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Remote Computer Science Game Development Jobs (NOW HIRING)

High School Computer Science Tutor

OH ยท Remote

$18 - $40/hr

... using development environments. Emphasizes building computational thinking skills and connects computer science to robotics, game design, and real-world technology applications. * Curriculum ...

High School Computer Science Tutor

IL ยท Remote

$18 - $40/hr

... using development environments. Emphasizes building computational thinking skills and connects computer science to robotics, game design, and real-world technology applications. * Curriculum ...

High School Computer Science Tutor

SD ยท Remote

$18 - $40/hr

... using development environments. Emphasizes building computational thinking skills and connects computer science to robotics, game design, and real-world technology applications. * Curriculum ...

High School Computer Science Tutor

AL ยท Remote

$18 - $40/hr

... using development environments. Emphasizes building computational thinking skills and connects computer science to robotics, game design, and real-world technology applications. * Curriculum ...

Showing results 21-40

Remote Computer Science Game Development information

See salary details

$77.5K

$154.1K

$228.5K

How much do remote computer science game development jobs pay per year?

As of Aug 18, 2026, the average yearly pay for remote computer science game development in the United States is $154,062.00, according to ZipRecruiter salary data. Most workers in this role earn between $131,500.00 and $176,000.00 per year, depending on experience, location, and employer.

What is remote computer science game development?

Remote computer science game development is the process of designing, coding, and testing video games while working from a location outside a traditional office, often from home. Game developers use programming languages, game engines, and collaborative tools to build interactive entertainment experiences. This remote setup allows for flexibility in work hours and location, but also requires strong communication and time management skills. Developers may specialize in areas like gameplay programming, graphics, artificial intelligence, or networking. Successfully working remotely in game development often involves using version control systems and regular virtual meetings to coordinate with team members.

What are the key skills and qualifications needed to thrive as a remote computer science game developer?

A Remote Computer Science Game Developer typically needs a solid background in programming languages such as C++, C#, or Java, a degree in computer science or a related field, and experience with game development frameworks. Familiarity with industry-standard tools like Unity or Unreal Engine, version control systems (e.g., Git), and possibly certifications in game development platforms are highly beneficial. Strong problem-solving abilities, creativity, and effective remote communication skills set standout candidates apart in distributed teams. These skills are crucial for efficiently building, debugging, and collaborating on innovative and high-quality games in a remote work environment.

What are some common challenges faced by remote computer science professionals in game development, and how can they be addressed?

Remote computer science professionals in game development often face challenges such as coordinating with team members across different time zones, ensuring effective communication, and managing version control for large codebases. To address these, teams typically rely on robust project management tools, version control systems like Git, and regular virtual meetings to keep everyone aligned. Additionally, clear documentation and defined workflows help minimize misunderstandings and streamline collaboration, ensuring that remote team members can contribute effectively and stay engaged throughout the development cycle.

What is the difference between Remote Computer Science Game Development vs Remote Software Engineer?

AspectRemote Computer Science Game DevelopmentRemote Software Engineer
Required CredentialsBachelor's in Computer Science, Game Design, or related field; portfolio of gamesBachelor's in Computer Science or related field; coding proficiency
Work EnvironmentGame studios, tech companies, remote teams focused on gamingTech companies, startups, remote teams across industries
Industry UsagePrimarily in gaming and entertainment sectorsAcross various industries including tech, finance, healthcare
Common Search/ComparisonYesNo

Remote Computer Science Game Development focuses on creating interactive games, requiring skills in graphics, physics, and game engines. Remote Software Engineers develop a wide range of software applications across industries. While both roles require programming skills and a computer science background, game developers specialize in gaming platforms and tools, whereas software engineers work on diverse software solutions.

Can you work remotely as a computer science game developer?

Yes, computer science game developers often work remotely, especially in roles focused on programming, design, and testing. Many companies offer remote positions that require skills in programming languages, game engines, and collaboration tools, making remote work a common option in the industry.

How much do remote computer science game developers make?

Remote computer science game developers typically earn between $60,000 and $120,000 annually, depending on experience, location, and skill level. Entry-level developers may start lower, while experienced professionals with specialized skills or working for larger companies can earn higher salaries, often supplemented by benefits and bonuses.
More about Remote Computer Science Game Development jobs

What cities are hiring for Remote Computer Science Game Development jobs?

Cities with the most Remote Computer Science Game Development job openings:

What are the most commonly searched types of Computer Science Game Development jobs?

The most popular types of Computer Science Game Development jobs are:

What states have the most Remote Computer Science Game Development jobs?

States with the most job openings for Remote Computer Science Game Development jobs include:

What job categories do people searching Remote Computer Science Game Development jobs look for?

The top searched job categories for Remote Computer Science Game Development jobs are:

Infographic showing various Remote Computer Science Game Development job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 4% Part Time, and 8% Contract. Highlights an 100% Remote job distribution, with an average salary of $154,062 per year, or $74.1 per hour.

Principal Technical Product Manager - External Development

Scopely

Culver City, CA โ€ข On-site, Remote

Full-time

Re-posted 10 days ago


Job description

Scopely is looking for a Principal Technical Product Manager to join an Unannounced Title working with External Development in the US on a remote or hybrid basis, working 3 days a week from our Culver hub.

At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.ย 

We are in the early stages of development on an ambitious, unannounced AAA mobile game, and we're assembling a team of passionate game makers to craft unforgettable characters and immersive adventures that players will love.

What You Will Doย 

  • Drive the vision and strategy for scalable game services while providing clear, actionable specs for engineers to execute.
  • Partner cross-functionally with the game team, central tech, data science, and operations to define high-leverage product opportunities.
  • Utilize quantitative and qualitative inputs, including user behavior analytics, research data, marketing trend analysis, and industry benchmarks to optimize product and decision-making.
  • Drive the full lifecycle of major tech feature development, including architecture design, implementation, deployment, and ongoing maintenance, working closely with stakeholders across disciplines.
  • Create compelling proposals for new features and capabilities for game and tech teams to utilize.
  • Address risks and leverage opportunities in newly released features and existing features.

What We're Looking Forย 

  • 8+ years of relevant industry experience with at least 3 years in Product Management or engineering.ย 
  • Bachelor's degree (or relevant degree equivalent): STEM subject ideal but not essential (Computer Science, Engineering, Information Systems, Analytics, Mathematics, Physics, Applied Sciences).
  • Experience leading cross-functional product team(s) across a full product line: Crafting product mission and strategy, defining product requirements, coordinating resources from other groups (engineering, marketing, legal, etc.), and driving the team to achieve key milestones and goals.
  • Proven track record in end-to-end engineering of large-scale platforms optimized for performance, scalability, and KPI outcomes.
  • Deep expertise in analyzing complex, large-scale data to guide strategic decisions. Adept at integrating diverse user needs and contextual variables into a cohesive, outcome-driven product strategy.
  • Demonstrated expertise in technical communication: able to distill complex engineering concepts, architectures, and analytical findings into clear, actionable messages that align diverse technical and non-technical stakeholders.
  • Passionate about games!

Bonus Pointsย 

  • Experience in architecting and implementing scalable server frameworks.
  • Proficient in interpreting and applying high-priority compliance and data governance regulations across major territories.
  • Experience applying AI in game development.