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Nintendo World Jobs (NOW HIRING)

Nintendo Software Technology Corporation Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of ...

Sr Software Engineer - Gameplay (NST)

Redmond, WA · On-site +1

$137K - $180K/yr

Nintendo Software Technology Corporation Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of ...

Nintendo Software Technology Corporation Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of ...

Software Engineer II (NST)

Redmond, WA · On-site

$108K - $163K/yr

Nintendo Software Technology Corporation Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of ...

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Nintendo World information

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$38K

$50.3K

$60K

How much do nintendo world jobs pay per year?

As of Sep 6, 2026, the average yearly pay for nintendo world in the United States is $50,262.00, according to ZipRecruiter salary data. Most workers in this role earn between $47,000.00 and $53,500.00 per year, depending on experience, location, and employer.

What is a Nintendo World?

A Nintendo World job typically refers to a position at Super Nintendo World, the themed area in Universal Parks. Employees work in various roles, including attractions, retail, food service, and guest services, helping create an immersive experience for visitors. Team members engage with guests, operate rides, manage merchandise, and ensure a high-quality theme park experience. Positions vary from entry-level to management, with opportunities for career growth.

What are the key skills and qualifications needed to thrive in the Nintendo World position, and why are they important?

To thrive in a retail or guest services role at Nintendo World, candidates should have strong customer service skills, experience with point-of-sale (POS) systems, and a passion for gaming and Nintendo products. Familiarity with inventory management software and retail sales platforms is often required, and training in cash handling or retail operations is beneficial. Exceptional communication, teamwork, and problem-solving abilities help employees connect with guests and resolve any issues efficiently. These skills ensure an engaging guest experience and contribute to the seamless operation of a high-traffic, entertainment-focused retail environment.

What are some common challenges faced by employees working at Nintendo World, and how can they be addressed?

Employees at Nintendo World often encounter challenges such as managing large crowds, especially during product launches or special events, and addressing diverse customer inquiries about Nintendo merchandise and promotions. Effective time management and adaptability are essential for staying organized during peak hours. Team members work closely with supervisors and fellow associates to coordinate tasks, restock inventory, and maintain a lively, enjoyable atmosphere for guests. Proactively engaging with visitors and continuously expanding product knowledge can help employees confidently address challenges and contribute to a positive store environment.

More about Nintendo World jobs

What cities are hiring for Nintendo World jobs?

Cities with the most Nintendo World job openings:

What are the most commonly searched types of Nintendo World jobs?

The most popular types of Nintendo World jobs are:

What states have the most Nintendo World jobs?

States with the most job openings for Nintendo World jobs include:

Infographic showing various Nintendo World job openings in the United States as of August 2026, with employment types broken down into 78% Full Time, 18% Part Time, 3% Contract, and 1% Nights. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution, with an average salary of $50,262 per year, or $24.2 per hour.

CONTRACT - Associate Game Designer (NST)

Nintendo

Redmond, WA • On-site, Remote

Full-time

Re-posted 23 hours ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

157th of 247 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. 

As a Level Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume

  • Implements design specifications into playable prototypes using various software tools.
  • Able to quickly revise implementation based on changes required to continue iterating on design concepts.
  • Assists in designing prototypes to iterate concepts into a more complete idea.
  • Assists and maintains game play mechanics within a game.
  • Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.
  • Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.
  • Within a team, provides input into defining creative vision and technical specifications for assigned project.
  • Writes and maintains assigned design documentation
  • Works closely with senior designers and above to attain constructive feedback and direction.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • 0-2 years of level design for video games or relevant experience. 
  • Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.
  • Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)
  • Basic PC skills (Word, Excel, PowerPoint).
  • Undergraduate degree in Game Design, Computer Science or equivalent
  • Studies in music, art, films, television / broadcasting, and multimedia a plus.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. 


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