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Remote Audio Jobs in Oregon (NOW HIRING)

Audio Director

OR · On-site +1

Strong ability to work and communicate effectively in a remote-hybrid digital-first team (Slack, JIRA, Miro, Confluence) * Strong ability to make audio decisions that balance creative intent ...

Audio Lead, Games Studio

OR · On-site +1

$200K - $280K/yr

The Audio Lead will partner with cross-disciplinary teams to define and execute high-quality audio ... Los Angeles Preferred, Remote OK. Generally, our compensation structure consists solely of an ...

Audio Lead, Games Studio

OR · On-site +1

$200K - $280K/yr

The Audio Lead will partner with cross-disciplinary teams to define and execute high-quality audio ... Remote OK. Generally, our compensation structure consists solely of an annual salary; we do not ...

Hate Waste. We support 100% remote work for this role! We'd love to hear from you if: Research ... As Director, TV, Video, Audio & Display (TVAD) , you will lead a portfolio of clients as the senior ...

... remote from the company's headquarters * Proficient computer skills, including working knowledge of the MS Office suite (including PowerPoint) and CAD programs * Proficient basic technical audio ...

... remote from the company's headquarters * Proficient computer skills, including working knowledge of the MS Office suite (including PowerPoint) and CAD programs * Proficient basic technical audio ...

Media Investment Associate Buyer

OR · On-site +1

$58.90K - $74.90K/yr

With expert teams across Commerce, Search, Social, TV & Audio, and more, Tinuiti delivers measurable results with brutal simplicity: Love Growth. Hate Waste. We support 100% remote work for this role!

Media Investment Associate Buyer

OR · On-site +1

$58.90K - $74.90K/yr

With expert teams across Commerce, Search, Social, TV & Audio, and more, Tinuiti delivers measurable results with brutal simplicity: Love Growth. Hate Waste. We support 100% remote work for this role!

Hmong Interpreter

OR · Remote

$26/hr

This is a remote position. The Interpreter works from his/her home-office. It is essential to ensure a quiet & secure environment** Essential Job Functions: * Respond to video and audio interpreting ...

Chuukese Interpreter

OR · Remote

$25/hr

This is a remote position. The Interpreter works from his/her home-office. It is essential to ensure a quiet & secure environment** Essential Job Functions: * Respond to video and audio interpreting ...

Romanian Interpreter

OR · Remote

$15.50 - $19.29/hr

This is a remote position. The Interpreter works from his/her home-office. It is essential to ensure a quiet & secure environment** Essential Job Functions: * Respond to video and audio interpreting ...

Vietnamese Interpreter

OR · Remote

$23/hr

This is a remote position. The Interpreter works from his/her home-office. It is essential to ensure a quiet & secure environment** Essential Job Functions: * Respond to video and audio interpreting ...

Uzbek Interpreter

OR · Remote

$21/hr

This is a remote position. The Interpreter works from his/her home-office. It is essential to ensure a quiet & secure environment** Essential Job Functions: * Respond to video and audio interpreting ...

Amharic Interpreter

OR · Remote

$17/hr

This is a remote position. The Interpreter works from his/her home-office. It is essential to ensure a quiet & secure environment** Essential Job Functions: * Respond to video and audio interpreting ...

Albanian Interpreter

OR · Remote

$17/hr

This is a remote position. The Interpreter works from his/her home-office. It is essential to ensure a quiet & secure environment** Essential Job Functions: * Respond to video and audio interpreting ...

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Showing results 1-20

Remote Audio information

See Oregon salary details

$31.2K

$89.3K

$181.3K

How much do remote audio jobs pay per year?

As of May 29, 2026, the average yearly pay for remote audio in Oregon is $89,294.00, according to ZipRecruiter salary data. Most workers in this role earn between $52,900.00 and $119,500.00 per year, depending on experience, location, and employer.

What Are Remote Audio Jobs?

Remote audio jobs include positions like audio editing engineer and re-recording mixer. In this field, you may work from home to prepare audio for broadcast over radio systems, provide engineering services when designing new audio systems, or help with sound production before people record material for a podcast. Remote audio jobs frequently involve using professional editing software, working with multi-track audio recordings, and managing the quality of sound for different environments. The audio-heavy nature of this job often requires unusually high-quality headphones or speaker systems. Employers usually provide any particularly rare or specialized equipment required for this role, such as specialty mixers or audio control systems.

What are the key skills and qualifications needed to thrive as a Remote Audio Engineer, and why are they important?

To thrive as a Remote Audio Engineer, you need strong skills in audio production, mixing, and mastering, often supported by a background in audio engineering or related certifications. Familiarity with digital audio workstations (DAWs) like Pro Tools or Ableton Live, audio interfaces, and remote collaboration tools is typically required. Attention to detail, effective communication, and the ability to manage time independently are vital soft skills for this role. These skills ensure high-quality audio output and seamless teamwork, even when working remotely.

What are some common challenges faced by remote audio professionals, and how can they be addressed?

Remote audio professionals often encounter challenges such as communication delays with clients or team members, managing different time zones, and ensuring consistent audio quality across varying home setups. To address these, it's important to establish clear communication channels, use reliable collaboration tools, and invest in high-quality audio equipment. Regularly syncing with the team and maintaining organized project files also help ensure smooth workflows and high-quality deliverables.

What is the difference between Remote Audio vs Remote Video Editor?

AspectRemote AudioRemote Video Editor
Required CredentialsAudio engineering certifications, DAW proficiencyVideo editing certifications, editing software skills
Work EnvironmentAudio studios, post-production facilities, home studiosVideo editing suites, post-production houses, remote setups
Industry UsageMusic, film, broadcasting, podcastingFilm, TV, online content, advertising
Common Search IntentRemote audio jobs, audio editing remoteRemote video editing jobs, video post-production remote

Remote Audio professionals focus on editing and mixing sound for various media, often working in audio-specific environments. Remote Video Editors handle visual content, requiring skills in editing video footage. While both roles involve post-production work and require technical certifications, their tools, industry focus, and work environments differ significantly.

What are the most commonly searched types of Audio jobs in Oregon? The most popular types of Audio jobs in Oregon are:
What cities in Oregon are hiring for Remote Audio jobs? Cities in Oregon with the most Remote Audio job openings:

Other

Posted 11 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Are you passionate about audio's role in supporting a player's ability to make split-second strategic decisions in the heat of action gameplay? Have you been waiting for a game that's craving joyful, iconic, stylized sound?

As the Audio Director at teamLFG, you will drive the creative and technical vision of an Unannounced Project, building upon existing design and audio prototypes through multidisciplinary playtests. You will develop and execute a strategy to hire a small team of internal and external audio developers. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

  • Responsible for the development, communication, and execution of a joyful audio vision in accordance with project creative pillars and player experience goals

  • Accountable for providing clear objectives and creative direction while supporting the individual creativity and continued growth of audio team members

  • In coordination with the project leadership team, represent audio-facing staffing needs (incl. external partnerships) while facilitating the creation and acquisition of SFX, Music, and Dialogue assets

  • Support the iterative development of the audio technical stack and in-engine audio content creation workflows

REQUIRED SKILLS

  • Proven ability to define, communicate, and deliver an audio vision for interactive projects

  • Excitement to collaborate with gameplay and narrative designers, artists, programmers, quality assurance experts, and producers to achieve a common goal

  • Strong ability to understand strategic clarity needs of action games (especially fighting games) and lead successful collaborations with design

  • Strong understanding of audio creative workflows, sound design craft, and interactive audio systems

  • Strong ability to work and communicate effectively in a remote-hybrid digital-first team (Slack, JIRA, Miro, Confluence)

  • Strong ability to make audio decisions that balance creative intent, technical performance, and project constraints

  • Ability to creatively align with the team and then take initiative locally and externally

  • Ability to operate autonomously while navigating ambiguity and holding a creative vision

  • Willingness and ability to occasionally flex into IC work as necessary as the team grows ("owner/operator")

  • Willingness and ability to utilize co-development as part of the audio production strategy

  • Embrace a "we" culture in addition to being an outstanding collaborator and communicator

NICE-TO-HAVE SKILLS

  • Shipped experience on a game with tight alignment between audio and player input (e.g., a fighting game or an action-platformer)

  • Shipped experience on a game with joyful stylized sound

  • Shipped experience on an online multiplayer game

  • Prior experience with audio co-development, as either first party or third party

  • "Soup to nuts" shipping experience in Unreal Engine (especially UE5) and WWISE

  • Solid knowledge of music composition and aesthetic appreciation of composers like Mort Garson, Koji Kondo, Louie Zong, and Ginger Root