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2D Game Jobs (NOW HIRING)

Roblox 2D Artist

Los Angeles, CA · Remote

$20 - $50/hr

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions Sawhorse Productions is seeking a talented 2D Roblox Artist excited to support the visual development of our ...

Roblox 2D Artist

Los Angeles, CA · On-site +1

$20 - $50/hr

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions Sawhorse Productions is seeking a talented 2D Roblox Artist excited to support the visual development of our ...

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions Sawhorse Productions is seeking a talented 2D Roblox Artist excited to support the visual development of our ...

Senior Artist

Cleveland, OH · On-site

$123K - $147K/yr

Create and animate high-quality 2D game assets and VFX. * Ensure timely delivery of assets to meet production deadlines while maintaining visual consistency. Requirements: Experience and Education

Senior Artist

$130K - $155K/yr

Create and animate high-quality 2D game assets and VFX. * Ensure timely delivery of assets to meet production deadlines while maintaining visual consistency. Requirements Experience and Education

Company Description Epoch Games is a volunteer-based, all-online, global game development team. We ... Pixologic ZBrush / Mudbox Recommended 2D Image Software (either or both): * Photoshop (CS4 and up)

Knowledge of 2D/3D game mechanics. * Proficiency in one or more programming languages (C#, C++, etc.). * Familiarity with at least one game engine (Unity or Unreal Engine). * Strong problem-solving ...

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2D Game information

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$47K

$156K

How much do 2d game jobs pay per year?

As of Aug 3, 2026, the average yearly pay for 2d game in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What types of projects and collaboration can a 2D Game Artist expect in a typical studio environment?

As a 2D Game Artist, you’ll often work on creating character sprites, backgrounds, UI elements, and animation assets for various game projects, ranging from indie titles to larger-scale productions. You’ll collaborate closely with game designers, programmers, and sometimes writers to ensure your visuals align with the game’s overall vision and mechanics. Regular feedback sessions and team meetings are common, providing opportunities to iterate on your work and learn from others. This collaborative environment not only enhances your skills but also exposes you to a variety of artistic styles and technical challenges.

What is a 2D Game job?

A 2D Game job involves designing, developing, and optimizing video games that use two-dimensional graphics. This can include roles like game artists, animators, designers, and programmers who work on creating characters, environments, and gameplay mechanics. Professionals in this field use tools like Unity, Godot, or Adobe software to bring games to life. They may work in indie studios, large gaming companies, or as freelancers. Strong skills in art, coding, and problem-solving are essential for success in this role.

What are the key skills and qualifications needed to thrive in the 2D Game position, and why are they important?

To thrive as a 2D Game Artist, you need strong skills in digital illustration, animation, and visual storytelling, often supported by a degree in graphic design, fine arts, or a related field. Proficiency with tools like Adobe Photoshop, Illustrator, and game engines such as Unity or Godot is typically required. Creativity, attention to detail, and effective communication are valued soft skills in this role. These abilities are crucial for producing engaging game assets that support gameplay and enhance the player's experience.

More about 2D Game jobs
What are the most commonly searched types of 2D Game jobs? The most popular types of 2D Game jobs are:
Infographic showing various 2D Game job openings in the United States as of July 2026, with employment types broken down into 63% Full Time, 24% Part Time, 2% Temporary, and 11% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

2D Game Artist (Mid to Senior)

Age of Learning, Inc.

Los Angeles, CA

$110K - $135K/yr

Full-time

Posted 2 days ago

New


Job description

Company Overview:

Age of Learning® is the leading developer of engaging and effective Pre-K through 2nd grade learning resources that help children build a strong foundation for academic success and a lifelong love of learning. The company's research-based curriculum, developed by education experts, includes the award-winning programs ABCmouse®, Adventure Academy®, as well as the adaptive, personalized school solutions, My Math Academy®, My Reading Academy®, and My Reading Academy Español®. Having served over 55 million children worldwide, Age of Learning is a global leader in efforts to advance equity, access, and opportunity for all children. To learn more about Age of Learning, visit AgeofLearning.com.

Summary:

We're looking for a versatile 2D Game Artist to create and own art across ABCmouse — one of the world's most beloved early learning apps. Our house style is bright, expressive, and unmistakably kid-friendly, and you'll be central to maintaining and extending it. 2D is the core of this role; a working understanding of 3D is a plus. You're a self-starter who takes real ownership of your work, drives it to completion, and raises your hand when something needs to happen — without waiting to be asked.

Responsibilities:
  • Create stylized, family-friendly 2D art: characters, props, environments, UI, coloring pages, thumbnails, banners, and in-game reward art within the ABCmouse house style
  • Casual games experience a plus
  • Build and iterate on interactive 2D animations in Rive for our Flutter-based game pipeline
  • Own assigned areas of the product from brief to ship — managing your workload, hitting deadlines, and holding a high bar for quality
  • Use a mix of Art (Adobe) and AI-assisted tools to generate illustrated content datasets at scale
  • Export and optimize assets for cross-platform mobile delivery (iOS, Android, Fire OS, web)
  • Apply a working knowledge of 3D to support or lightly contribute to 3D content as needed
  • Proactively identify pipeline gaps and propose improvements
  • Collaborate with curriculum, product, and engineering; participate in creative reviews and incorporate feedback quickly
Minimum Qualifications:
  • 6+ years of professional 2D game art, illustration, or UI art in a production environment
  • Portfolio demonstrating a cute, stylized, family-friendly art style consistent with ABCmouse
  • Proven ability to own work end to end without constant direction — self-directed, accountable, and reliable
  • Proficiency in Adobe Illustrator and Photoshop for mobile-optimized asset production
  • Experience with an interactive animation tool (Rive, Spine, or equivalent)
  • Working familiarity with 3D — enough to review assets or contribute lightly within an existing pipeline
  • Clear communicator who surfaces blockers early and keeps collaborators informed
  • Eager to learn new tools and pipelines, including AI-assisted workflows
Preferred Qualifications:
  • Portfolio examples in children's media, ed-tech, or stylized game art
  • Direct Rive experience, including interactive state machines
  • Hands-on 3D experience (Blender, Maya, or similar) in a stylized or toon-shaded aesthetic
  • Experience using AI image generation tools (Scenario, Midjourney, Firefly) in production
  • Familiarity with Flutter app art requirements and PNG/SVG optimization
  • Experience in ed-tech, children's entertainment, or mission-driven creative work
  • Figma proficiency for design handoff
  • Experience with Frame.io or similar review and asset-management platforms

The estimated salary range for a new hire in this position is below. Salary may vary depending on job-related factors, including knowledge, skills, experience, and location.

Total Compensation:
$110,000—$135,000 USD
Age of Learning currently provides:
  • 91% of employee health and welfare benefits premiums & 70% of dependent benefits premiums
  • A 401(k) program with employer match
  • 15 paid vacation days (increases to 20 days on your 3rd anniversary), 12 observed national paid holidays, 9 sick days, and 16 paid volunteer hours per year
  • 7 paid days for company-wide year end closure (includes 3 observed paid holidays)
  • Our flexible work culture means 2 or more days in the office (hybrid) or 100% fully remote options available for most positions
Security Advisory

At Age of Learning, we prioritize a safe recruitment process. Communication will come solely from official Age of Learning email addresses, @aofl.com, or our verified LinkedIn Recruiter accounts — be cautious of deviations. We will never request sensitive personal information during the early application stages. Interviews are conducted via phone, in person, or Zoom — never through messaging apps. Job offers are communicated verbally and followed by written documentation via DocuSign. Any requests for personal information will occur through secure channels only.

An Equal Opportunity Employer

Age of Learning, Inc. (the "Company") is committed to a policy of Equal Employment Opportunity and will not discriminate against an applicant or employee on the basis of race, color, religion, creed, national origin or ancestry, sex, gender expression, age, physical or mental disability, medical condition, pregnancy, veteran or military status, marital status, sexual orientation, gender identity, domestic partner status, genetic information, or any other legally-recognized protected basis under federal, state, or local laws, regulations, or ordinances. Age of Learning, Inc. (the "Company") will consider qualified applicants with criminal histories pursuant to EEOC requirements and state applicable laws, e.g. New York City Fair Chance Act.

Employee/Applicant Privacy Notice

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.