1

Nintendo World Jobs (NOW HIRING)

Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge ... world-class developers to stay inspired, balanced, and at the top of their game. Retro Studios is ...

As a Game Master , you will have the opportunity to immerse our guests in a world of excitement and ... Xbox, Playstation, Nintendo, PC, we cover all the bases and then some. Our team is made up of ...

Office Administrator

Irvine, CA · On-site

$19.25 - $26.50/hr

... world's most recognized brands, including Disney, Universal, Costco, Nintendo, SeaWorld, and GameStop. Position Overview We are seeking a highly organized and proactive Office Administrator to ...

next page

Showing results 1-20

Nintendo World information

See salary details

$38K

$50.3K

$60K

How much do nintendo world jobs pay per year?

As of Jul 8, 2026, the average yearly pay for nintendo world in the United States is $50,262.00, according to ZipRecruiter salary data. Most workers in this role earn between $47,000.00 and $53,500.00 per year, depending on experience, location, and employer.

How much do Nintendo employees get paid?

Nintendo employees' salaries vary depending on the role, experience, and location. Entry-level positions often start around minimum wage or slightly above, while more experienced roles can pay significantly higher, with average salaries ranging from $40,000 to over $100,000 annually. Compensation may also include benefits such as health insurance and employee discounts.

What is a Nintendo World job?

A Nintendo World job typically refers to a position at Super Nintendo World, the themed area in Universal Parks. Employees work in various roles, including attractions, retail, food service, and guest services, helping create an immersive experience for visitors. Team members engage with guests, operate rides, manage merchandise, and ensure a high-quality theme park experience. Positions vary from entry-level to management, with opportunities for career growth.

How can I get a job at Nintendo?

To get a job at Nintendo, candidates should regularly check the company's official careers page for job openings and submit an online application. Relevant skills include familiarity with gaming technology, customer service, or software development, depending on the role, and a strong interest in Nintendo's products is beneficial.

How hard is it to get hired at Universal Studios?

Getting hired at Universal Studios for roles like attractions or entertainment staff typically requires completing an application, passing interviews, and sometimes background checks. The hiring process can be competitive, especially for seasonal or popular positions, and candidates often need good customer service skills and a flexible schedule.

What are the key skills and qualifications needed to thrive in the Nintendo World position, and why are they important?

To thrive in a retail or guest services role at Nintendo World, candidates should have strong customer service skills, experience with point-of-sale (POS) systems, and a passion for gaming and Nintendo products. Familiarity with inventory management software and retail sales platforms is often required, and training in cash handling or retail operations is beneficial. Exceptional communication, teamwork, and problem-solving abilities help employees connect with guests and resolve any issues efficiently. These skills ensure an engaging guest experience and contribute to the seamless operation of a high-traffic, entertainment-focused retail environment.

Is it hard to get hired at Nintendo?

Getting hired at Nintendo can be competitive, as the company seeks candidates with relevant skills, experience, and a passion for gaming and entertainment. The hiring process often involves multiple interviews, technical assessments, and a review of qualifications. Strong communication skills and familiarity with gaming industry tools can improve chances of success.

What are some common challenges faced by employees working at Nintendo World, and how can they be addressed?

Employees at Nintendo World often encounter challenges such as managing large crowds, especially during product launches or special events, and addressing diverse customer inquiries about Nintendo merchandise and promotions. Effective time management and adaptability are essential for staying organized during peak hours. Team members work closely with supervisors and fellow associates to coordinate tasks, restock inventory, and maintain a lively, enjoyable atmosphere for guests. Proactively engaging with visitors and continuously expanding product knowledge can help employees confidently address challenges and contribute to a positive store environment.

More about Nintendo World jobs
What cities are hiring for Nintendo World jobs? Cities with the most Nintendo World job openings:
What are the most commonly searched types of Nintendo World jobs? The most popular types of Nintendo World jobs are:
What states have the most Nintendo World jobs? States with the most job openings for Nintendo World jobs include:
What job categories do people searching Nintendo World jobs look for? The top searched job categories for Nintendo World jobs are:
Infographic showing various Nintendo World job openings in the United States as of July 2026, with employment types broken down into 74% Full Time, 13% Part Time, and 13% Contract. Highlights an 87% In-person, and 13% Remote job distribution, with an average salary of $50,262 per year, or $24.2 per hour.
Technology Engineer (Retro Studios)

Technology Engineer (Retro Studios)

Nintendo

Austin, TX • On-site

Other

Posted 11 days ago


Nintendo rating

8.2

Company rating: 8.2 out of 10

Based on 8 frontline employees who took The Breakroom Quiz

83rd of 204 rated software companies


Job description

RETRO STUDIOS: 
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence.

Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game.

DESCRIPTION OF DUTIES:

  • Assist in developing and maintaining core engine subsystems, including rendering, physics, audio, or memory management.
  • Maintain existing codebase and support the wider development team in diagnosing problems and coming up with good solutions.
  • Research coding techniques and algorithms to keep current technological developments and advancements in the game industry.
  • Work with content and engineering partners to identify problems and identify new solutions where required.
  • Participate in development, optimization, and debugging of low-level systems like physics, animation, and memory management.

*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties.  The company may modify job duties from time to time, either in practice or in writing.

SUMMARY OF REQUIREMENTS:

  • Strong foundation in C/C++ skills.
  • Strong understanding of linear algebra, calculus and 3D mathematics.
  • Demonstrable prior work product: Personal projects, game jams, or a portfolio showcasing custom game development or engine work.
  • Excellent communication skills and a desire to work in a collaborative environment.
  • Strong debugging and analytical skills
  • Experience working independently and comfort with self-direction.
  • Undergraduate degree in Computer Science, Computer Engineering or related field required, or specific experience with video game programming.
  • 0-2 years of professional experience or a strong portfolio demonstrating engine-level systems, tooling, or low-level game technology work.

PREFERRED SKILLS

  • Experience or familiarity with commercial engines (Unreal Engine or Unity) to understand the differences from proprietary systems.
  • Experience with crash dumps and disassembly.

Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.


What Nintendo employees say

Pay

Hours and flexibility

Workplace

Get the full story on Breakroom