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Remote Indie Game Artist Jobs (NOW HIRING)

Working knowledge of the gaming industry, including AAA, AA, and Indie studios, game genres (Action ... Remote-first work environment with access to industry-leading recruiting tools and resources.

Working knowledge of the gaming industry, including AAA, AA, and Indie studios, game genres (Action ... Remote-first work environment with access to industry-leading recruiting tools and resources.

Working knowledge of the gaming industry, including AAA, AA, and Indie studios, game genres (Action ... Remote-first work environment with access to industry-leading recruiting tools and resources.

Technical Artist (Mid - Senior)

Seattle, WA · On-site +1

$144K - $173K/yr

In this role, you will collaborate closely with artists, designers, and engineers to optimize ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Remote

Working knowledge of the gaming industry, including AAA, AA, and Indie studios, game genres (Action ... Remote-first work environment with access to industry-leading recruiting tools and resources.

Technical Artist (Mid - Senior)

Seattle, WA · Remote

$130K - $155K/yr

In this role, you will collaborate closely with artists, designers, and engineers to optimize ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Remote

Familiarity with our games and visual style * Ability to concept * Love and affinity for video ... Active and passionate Sky player This position is available for remote work for candidates within ...

ARK has become one of the most successful cross-platform indie titles ever and continues to break ... Co-define engine-level technical artist tooling and create documentation or best practices to raise ...

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Remote Indie Game Artist information

See salary details

$37K

$123.1K

$196K

How much do remote indie game artist jobs pay per year?

As of Aug 8, 2026, the average yearly pay for remote indie game artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

How does a remote indie game artist typically collaborate with developers and other team members?

As a remote indie game artist, collaboration is often managed through digital communication tools like Slack, Discord, or Trello. You’ll regularly share progress updates, participate in video meetings, and exchange feedback on assets with developers, designers, and sometimes even community members. Clear communication and proactive sharing of work-in-progress are key, as indie teams are usually small and rely on each member's initiative. This environment offers flexibility, but also requires you to be organized and responsive to ensure smooth project progress.

What is the difference between Remote Indie Game Artist vs Remote Mobile Game Artist?

AspectRemote Indie Game ArtistRemote Mobile Game Artist
Required Skills2D/3D art, concept art, animation, game style adaptation2D/3D art, UI/UX design, optimization for mobile devices
Work EnvironmentIndependent projects, small teams, flexible schedulesMobile game studios, larger teams, project-specific deadlines
Industry UsageIndie game development, personal projectsMobile gaming industry, app stores, casual gaming

While both roles involve creating game art remotely, a Remote Indie Game Artist typically works on independent or small-scale projects with a focus on artistic style and innovation. In contrast, a Remote Mobile Game Artist specializes in designing art optimized for mobile devices, often within larger teams and commercial projects. The key differences lie in project scope, target platform, and industry focus.

What is a remote indie game artist?

A Remote Indie Game Artist is a creative professional who designs and creates visual assets for independent video games while working from a location outside of a traditional office setting. Their responsibilities typically include character design, environment art, animations, and UI elements tailored to the specific style and vision of indie game projects. Collaborating closely with small development teams, they often use digital tools to produce original artwork and ensure visual consistency throughout the game. Remote Indie Game Artists must be self-motivated, adaptable, and comfortable communicating virtually with team members. This role offers flexibility and the opportunity to contribute to unique, innovative games.

What are the key skills and qualifications needed to thrive as a remote indie game artist, and why are they important?

To thrive as a Remote Indie Game Artist, you need a solid grasp of digital art fundamentals, experience with game art pipelines, and a portfolio demonstrating your ability to create assets for games. Familiarity with tools like Adobe Creative Suite, Blender, and game engines such as Unity or Unreal Engine is typically required. Strong communication, self-motivation, and the ability to collaborate remotely help you stand out in this creative and decentralized role. These skills are crucial for producing high-quality artwork, meeting project goals, and contributing effectively to distributed indie development teams.
More about Remote Indie Game Artist jobs
What cities are hiring for Remote Indie Game Artist jobs? Cities with the most Remote Indie Game Artist job openings:
What are the most commonly searched types of Indie Game Artist jobs? The most popular types of Indie Game Artist jobs are:
What states have the most Remote Indie Game Artist jobs? States with the most job openings for Remote Indie Game Artist jobs include:
What job categories do people searching Remote Indie Game Artist jobs look for? The top searched job categories for Remote Indie Game Artist jobs are:
Infographic showing various Remote Indie Game Artist job openings in the United States as of August 2026, with employment types broken down into 65% Full Time, 23% Part Time, 2% Temporary, and 10% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Roblox Environmental Artist

Sawhorse Productions

Los Angeles, CA • Remote

$30 - $45/hr

Full-time

Posted 2 days ago

New


Job description

Sawhorse Productions is a Los Angeles based, Award winning full-service creative studio turning ideas into unforgettable experiences through captivating branded content, viral social moments, and groundbreaking interactive experiences. We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal, Fanatics, Toyota, Pepsi and Alo to deliver industry-leading, innovative multi-platform content. At Sawhorse, we believe in fostering a culture of collaboration, creativity, and relentless excellence while shaping the future of digital storytelling.
Our releases include: [Roblox, Fortnite, Rec Room, ZEPETO]

  • Roblox: How To Train Your Dragon
  • Roblox: Wicked RP
  • Roblox: Walmart Discovered - 2024 ADDY Winner
  • Roblox: Fenty - 2024 Webby winner
  • Roblox: Alo Sanctuary
  • Roblox: Beetlejuice Escape the Afterlife
  • Roblox: Lamborghini Lanzador Lab - 2024 Telly Winner
  • Roblox: Elton John’s 'Beyond The Yellow Brick Road'
  • Roblox: Olivia Rodrigo
  • Roblox: Fashion Klossette
  • Gen AI applet: Coca - Cola Cappy
  • And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions

We’re looking for a detail-oriented and creative Roblox Environmental Artist to help craft immersive 3D worlds for platform-leading UGC games. This freelance role is ideal for someone who’s passionate about world-building, experienced with Roblox Studio, and excited to design visually compelling environments that enhance gameplay and storytelling.

This is a Freelance role and can be based in the Los Angeles office or remote. This position is generally operating during PST core hours M-F 9:00 AM - 6:00 PM.

Requirements

  • Environmental Design: Conceptualize and design visually rich 3D environments that align with the game’s aesthetic and narrative goals.
  • World Building: Create immersive, seamless game worlds with strong environmental storytelling and cohesive gameplay flow.
  • Asset Creation: Collaborate with our 3D team to build landscapes, props, structures, and environmental assets optimized for Roblox.
  • Optimization: Ensure all assets are performance-friendly and optimized for streaming and gameplay efficiency.
  • Creative Collaboration: Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in style, tone, and gameplay interaction.
  • Client-Facing Communication: Engage with clients and stakeholders to interpret briefs and incorporate feedback directly into creative output.
  • Feedback & Iteration: Participate in reviews, contribute to brainstorming sessions, and iterate quickly based on team and client feedback.
Qualifications

A strong candidate for this position should have the following qualities:

  • Experience: 4+ years in 3D environment design, with a strong portfolio showing completed Roblox projects.
  • Roblox Studio Expertise: Proficient with Roblox Studio and building workflows. Familiarity with optimization techniques (StreamingEnabled, low-poly design, etc.).
  • 3D Software Proficiency: Skilled in tools like Blender, Maya, or equivalent software—must be able to export FBX files compatible with Roblox.
  • Technical Understanding: Solid grasp of lighting, composition, and layout. Ability to troubleshoot integration or performance issues.
  • Gameplay Mindset: Understands how visual design impacts player experience and gameplay flow.
  • Communication: Strong verbal and written communicator, comfortable with presenting in meetings and collaborating in cross-functional teams.
Nice To Have's
  • Experience with Substance Painter or Designer for texture work
  • Familiarity with lighting techniques for cinematic environments
  • Knowledge of avatar rigging or custom character controllers in Roblox
  • Prior experience creating plugins or custom tools for Roblox development
  • Understanding of additional engines like Unity or Unreal

Benefits

$30 - $45 per hour

EEO Statement

Sawhorse Productions is an equal employment opportunity employer. All employees and applicants are evaluated on the basis of their qualifications, consistent with applicable state and federal laws. In addition, Sawhorse Productions will provide reasonable accommodations for qualified individuals with disabilities. Sawhorse Productions will consider for employment qualified applicants with criminal histories in a manner consistent with the requirements of applicable state and federal law.