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Remote Computer Science Game Development Jobs in Los Angeles, CA

Senior Tools Engineer

Los Angeles, CA ยท On-site +1

$112K - $154K/yr

Our client is looking for a Tools Programmer to join their fully remote team to build next ... Bachelor's degree in Computer Science, Game Development, or related field. * Proficient in C++, C# ...

Technical Game Designer

Los Angeles, CA ยท Remote

$80K - $140K/yr

Technical Game Designer Remote - US and Canada only We are a small studio dedicated to crafting ... Multiplayer game development * Online operation of a live game * Maya or 3D game engines

Producer II

Glendale, CA ยท Remote

$105K - $140K/yr

If you are an imaginative creator with superb game development skills, and have a love of Disney ... This is a remote opportunity reporting to our Sr. Manager, Production. What You Will Do: * Manage ...

Lead Game Engineer

Los Angeles, CA ยท Remote

$198K - $219K/yr

Hands-on Development * Review pull requests and unblock engineers on hard technical problems ... remote role requiring the ability to remain stationary and perform computer-based work for extended ...

Familiarity with all phases of the game development lifecycle, from pre-production through launch ... Remote Paramount, a Skydance Corporation is a diversified media company creating high quality ...

Senior Sound Designer

Glendale, CA ยท Remote

$95K - $128K/yr

If you are an imaginative audio creator with superb game development skills and a love of Disney ... Learn more about our benefits and perks at #LI-REQ #Gamesjobs #LI-Remote The hiring range for this ...

Remote Hours: Set Your Own Schedule Pay: $25.00/hr About Learner Education Learner Education is on ... Broader weekday and weekend availability is a plus Fast and reliable internet connection Computer ...

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Remote Computer Science Game Development information

See Los Angeles, CA salary details

$83.5K

$166K

$246.2K

How much do remote computer science game development jobs pay per year?

As of Aug 19, 2026, the average yearly pay for remote computer science game development in Los Angeles, CA is $166,004.00, according to ZipRecruiter salary data. Most workers in this role earn between $141,700.00 and $189,600.00 per year, depending on experience, location, and employer.

What is remote computer science game development?

Remote computer science game development is the process of designing, coding, and testing video games while working from a location outside a traditional office, often from home. Game developers use programming languages, game engines, and collaborative tools to build interactive entertainment experiences. This remote setup allows for flexibility in work hours and location, but also requires strong communication and time management skills. Developers may specialize in areas like gameplay programming, graphics, artificial intelligence, or networking. Successfully working remotely in game development often involves using version control systems and regular virtual meetings to coordinate with team members.

What are the key skills and qualifications needed to thrive as a remote computer science game developer?

A Remote Computer Science Game Developer typically needs a solid background in programming languages such as C++, C#, or Java, a degree in computer science or a related field, and experience with game development frameworks. Familiarity with industry-standard tools like Unity or Unreal Engine, version control systems (e.g., Git), and possibly certifications in game development platforms are highly beneficial. Strong problem-solving abilities, creativity, and effective remote communication skills set standout candidates apart in distributed teams. These skills are crucial for efficiently building, debugging, and collaborating on innovative and high-quality games in a remote work environment.

What are some common challenges faced by remote computer science professionals in game development, and how can they be addressed?

Remote computer science professionals in game development often face challenges such as coordinating with team members across different time zones, ensuring effective communication, and managing version control for large codebases. To address these, teams typically rely on robust project management tools, version control systems like Git, and regular virtual meetings to keep everyone aligned. Additionally, clear documentation and defined workflows help minimize misunderstandings and streamline collaboration, ensuring that remote team members can contribute effectively and stay engaged throughout the development cycle.

What is the difference between Remote Computer Science Game Development vs Remote Software Engineer?

AspectRemote Computer Science Game DevelopmentRemote Software Engineer
Required CredentialsBachelor's in Computer Science, Game Design, or related field; portfolio of gamesBachelor's in Computer Science or related field; coding proficiency
Work EnvironmentGame studios, tech companies, remote teams focused on gamingTech companies, startups, remote teams across industries
Industry UsagePrimarily in gaming and entertainment sectorsAcross various industries including tech, finance, healthcare
Common Search/ComparisonYesNo

Remote Computer Science Game Development focuses on creating interactive games, requiring skills in graphics, physics, and game engines. Remote Software Engineers develop a wide range of software applications across industries. While both roles require programming skills and a computer science background, game developers specialize in gaming platforms and tools, whereas software engineers work on diverse software solutions.

Can you work remotely as a computer science game developer?

Yes, computer science game developers often work remotely, especially in roles focused on programming, design, and testing. Many companies offer remote positions that require skills in programming languages, game engines, and collaboration tools, making remote work a common option in the industry.

How much do remote computer science game developers make?

Remote computer science game developers typically earn between $60,000 and $120,000 annually, depending on experience, location, and skill level. Entry-level developers may start lower, while experienced professionals with specialized skills or working for larger companies can earn higher salaries, often supplemented by benefits and bonuses.

What are popular job titles related to Remote Computer Science Game Development jobs in Los Angeles, CA?

For Remote Computer Science Game Development jobs in Los Angeles, CA, the most frequently searched job titles are:

What job categories do people searching Remote Computer Science Game Development jobs in Los Angeles, CA look for?

The top searched job categories for Remote Computer Science Game Development jobs in Los Angeles, CA are:

What cities near Los Angeles, CA are hiring for Remote Computer Science Game Development jobs?

Cities near Los Angeles, CA with the most Remote Computer Science Game Development job openings:

Infographic showing various Remote Computer Science Game Development job openings in Los Angeles, CA as of August 2026, with employment types broken down into 87% Full Time, 6% Part Time, and 7% Contract. Highlights an 100% Remote job distribution, with an average salary of $166,004 per year, or $79.8 per hour.

Senior Tools Engineer

NxT Level

Los Angeles, CA โ€ข On-site, Remote

$112K - $154K/yr

Full-time

Re-posted 4 days ago


Job description

Our client is looking for a Tools Programmer to join their fully remote team to build next generation MMOs and Multiplayer Games. They currently need a programmer passionate about terrain and graphical tools.ย 

What are the responsibilities?

  • Develop and maintain tools for terrain and graphics within our game engine. Ensure that our terrain and graphical tools are efficient and scalable, supporting a smooth experience across a range of hardware.
  • Collaborate with artists and designers to create powerful, user-friendly tools that facilitate the creation of detailed, dynamic game environments.
  • Implement and optimize rendering techniques for terrain and environmental effects.
  • Work on procedural generation systems for large-scale landscapes.

What are the requirements?ย 

  • 1+ Shipped AAA MMO or Multiplayer Online title.
  • Bachelorโ€™s degree in Computer Science, Game Development, or related field.
  • Proficient in C++, C#, or Python with strong understanding of software engineering principles.
  • Experience with customer game engines or a desire to build a custom game engine.
  • Deep knowledge of graphics programming, including shaders and graphics APIs (DirectX, OpenGL, Vulkan).
  • Solid mathematical skills, particularly in linear algebra and geometry.
  • Experience with terrain generation and manipulation techniques.
  • Familiarity with performance optimization in game development.
  • Strong problem-solving abilities and a keen eye for detail.
  • Excellent collaboration and communication skills.
  • Passionate about game development and creating immersive game worlds.

Nice to Haves:

  • Experience with real-time networked game systems.
  • Knowledge of AI programming in game environments.
  • Knowledge of Voxel Systems
  • Previous work on MMO or large-scale open-world games.
  • Contributions to open-source game development projects or personal game projects.
  • Experience with cross-platform development.