2

Remote Computer Science Game Development Jobs (NOW HIRING)

Senior Tools Engineer

Los Angeles, CA · On-site +1

$112.60K - $154.60K/yr

Our client is looking for a Tools Programmer to join their fully remote team to build next ... Bachelor's degree in Computer Science, Game Development, or related field. * Proficient in C++, C# ...

S. in Math/Computer Science, or related field, or equivalent experience * A strong proficiency in C ... AAA game development experience * DX12 experience

Remote Duration: 1-2 months Commitment: 15-20 hrs/week (scalable up to 40 hrs/week) Role Responsibilities (Training support will be provided) Design and develop challenging computer science problems ...

Software Engineer or Computer Science graduate with a game development focus You should have solid ... Fully remote; work from anywhere with a reliable internet connection and access to a desktop or ...

Data Science Intern

Palo Alto, CA · On-site +1

$28.27 - $60/hr

... in game development, publishing, and operation. Who We Look For * A master's degree or PHD in computer science, machine learning, or math/statistics, relevant internship experience is a plus * A ...

Data Science Intern

Palo Alto, CA · On-site +1

$28.27 - $60/hr

... in game development, publishing, and operation. Who We Look For * A master's degree or PHD in computer science, machine learning, or math/statistics, relevant internship experience is a plus * A ...

next page

Showing results 1-20

Remote Computer Science Game Development information

See salary details

$77.5K

$154.1K

$228.5K

How much do remote computer science game development jobs pay per year?

As of May 28, 2026, the average yearly pay for remote computer science game development in the United States is $154,062.00, according to ZipRecruiter salary data. Most workers in this role earn between $131,500.00 and $176,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Computer Science Game Developer, and why are they important?

A Remote Computer Science Game Developer typically needs a solid background in programming languages such as C++, C#, or Java, a degree in computer science or a related field, and experience with game development frameworks. Familiarity with industry-standard tools like Unity or Unreal Engine, version control systems (e.g., Git), and possibly certifications in game development platforms are highly beneficial. Strong problem-solving abilities, creativity, and effective remote communication skills set standout candidates apart in distributed teams. These skills are crucial for efficiently building, debugging, and collaborating on innovative and high-quality games in a remote work environment.

What are some common challenges faced by remote computer science professionals in game development, and how can they be addressed?

Remote computer science professionals in game development often face challenges such as coordinating with team members across different time zones, ensuring effective communication, and managing version control for large codebases. To address these, teams typically rely on robust project management tools, version control systems like Git, and regular virtual meetings to keep everyone aligned. Additionally, clear documentation and defined workflows help minimize misunderstandings and streamline collaboration, ensuring that remote team members can contribute effectively and stay engaged throughout the development cycle.

What is remote computer science game development?

Remote computer science game development is the process of designing, coding, and testing video games while working from a location outside a traditional office, often from home. Game developers use programming languages, game engines, and collaborative tools to build interactive entertainment experiences. This remote setup allows for flexibility in work hours and location, but also requires strong communication and time management skills. Developers may specialize in areas like gameplay programming, graphics, artificial intelligence, or networking. Successfully working remotely in game development often involves using version control systems and regular virtual meetings to coordinate with team members.

What is the difference between Remote Computer Science Game Development vs Remote Software Engineer?

AspectRemote Computer Science Game DevelopmentRemote Software Engineer
Required CredentialsBachelor's in Computer Science, Game Design, or related field; portfolio of gamesBachelor's in Computer Science or related field; coding proficiency
Work EnvironmentGame studios, tech companies, remote teams focused on gamingTech companies, startups, remote teams across industries
Industry UsagePrimarily in gaming and entertainment sectorsAcross various industries including tech, finance, healthcare
Common Search/ComparisonYesNo

Remote Computer Science Game Development focuses on creating interactive games, requiring skills in graphics, physics, and game engines. Remote Software Engineers develop a wide range of software applications across industries. While both roles require programming skills and a computer science background, game developers specialize in gaming platforms and tools, whereas software engineers work on diverse software solutions.

More about Remote Computer Science Game Development jobs
What cities are hiring for Remote Computer Science Game Development jobs? Cities with the most Remote Computer Science Game Development job openings:
What are the most commonly searched types of Computer Science Game Development jobs? The most popular types of Computer Science Game Development jobs are:
What states have the most Remote Computer Science Game Development jobs? States with the most job openings for Remote Computer Science Game Development jobs include:
Infographic showing various Remote Computer Science Game Development job openings in the United States as of May 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $154,062 per year, or $74.1 per hour.
Adjunct Faculty - Game Development

Part-time

Posted 22 days ago


Full Sail University rating

6.5

Company rating: 6.5 out of 10

Based on 34 frontline employees who took The Breakroom Quiz

433rd of 528 rated colleges and universities


Job description

If you're looking for the chance to learn, grow, and make a contribution to the community, look at employment opportunities with Full Sail University. You'll find your choice of career opportunities, great benefits, an environment that welcomes and values creativity, and a work experience that is both challenging and rewarding!
Full Sail University currently has openings for Adjunct Faculty in the Game Development Bachelor of Science program. The mission of the Game Development program is to educate game developers who are team-centered individuals prepared to meet the technical challenges and collaborative requirements of the game development industry. Course Directors may be required to teach both on-campus and online. This position is part time working no more than 20 hours per week online and must be resident in the state of Florida.
Essential Duties and Responsibilities:
  • Create an environment of learning through effective teaching skills, maintain student-centered focus, and stay current with relevant industry standards.
  • Utilize a variety of teaching strategies and encourage active learning.
  • Perform lectures for campus courses, and hold scheduled virtual course meetings for online courses. Teaching will be conducted through on-campus and online delivery.
  • Interact positively with diverse student populations; provide all students with equal opportunities for learning.
  • Demonstrate a commitment to the industry, maintain knowledge and skill relevancy through continuing education as defined in the faculty development plan.

Other Responsibilities:
  • Adheres to the policies and procedures of Full Sail University
  • Maintains strict confidentiality of student and company information
  • Demonstrates a strong commitment to the mission and values of the organization
  • Adheres to company attendance standards
  • Performs other duties as assigned

Supervisory Responsibilities: None
Competencies:
  • Strong organizational, analytical, and interpersonal skills
  • Exceptional written and verbal communication skills, including proofreading and editing for grammar and punctuation
  • Detail oriented
  • Ability to multi-task while working independently and collaboratively with other teachers and university staff
  • Ability to interact professionally and constructively with students and staff at all levels in an immersive, fast-paced environment

Education and/or Experience:
The ideal candidate must have a minimum of four (4) years related and verifiable work experience and are required to hold a Master's (preferred) or Bachelor's degree in Computer Science, Game Development, Software or Computer Engineering, or related discipline from an accredited college or university.
Certificates, Licenses, Registrations:
  • N/A

Skills:
  • Strong working knowledge of Computer Science problem solving, principles and applications.
  • Proficiency in one or more programming language such as: C#, C++, Java, or Python
  • Experience developing Games preferred
  • Experience in Agile Software Development preferred
  • Microsoft Visual Studio experience preferred
  • Proficiency using software programs such as MS Word, Excel, Keynote/PowerPoint and Outlook

Environmental Factors/Physical Demands:
Work is performed in an office and classroom environment. While performing the duties of this job, the employee is regularly required to have the ability to maintain active student and employee communication; access, input and retrieve information from the computer system. May be subject to; bending, reaching, kneeling, stooping and lifting up to thirty (30) pounds.
Full Sail is an Equal Opportunity Employer.

What Full Sail University employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom