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Game Art Internship Jobs (NOW HIRING)

Partner with Human Resources and Production on hiring needs, recruiting, internships, outsourcing, external outreach, and external developer relationships * Collaborate with Game Directors, Art ...

Studio Art Manager

Troy, NY · On-site

$125K - $165K/yr

... internships, outsourcing, external outreach, and external developer relationships * Creative Direction & Quality * Collaborate closely with Game Directors, Art Directors, and department leads to ...

Studio Art Manager

Troy, NY · On-site

$125K - $165K/yr

We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll ... As a key partner in building our next generation of creative talent, the Studio Art ...

Studio Art Manager

Troy, NY · On-site

$125K - $165K/yr

... internships, outsourcing,external outreach,and external developer relationships * Creative Direction & Quality * Collaborate closely with Game Directors, Art Directors, and department leads ...

2027 Internship - Customer Experience (Digital Artistry) Description Why This Internship As an ... Pursuing Bachelor's Degree and programs of study in: o Digital Arts o Game Art Development o ...

Whether it's building award-winning games or crafting engine technology that enables others to make ... internship. For more information about Epic's Early Career Program, visit epicgames.com ...

Gameplay Programmer Intern

Cary, NC · On-site

$119K - $132K/yr

We're constantly innovating to raise the bar of engine and game development. ENGINEERING - GAMES ... The ability to react and respond effectively to constructive feedback This internship has a ...

Gameplay Programmer Intern

Cary, NC · On-site

$119K - $132K/yr

We're constantly innovating to raise the bar of engine and game development. ENGINEERING - GAMES ... The ability to react and respond effectively to constructive feedback This internship has a ...

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Game Art Internship information

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How much do game art internship jobs pay per hour?

As of Sep 15, 2026, the average hourly pay for game art internship in the United States is $16.33, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $19.23 per hour, depending on experience, location, and employer.

What is a game art internship?

A Game Art Internship is a temporary position, usually for students or recent graduates, where you work with a game development team to create visual assets such as characters, environments, props, and textures for video games. Interns gain hands-on experience using industry-standard software and tools, and often have opportunities to learn from professional artists. This role helps aspiring game artists build portfolios, understand the game development pipeline, and make valuable industry connections.

What types of projects and tasks can I expect to work on during a game art internship?

As a Game Art Intern, you'll typically assist with a variety of creative tasks, such as developing concept art, creating 2D or 3D assets, and helping to refine environmental or character designs. You'll often work closely with experienced artists and other team members, receiving feedback and learning industry-standard tools like Photoshop, Maya, or Blender. Interns are usually assigned smaller components of larger projects, which provides valuable hands-on experience and insight into the collaborative game development process. This role is a great opportunity to build your portfolio and gain practical skills that are highly valued in the gaming industry.

What are the key skills and qualifications needed to thrive as a game art intern, and why are they important?

To thrive as a Game Art Intern, you need foundational skills in digital art, 2D/3D modeling, and an understanding of game design principles, often supported by coursework or a portfolio. Familiarity with industry-standard tools such as Adobe Creative Suite, Blender, Maya, or Unity is typically expected. Creativity, attention to detail, and the ability to collaborate and accept feedback are standout soft skills in this role. These skills ensure you can effectively contribute to visually engaging game assets and work well within a dynamic development team.

What is the difference between Game Art Internship vs Game Artist?

AspectGame Art InternshipGame Artist
Required CredentialsEnrolled in or recent graduate of art/design programPortfolio, relevant experience, often a degree in art or related field
Work EnvironmentTemporary, learning-focused, often part-time or seasonalFull-time, professional studio environment
Employer & Industry UsageInternships offered by game studios, used for trainingFull-time employment in game development companies
Search & Comparison IntentLearning opportunities, entry-level roles, trainingCareer development, professional work, portfolio building

In summary, a Game Art Internship is a temporary, entry-level position designed for students or recent graduates to gain industry experience. A Game Artist is a full-time professional responsible for creating game assets. Internships focus on learning and skill development, while Game Artists work on ongoing projects and have more responsibilities.

More about Game Art Internship jobs

What cities are hiring for Game Art Internship jobs?

Cities with the most Game Art Internship job openings:

What are the most commonly searched types of Game Art jobs?

The most popular types of Game Art jobs are:

What states have the most Game Art Internship jobs?

States with the most job openings for Game Art Internship jobs include:

Infographic showing various Game Art Internship job openings in the United States as of September 2026, with employment types broken down into 2% As Needed, 75% Full Time, 20% Part Time, 2% Contract, and 1% Nights. Highlights an 91% Physical, 1% Hybrid, and 8% Remote job distribution, with an average salary of $33,957 per year, or $16.3 per hour.

Studio Art Manager

Troy, NY • On-site

Other

Posted 11 days ago


Job description

  • Oversee a team of approximately 30+ artists working under a structured hierarchy of senior people managers
  • Ensure the art department delivers exceptional quality across all projects
  • Cultivate a culture of feedback, development, and creative excellence
  • Lead and coach senior people managers
  • Identify and lead departmental upskilling initiatives, including software workshops, mentorship programs, and peer review frameworks
  • Champion career development frameworks, succession planning, and skill-building initiatives
  • Set job expectations for disciplines across job postings, hiring, onboarding, and year-end reviews
  • Partner with Studio Leadership and Production to define the long-term art vision, standards, and goals for both locations
  • Oversee art resource planning and headcount allocation across active projects
  • Partner with Human Resources and Production on hiring needs, recruiting, internships, outsourcing, external outreach, and external developer relationships
  • Collaborate with Game Directors, Art Directors, and department leads to uphold visual identity and artistic direction
  • Support creative problem-solving and align creative goals with production realities
  • Serve as a cultural leader across both locations
  • Promote communication across teams and studios
  • Model empathy, inclusion, and leadership transparency
Requirements
  • 10+ years of experience in game art leadership or related creative leadership roles
  • Experience managing multi-level hierarchies within a production environment, with a total team size of 50+ artists
  • Proven ability to balance creative excellence with operational decision-making
  • Strong understanding of art production pipelines, tools, and resource planning
  • Exceptional communication and interpersonal skills; able to inspire, influence, and develop others
  • Has shipped multiple games in an art-focused role: concept, character, environment, illustration, world-building, etc.
  • Experience using Unity, Unreal, or proprietary engines, software, and tools
  • Experience with modern workflows and knowledge of the entire lifecycle of a project, for current AAA games both large and small
  • Excellent collaboration and both written and verbal communication skills
Core Competencies

Demonstrates extensive experience in game art leadership, managing large teams, and fostering a culture of creative excellence. Proficient in art production pipelines, resource planning, and collaboration with cross-functional teams to achieve artistic and operational goals.

Highest-signal resume keywords
  • Game Art Leadership
  • Art Production Pipelines
  • Unity
  • Unreal
  • Team Management
ATS Optimization Keywords Hard Skills
  • Art Production
  • Resource Planning
  • Creative Problem-SolvingProject Lifecycle Management
  • Concept Art
  • Character Design
  • Environment Art
  • Illustration
  • World-Building
  • Modern Workflows
Soft Skills
  • Exceptional Communication
  • Interpersonal Skills
  • Empathy
  • Inspiration
  • Leadership Transparency
Industry Keywords
  • Game Development
  • AAA Games
  • Creative Leadership
  • Succession Planning
  • Mentorship Programs
Tools & Technologies
  • Unity
  • Unreal
  • Proprietary Engines
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