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Game Art Jobs (NOW HIRING)

Studio Art Manager

Troy, NY · On-site

$125K - $165K/yr

We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll ... Oversee art resource planning and headcount allocation across all active projects, balancing ...

Studio Art Manager

Troy, NY · On-site

$125K - $165K/yr

We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll ... Oversee art resource planning and headcount allocation across all active projects, balancing ...

Artist III

Reno, NV · On-site

$100 - $120/hr

Create Alert As Game Artist, you will create high-quality, production-ready casino art for realistic slot games, shaping visuals that perform in real-money gaming environments. You'll apply your ...

New

Degree/Diploma in Graphic Design / Game Art & Design / Game Development * Minimum of 4 years work experience in Gaming, Design, Marketing, Advertising, Publishing or Animation field. * High level of ...

Senior Artist

$130K - $155K/yr

Position Summary We are seeking an experienced Senior Gaming Art Generalist to join our Electronic Gaming team in a fully remote role. The ideal candidate is a highly versatile game artist with ...

Art Director, Games Content

Cupertino, CA · On-site

$149K - $156K/yr

Description In this role, you will deliver designs, contribute to art direction, and collaborate with App Store game editors and curators to publish content that strives to express and connect the ...

Senior Artist

Cleveland, OH · On-site

$123K - $147K/yr

Position Summary We are seeking an experienced Senior Gaming Art Generalist to join our Electronic Gaming team in a fully remote role. The ideal candidate is a highly versatile game artist with ...

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Game Art information

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$37K

$123.1K

$196K

How much do game art jobs pay per year?

As of Sep 3, 2026, the average yearly pay for game art in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What is game art?

Game art refers to the visual elements created for video games, including characters, environments, props, textures, and user interfaces. Game artists use a variety of tools and techniques to design and produce artwork that brings a game's world and story to life. They often specialize in areas like 2D art, 3D modeling, animation, or concept art, collaborating closely with game designers and programmers to ensure the visuals fit the gameplay and narrative. Game art is essential for creating immersive and engaging gaming experiences.

What are some common challenges game artists face when collaborating with developers and designers?

Game artists often work closely with developers and designers to bring visual concepts to life, but aligning artistic vision with technical constraints can be challenging. Artists must ensure their assets are optimized for performance without sacrificing visual quality, and may need to adjust designs based on feedback from developers regarding engine limitations. Effective communication and flexibility are essential, as priorities can shift rapidly during production. Building strong collaborative relationships helps ensure the final game is cohesive and visually engaging.

What are the key skills and qualifications needed to thrive as a game artist, and why are they important?

To thrive as a Game Artist, you need strong skills in 2D or 3D art creation, a solid understanding of visual storytelling, and typically a degree in art, design, or a related field. Proficiency with industry-standard software such as Adobe Creative Suite, Autodesk Maya, Blender, or ZBrush is essential. Creativity, attention to detail, and effective communication are vital soft skills for collaborating with multidisciplinary teams and bringing game concepts to life. These abilities ensure visually compelling game worlds that engage players and support the overall game experience.

What is the difference between Game Art vs 3D Modeler?

AspectGame Art3D Modeler
Primary FocusCreating visual assets, concept art, and overall aesthetic for gamesDeveloping 3D models for various applications, including games, films, and animations
Skills & ToolsConcept design, illustration, Photoshop, Maya, Blender3D modeling, texturing, rigging, software like Maya, 3ds Max, Blender
Work EnvironmentGame studios, freelance, digital art teamsGame studios, animation companies, freelance
Industry UsageUsed in game development to define visual styleUsed to create detailed 3D assets for games and other media

Game Art and 3D Modeler roles overlap in creating visual content, but Game Art focuses on the overall aesthetic and concept design, while 3D Modelers specialize in building detailed 3D assets. Both roles often collaborate closely in game development teams.

How much money does a game artist make?

Game artists typically earn between $50,000 and $85,000 annually, depending on experience, location, and skill level. Entry-level artists may start lower, while experienced professionals with specialized skills or in senior roles can earn higher salaries. Knowledge of industry-standard tools like Photoshop and 3D modeling software can influence earning potential.

How to work as a game artist?

To work as a game artist, develop strong skills in digital art, 3D modeling, and animation using tools like Adobe Photoshop, Maya, or Blender. Build a portfolio showcasing your work, gain experience through internships or personal projects, and understand the game development process and art pipelines. A relevant degree in art, design, or a related field can also improve job prospects.

Is game art design a good career?

Game art design is a viable career for those with strong artistic skills and knowledge of digital tools like Photoshop and 3D modeling software. It offers opportunities in the gaming industry, but job availability can vary based on industry demand and individual skill level.

What jobs can I get with a game art degree?

With a game art degree, you can pursue roles such as concept artist, 3D modeler, character artist, environment artist, or texture artist in the video game industry. These positions typically require proficiency in tools like Adobe Photoshop, Maya, or Blender and a strong portfolio demonstrating your skills in digital art and design.
More about Game Art jobs

What cities are hiring for Game Art jobs?

Cities with the most Game Art job openings:

What are the most commonly searched types of Game Art jobs?

The most popular types of Game Art jobs are:

What states have the most Game Art jobs?

States with the most job openings for Game Art jobs include:

Infographic showing various Game Art job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 77% Full Time, 20% Part Time, 1% Contract, and 1% Nights. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Studio Art Manager

Velan Studios

Troy, NY • On-site

$125K - $165K/yr

Full-time

Posted 19 days ago


Job description

From dodgeball in the streets to racetracks in your living room, we've always been more interested in asking "what if?" than following a roadmap. Whether we're dreaming up a chaotic game of hide & seek in the dark or putting a legendary space fox back in the pilot's seat, that inventor's mindset runs through everything we do. We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll be in good company.
Reporting to the CEO, this role will oversee a team of approximately 30+ artists working under a structured hierarchy of senior people managers ensuring the department delivers exceptional quality across all projects while cultivating a strong culture of feedback, development, and creative excellence. If you're excited about bringing both strategic vision and a genuine commitment to nurturing talent across every level of the art department, we'd like to talk to you!
Responsibilities
  • Leadership & Mentorship
    • As a key partner in building our next generation of creative talent, the Studio Art Manager will work closely with senior people managers to empower their project leads, strengthen feedback loops and ensure the department maintains a strong bench of artists ready for new challenges.
    • Lead and coach senior people managers, ensuring they in turn mentor leads with clarity and consistency.
    • Identify and lead departmental upskilling initiatives, such as targeted software workshops, mentorship programs, and peer review frameworks, to improve artistic quality, workflow efficiency, and cross-discipline collaboration.
    • Champion career development frameworks, succession planning, and skill-building initiatives to strengthen the internal talent pipeline.
    • Setting job expectations for disciplines at every stage; from job postings, hiring, onboarding, year-end reviews, while ensuring clarity and consistency across people leaders.
  • Strategic & Operational Impact
    • Partner with Studio Leadership and Production to define the long-term art vision, standards, and goals for both locations.
    • Oversee art resource planning and headcount allocation across all active projects, balancing creative ambitions with production needs.
    • Partnering with Human Resources and Production to foresee hiring needs based on current and future project needs as well as recruiting, internships, outsourcing, external outreach, and external developer relationships
  • Creative Direction & Quality
    • Collaborate closely with Game Directors, Art Directors, and department leads to uphold the studio's visual identity and artistic direction.
    • Support creative problem-solving and ensure alignment between creative goals and practical production realities.
  • Culture & Collaboration
    • Serve as a cultural leader across both locations, building trust, alignment, and shared artistic standards.
    • Promote strong communication channels across teams and studios to ensure consistency and cohesion in the art organization.
    • Model empathy, inclusion, and leadership transparency as cornerstones of team culture.

Requirements
  • 10+ years of experience in game art leadership or related creative leadership roles.
  • Experience managing multi-level hierarchies within a production environment, with a total team size of 50+ artists.
  • Proven ability to balance creative excellence with operational decision-making.
  • Strong understanding of art production pipelines, tools, and resource planning.
  • Exceptional communication and interpersonal skills; able to inspire, influence, and develop others.
  • Has shipped multiple games in an art-focused role: concept, character, environment, illustration, world-building, etc.
  • Experience using Unity, Unreal, or proprietary engines, software, and tools.
  • Experience with modern workflows and knowledge of the entire lifecycle of a project, for current AAA games both large and small.
  • Excellent collaboration and both written and verbal communication skills.

Job Location & Compensation Info
  • This is a hybrid or onsite position. Hybrid is 3 days a week in studio. Our studio is located in Troy, NY.
  • The salary for this position is typically within the range specified below* per year. Please note that the actual base pay may vary based on factors such as your qualifications, skills, experience, and other relevant considerations.
    • Specialist $100,000 -$140,000 USD
    • Principal $125,000 -$165,000 USD

Velan Studios is dedicated to building a diverse, inclusive, and authentic workplace, so if you are excited about a role, but your experience doesn't align perfectly, we encourage you to submit a General Application. Velan Studios is an equal opportunity employer that is committed to inclusion, diversity, and providing a workplace free from discrimination and harassment. We seek to create a work culture that matches the diversity of our players.