Support team, and our Forward Deployed Engineers (FDEs).
You will manage the technical health of the customer, driving alignment across multiple stakeholders to ensure the successful deployment and adoption of our Semantic Search, Agentic AI, and RAG solutions. You are not just managing accounts; you are managing technical success.
What you will own
  • Orchestrate Technical Delivery: Serve as the primary technical point of contact post-sale, coordinating efforts between Solutions Architects, Forward Deployed Engineers, and Support to ensure seamless project execution.
  • Drive Adoption & Value: Guide customers through the implementation lifecycle, ensuring they effectively utilize Vector Search to solve their specific real-world problems and achieve their business goals.
  • Project & Stakeholder Alignment: Manage expectations across multiple customer projects. You will map customer timelines to internal engineering resources and ensure alignment between client stakeholders and our technical teams.
  • Technical Health Oversight: Conduct regular technical health checks and architecture reviews to identify bottlenecks, suggest optimizations, and maximize usage of the product
  • Feedback Loop: Act as the strategic voice of the customer. Aggregate technical feedback and friction points from the field to help shape and prioritize the Engineering and Product roadmap.
  • Crisis Management: Serve as the escalation manager for critical technical issues, mobilizing Support and Engineering resources to resolve blockers in high-stakes deployments.
  • Evangelize Best Practices: Educate customers on the optimal patterns for building Agentic AI and RAG solutions, moving them from initial use cases to enterprise-wide adoption.

Who you are
  • 3+ years of experience in a customer-facing technical delivery role.
  • Proven ability to manage complex, multi-stakeholder technical projects and keep them on track without direct authority.
  • Understanding of the ML lifecycle, data pipelines, and the fundamental concepts of search/retrieval systems.
  • Ability to translate complex technical blockers into business impact for executives, while also talking shop with developers.
Nice to have
  • Experience with Kubernetes and Cloud-native ecosystems (AWS, GCP, Azure).
  • Experience with Search technologies (Elasticsearch, Solr, Pinecone, Milvus, or Qdrant).
  • Background in working with "Forward Deployed" or "Professional Services" models.
Why join us
  • A remote-first, international team working on cutting-edge AI infrastructure.
  • A competitive salary with additional perks.
  • Flexible working hours and async-friendly culture.
  • High ownership and real impact.
  • Open-source, engineering-driven culture.
  • Choose your own laptop equipment.

For US-based full-time employees, we also offer a comprehensive benefits package including 401k match, health, dental, and vision insurance, plus flexible PTO policy.
Qdrant is an equal-opportunity employer. We believe the best ideas come from diverse teams, and we actively welcome applicants from all backgrounds. If this role excites you but you don't check every single box, we'd still love to hear from you! We don't want to miss out on great people because of a checklist.
Come build with us!
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