ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot games and we're looking for an experienced Game Art Lead to breathe life into standout game themes ...
ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot games and we're looking for an experienced Game Art Lead to breathe life into standout game themes ...
ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot games and we're looking for an experienced Game Art Lead to breathe life into standout game themes ...
ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot games and we're looking for an experienced Game Art Lead to breathe life into standout game themes ...
Adjunct Faculty, Game Art - Unreal Instructor
$2.4K - $3.3K/wk
Adjunct Faculty, Game Art (On Campus) Salary: $2,440 (lecture) - $3,340 (studio) per class, per term Location: Lakewood, CO Rocky Mountain College of Art +Design is looking for a Part -Time Professor ...
Adjunct Faculty, Game Art - Unreal Instructor
$2.4K - $3.3K/wk
Adjunct Faculty, Game Art (On Campus) Salary: $2,440 (lecture) - $3,340 (studio) per class, per term Location: Lakewood, CO Rocky Mountain College of Art +Design is looking for a Part -Time Professor ...
Adjunct Faculty, Game Art - Unreal Instructor
Lakewood, CO · On-site
$2.4K/day
Adjunct Faculty, Game Art (On Campus) Salary: $2,440 (lecture) - $3,340 (studio) per class, per term Location: Lakewood, CO Rocky Mountain College of Art +Design is looking for a Part -Time Professor ...
Adjunct Faculty, Game Art - Unreal Instructor
Lakewood, CO · On-site
$2.4K/day
Adjunct Faculty, Game Art (On Campus) Salary: $2,440 (lecture) - $3,340 (studio) per class, per term Location: Lakewood, CO Rocky Mountain College of Art +Design is looking for a Part -Time Professor ...
Your scope spans game art presentation, UI, motion graphics, and VFX, ensuring a cohesive and engaging player experience. You will be responsible for team health, performance, and growth, while ...
Your scope spans game art presentation, UI, motion graphics, and VFX, ensuring a cohesive and engaging player experience. You will be responsible for team health, performance, and growth, while ...
Your scope spans game art presentation, UI, motion graphics, and VFX, ensuring a cohesive and engaging player experience. You will be responsible for team health, performance, and growth, while ...
Your scope spans game art presentation, UI, motion graphics, and VFX, ensuring a cohesive and engaging player experience. You will be responsible for team health, performance, and growth, while ...
Your scope spans game art presentation, UI, motion graphics, and VFX, ensuring a cohesive and engaging player experience. You will be responsible for team health, performance, and growth, while ...
Your scope spans game art presentation, UI, motion graphics, and VFX, ensuring a cohesive and engaging player experience. You will be responsible for team health, performance, and growth, while ...
Adjunct - AY26 Multimedia Instructor, Game and Art Design
Woodland Hills, CA · On-site
$89.72/hr
POSITION The instructor will teach a mix of courses in the Multimedia Game Art & Design and Animation disciplines. Department responsibilities include participating in eSports lab, Student Learning ...
Adjunct - AY26 Multimedia Instructor, Game and Art Design
Woodland Hills, CA · On-site
$89.72/hr
POSITION The instructor will teach a mix of courses in the Multimedia Game Art & Design and Animation disciplines. Department responsibilities include participating in eSports lab, Student Learning ...
Identify and resolve issues with the game teams in regard to 3D game art assets, game camera, lighting, and material shaders and bring them to the instructor's attention. * Help students understand ...
Identify and resolve issues with the game teams in regard to 3D game art assets, game camera, lighting, and material shaders and bring them to the instructor's attention. * Help students understand ...
Art Director - Hard Surface (Apex Legends)
Madison, WI · On-site
$121K - $128K/yr
As Art Director, Hard Surface, you will partner closely with Character Art, Concept Art ... Ensure hard-surface designs support and evolve Apex's visual and gameplay pillars: functional sci ...
Art Director - Hard Surface (Apex Legends)
Madison, WI · On-site
$121K - $128K/yr
As Art Director, Hard Surface, you will partner closely with Character Art, Concept Art ... Ensure hard-surface designs support and evolve Apex's visual and gameplay pillars: functional sci ...
Instructor of Animation
State University, AR · On-site
$3.0K - $9.0K/wk
Programs at the BA, BS, and BFA levels include art education, art history, graphic design, animation production, illustration, game art/design, visual effects, and a studio art program that includes ...
Instructor of Animation
State University, AR · On-site
$3.0K - $9.0K/wk
Programs at the BA, BS, and BFA levels include art education, art history, graphic design, animation production, illustration, game art/design, visual effects, and a studio art program that includes ...
This position is intended to support Digital Art students who are developing skills in 3D production, animation, game design, real-time engines, and emerging creative technologies, and help prepare ...
This position is intended to support Digital Art students who are developing skills in 3D production, animation, game design, real-time engines, and emerging creative technologies, and help prepare ...
The successful candidate will teach courses in game design, technical art, real-time production, interactive media, and related areas. Teaching areas may include game design fundamentals, level ...
The successful candidate will teach courses in game design, technical art, real-time production, interactive media, and related areas. Teaching areas may include game design fundamentals, level ...
This position is intended to support Digital Art students who are developing skills in 3D production, animation, game design, real-time engines, and emerging creative technologies, and help prepare ...
This position is intended to support Digital Art students who are developing skills in 3D production, animation, game design, real-time engines, and emerging creative technologies, and help prepare ...
Visiting Assistant Professor, Game Design & Technical Art
Westbury, NY · On-site
$70K/yr
This position is intended to support Digital Art students who are developing skills in 3D production, animation, game design, real-time engines, and emerging creative technologies, and help prepare ...
Visiting Assistant Professor, Game Design & Technical Art
Westbury, NY · On-site
$70K/yr
This position is intended to support Digital Art students who are developing skills in 3D production, animation, game design, real-time engines, and emerging creative technologies, and help prepare ...
Art Director
Santa Monica, CA · On-site
$185K - $225K/yr
Define and drive the artistic vision for the game, establishing the visual style, mood, and tone in close partnership with the World Director, Design Director, and key stakeholders. * Translate ...
Art Director
Santa Monica, CA · On-site
$185K - $225K/yr
Define and drive the artistic vision for the game, establishing the visual style, mood, and tone in close partnership with the World Director, Design Director, and key stakeholders. * Translate ...
As a Principal Art Outsourcing Manager on an unpublished R&D product, you will help shape the visual quality of our game worlds. In this role, you will create high quality prop assets while helping ...
As a Principal Art Outsourcing Manager on an unpublished R&D product, you will help shape the visual quality of our game worlds. In this role, you will create high quality prop assets while helping ...
Library & Information Science Specialist - Game Art Archiving & Asset Management (Contract/Tempor...
Renton, WA · On-site
$32/hr
Contribute to the design and documentation of a structured archiving framework for game art and creative assets * Assist in defining and applying metadata standards, taxonomies, and controlled ...
Library & Information Science Specialist - Game Art Archiving & Asset Management (Contract/Tempor...
Renton, WA · On-site
$32/hr
Contribute to the design and documentation of a structured archiving framework for game art and creative assets * Assist in defining and applying metadata standards, taxonomies, and controlled ...
As a Principal Art Outsourcing Manager on an unpublished R&D product, you will help shape the visual quality of our game worlds. In this role, you will create high quality prop assets while helping ...
As a Principal Art Outsourcing Manager on an unpublished R&D product, you will help shape the visual quality of our game worlds. In this role, you will create high quality prop assets while helping ...
As a Principal Art Outsourcing Manager on an unpublished R&D product, you will help shape the visual quality of our game worlds. In this role, you will create high quality prop assets while helping ...
As a Principal Art Outsourcing Manager on an unpublished R&D product, you will help shape the visual quality of our game worlds. In this role, you will create high quality prop assets while helping ...
Game Art information
See salary details
$37K - $51.5K
2% of jobs
$51.5K - $65.9K
10% of jobs
$76.8K is the 25th percentile. Wages below this are outliers.
$65.9K - $80.4K
17% of jobs
$80.4K - $94.8K
13% of jobs
$94.8K - $109.3K
5% of jobs
The median wage is $112.4K / yr.
$109.3K - $123.7K
15% of jobs
$123.7K - $138.2K
0% of jobs
$138.2K - $152.6K
4% of jobs
$167.1K is the 75th percentile. Wages above this are outliers.
$152.6K - $167.1K
9% of jobs
$167.1K - $181.5K
13% of jobs
$181.5K - $196K
13% of jobs
$37K
$123.1K
$196K
How much do game art jobs pay per year?
What jobs can I get with a game art degree?
Is game art design a good career?
What is the difference between Game Art vs 3D Modeler?
| Aspect | Game Art | 3D Modeler |
|---|---|---|
| Primary Focus | Creating visual assets, concept art, and overall aesthetic for games | Developing 3D models for various applications, including games, films, and animations |
| Skills & Tools | Concept design, illustration, Photoshop, Maya, Blender | 3D modeling, texturing, rigging, software like Maya, 3ds Max, Blender |
| Work Environment | Game studios, freelance, digital art teams | Game studios, animation companies, freelance |
| Industry Usage | Used in game development to define visual style | Used to create detailed 3D assets for games and other media |
Game Art and 3D Modeler roles overlap in creating visual content, but Game Art focuses on the overall aesthetic and concept design, while 3D Modelers specialize in building detailed 3D assets. Both roles often collaborate closely in game development teams.
What are the key skills and qualifications needed to thrive as a Game Artist, and why are they important?
What is the career path for a game artist?
What is game art?
How much money does a game artist make?
What are some common challenges game artists face when collaborating with developers and designers?

Other
Posted 14 days ago
Job description
Position at ARRISE
ABOUT US
ARRISE is a global leader in software development and services for the iGaming industry, powered by 11,000+ professionals spanning multiple disciplines and 14 locations worldwide.
At ARRISE, we know a thing or two about making great games. From concept to execution, we combine creativity with technical excellence to shape the future of player engagement, driving our business and industry forward.
Our teams plan, prepare, and produce every title in a packed multi-product roadmap, having created over 1,800 slots to date. Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player favorites at scale and pace.
ARRISE USA represents our growing footprint in one of the world's most dynamic tech and entertainment markets. With a remote team of product experts, we're tapping into American talent to drive the next generation of iGaming innovation.
ABOUT THE ROLE
We're building a brand-new, US-based, fully remote game studio developing new slot games and we're looking for an experienced Game Art Lead to breathe life into standout game themes and help turn them into hits.
In this hands-on role, you'll collaborate with a small multidisciplinary team to lead the visual creative of new games from the ground up with a strong focus on delivering standout themes that become blockbuster games.
WHAT YOU'LL BE DOING
- Own the game's visual creative development from start to finish
- Take a hands-on approach to conceptual development, providing concept art, mockups, and visual prototypes
- Execute concepts with a dedicated offshore art team, both creating assets yourself (especially when communicating what you expect from the team) and coordinating with the team to deliver assets for development
- Work closely with the Game Designer and mathematicians to ensure that the game's visuals meet the established vision for the game and reinforce play style and game mechanics
- Playtest and iterate on the game's visual presentation with an eye toward creating the best player experience possible
- Provide quality control over game art assets and their implementation
- Collaborate with other Game Art Leads to provide feedback and recommendations for improvement on each other's games
- Regularly play competitors' games in the iGaming and land-based spaces to stay abreast of industry trends and new mechanics
WHAT WE ASK OF YOU
- 5+ years of experience working in an art ownership capacity defining the visual approach for real-money slot games for iGaming or land-based markets
- Degree in Art, Graphic Design, or a related field, or equivalent experience
- Strong expertise with Adobe software, particularly Photoshop and Illustrator
- Strong command of typography, color, composition, layout, and visual storytelling
- Ability to work with a wide variety of art styles, even if they are not your personal design style or preference
- Excellent visual and written communication skills, especially the ability to clearly communicate complex and creative concepts to stakeholders across the globe
- Up-to-date knowledge of industry trends, emerging game mechanics, and player expectations
- You should:
- Be able to move comfortably between strategic and detailed levels
- Bring strong organization and structure to a fast-moving environment
- Be extremely creative, designing experiences that are intuitive and fun
- Obsess over detail and refinement
- Provide, accept, and act on feedback constructively
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