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Game Art Jobs (NOW HIRING)

Director, Art Development

Las Vegas, NV · On-site

$110K - $116K/yr

  • Medical

  • Retirement

  • PTO

Konami Gaming is looking for a Director, Art Development to join our team! This in-office position is responsible for overseeing an Art Design team in relation to developing the pipeline, templates ...

Director, Art Development

Las Vegas, NV · On-site

$130K - $148K/yr

  • Medical

  • Retirement

  • PTO

Konami Gaming is looking for a Director, Art Development to join our team! This in-office position is responsible for overseeing an Art Design team in relation to developing the pipeline, templates ...

Director, Art Development

Las Vegas, NV · On-site

$130 - $148/hr

  • Medical

  • Retirement

  • PTO

Develops art design strategy in consultation with game designers, engineers, and sales/marketing departments. * Provides direction for technical creation of art in its final form for games.

Art Lead - External Development

Culver City, CA · On-site

$144K - $215K/yr

  • Medical

  • Retirement

  • PTO

Scopely is looking for an Art Lead to join our Slate Development Group in the US on a hybrid or ... We are a global team of game lovers who are developing, publishing and innovating the mobile games ...

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Game Art information

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$37K

$123.1K

$196K

How much do game art jobs pay per year?

As of Aug 13, 2026, the average yearly pay for game art in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What jobs can I get with a game art degree?

A game art degree can lead to roles such as concept artist, character designer, environment artist, 3D modeler, texture artist, or visual effects artist in the gaming industry. These positions typically require proficiency in tools like Adobe Photoshop, Maya, or Blender and a strong portfolio demonstrating artistic skills and technical knowledge. Job opportunities are available in game development studios, animation companies, and freelance work.

Is game art design a good career?

Game art design is a viable career for those with strong artistic skills, proficiency in tools like Photoshop and 3D modeling software, and an understanding of game development processes. It offers opportunities in entertainment, education, and simulation industries, with job prospects influenced by industry demand and portfolio quality.

What is the difference between Game Art vs 3D Modeler?

AspectGame Art3D Modeler
Primary FocusCreating visual assets, concept art, and overall aesthetic for gamesDeveloping 3D models for various applications, including games, films, and animations
Skills & ToolsConcept design, illustration, Photoshop, Maya, Blender3D modeling, texturing, rigging, software like Maya, 3ds Max, Blender
Work EnvironmentGame studios, freelance, digital art teamsGame studios, animation companies, freelance
Industry UsageUsed in game development to define visual styleUsed to create detailed 3D assets for games and other media

Game Art and 3D Modeler roles overlap in creating visual content, but Game Art focuses on the overall aesthetic and concept design, while 3D Modelers specialize in building detailed 3D assets. Both roles often collaborate closely in game development teams.

What are the key skills and qualifications needed to thrive as a game artist, and why are they important?

To thrive as a Game Artist, you need strong skills in 2D or 3D art creation, a solid understanding of visual storytelling, and typically a degree in art, design, or a related field. Proficiency with industry-standard software such as Adobe Creative Suite, Autodesk Maya, Blender, or ZBrush is essential. Creativity, attention to detail, and effective communication are vital soft skills for collaborating with multidisciplinary teams and bringing game concepts to life. These abilities ensure visually compelling game worlds that engage players and support the overall game experience.

How to work as a game artist?

To work as a game artist, develop strong skills in digital art, 3D modeling, and animation using tools like Adobe Photoshop, Maya, or Blender. Build a portfolio showcasing your work, gain experience through internships or personal projects, and understand the game development process and art style requirements for the industry.

What is game art?

Game art refers to the visual elements created for video games, including characters, environments, props, textures, and user interfaces. Game artists use a variety of tools and techniques to design and produce artwork that brings a game's world and story to life. They often specialize in areas like 2D art, 3D modeling, animation, or concept art, collaborating closely with game designers and programmers to ensure the visuals fit the gameplay and narrative. Game art is essential for creating immersive and engaging gaming experiences.

How much money does a game artist make?

Game artists typically earn between $50,000 and $85,000 annually, depending on experience, location, and skill level. Entry-level artists may start lower, while experienced professionals with specialized skills or in senior roles can earn higher salaries. Proficiency in tools like Photoshop, Maya, or Blender can influence earning potential.

What are some common challenges game artists face when collaborating with developers and designers?

Game artists often work closely with developers and designers to bring visual concepts to life, but aligning artistic vision with technical constraints can be challenging. Artists must ensure their assets are optimized for performance without sacrificing visual quality, and may need to adjust designs based on feedback from developers regarding engine limitations. Effective communication and flexibility are essential, as priorities can shift rapidly during production. Building strong collaborative relationships helps ensure the final game is cohesive and visually engaging.
More about Game Art jobs
What cities are hiring for Game Art jobs? Cities with the most Game Art job openings:
What are the most commonly searched types of Game Art jobs? The most popular types of Game Art jobs are:
What states have the most Game Art jobs? States with the most job openings for Game Art jobs include:
Infographic showing various Game Art job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 80% Full Time, 16% Part Time, 2% Contract, and 1% Nights. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Adjunct Faculty in Game Design

Clovis Community College

Watertown, SD • On-site

Part-time

Re-posted 10 days ago


Job description

Compensation:

$700 per credit hour

CompensationType:

Salary

Employment Type:

Grade:

Department:

Instruction

Position Summary

Under general supervision of and in accordance with Clovis Community College and departmentally established practices and expectations, adjunct instructors work collaboratively with other faculty within the College and their discipline to ensure that key concepts of the specific discipline are addressed. The Game Design Instructor will teach a range of courses focused on foundational and advanced design principles, game design production, and industry-standard software applications.

Duties & Responsibilities

ESSENTIAL FUNCTIONS:

  • Deliver well-prepared, organized, and clear lectures and activities tailored for both in-person and online formats, aiming to facilitate student mastery of the course learning outcomes.

  • Develop and submit course syllabi for all assigned courses, ensuring inclusion of all required components and tailored to the instructional modality utilized (online or face-to-face).

  • Collaborate with department members and the Division Chair to develop and revise curriculum, select textbooks and equipment, create instructional materials, and ensure cohesive and uniform student assessment practices.

  • Establish and maintain an effective learning environment across assigned courses, adapting to diverse modalities including face-to-face, hybrid, asynchronous and synchronous online, as well as dual credit and Early College High School instruction contexts.

  • Utilizing course assessment practices, assess and communicate student proficiency in achieving course learning outcomes. Document findings in formal assessment reports as directed by the Assessment Council and the Executive Vice President.

  • Utilize technology, including but not limited to Canvas, Starfish, MS Office, and the Internet, for classroom, studio, and laboratory instruction. Provide students with timely and accurate information and feedback regarding their academic progress, using assessments such as quizzes, tests, homework, and projects.

  • Demonstrate comprehensive knowledge and understanding of all college policies and procedures.

ESSENTIAL SKILLS:

  • Ability to use Microsoft and Google office products.

  • Must be patient, friendly, approachable, and caring.

DISCIPLINE COURSES:

  • FDMA 1510 INTRODUCTION TO 3D ANIMATION

  • FDMA 2713 COMPUTER 2D ANIMATION

  • FDMA 2790 GAME DESIGN CONCEPTS

PHYSICAL REQUIREMENTS:

Requires frequent and continuous sitting/moving about, continuous use of fine motor skills. Pushing and pulling of up to 20lbs.

SCHEDULE DETAILS:

Part-time hours may vary depending on student and departmental needs.

ADDITIONAL DUTIES AND RESPONSIBILITIES include but are not limited to:

Perform other duties as assigned.

Minimum Qualifications:

  • Bachelor's degree in Game Design or related field such as Digital Media Arts, Animation, 3D Modeling / Game Art with an emphasis in game design.

  • A minimum of three (3) years of documented professional experience in the specialty area of the course being taught

Preferred Qualifications:

  • Master's degree Game Design, or related field such as Digital Media Arts, Animation, 3D Modeling / Game Art with an emphasis in game design.

  • Adobe Certified Professional credentials and expertise in game design concepts.

  • Expertise in game design software such as GameSalad, GameMaker, and Unity.

EEO STATEMENT:

As an EEO employer, Clovis Community College will not discriminate in our employment practices based on an applicant's race, ethnicity, color, religion, sex, sexual orientation, gender identity, national origin, age, disability, serious medical condition or status as a protected veteran or spousal affiliation. Clovis Community College hires only U.S. citizens and individuals lawfully authorized to work in the U.S.