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Mobile Developer Jobs in Quebec (NOW HIRING)

Join the World's Leading Product Review Company as a Mobile App Developer ! This is your opportunity to make a real impact in the industry. You'll dive deep into the latest technologies and your ...

Solution SFT cherche des Développeur mobile dans ce poste vous interviendrez dans le cadre d'un projet client qui relève du secteur public dans la ville du Québec Les travaux se feront en mode ...

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Mobile Developer information

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$30K

$107.5K

$156.5K

How much do mobile developer jobs pay per year?

As of Aug 23, 2026, the average yearly pay for mobile developer in Quebec is $107,539.00, according to ZipRecruiter salary data. Most workers in this role earn between $88,500.00 and $123,500.00 per year, depending on experience, location, and employer.

What is a mobile developer?

A mobile developer is involved in app development for smartphone and mobile applications. Your job duties include creating a detailed app development plan, writing source code, and testing finished builds. Exact responsibilities may vary depending on app type, platform, your company, and the industry. The career requires you have excellent communication skills, as you collaborate with a team of other developers on a daily basis. Most mobile developers have at least a bachelor’s degree in computer science.

What are the key skills and qualifications needed to thrive as a mobile developer, and why are they important?

To thrive as a Mobile Developer, you need strong programming skills in languages like Swift, Kotlin, or Java, along with experience in mobile app development frameworks and a relevant degree or equivalent experience. Familiarity with integrated development environments (IDEs) such as Android Studio or Xcode, and knowledge of version control systems like Git, are crucial, as are certifications in mobile platforms. Strong problem-solving, attention to detail, and effective teamwork set standout professionals apart in this field. These competencies ensure the development of high-quality, user-friendly mobile applications that meet client and market needs.

What are some common challenges mobile developers face when working with cross-platform frameworks?

Mobile Developers often encounter challenges when using cross-platform frameworks such as React Native or Flutter, including managing platform-specific functionality and performance optimization. Ensuring a consistent user experience across iOS and Android devices can require additional testing and custom code. Additionally, keeping up with frequent framework updates and compatibility changes can be demanding. Effective collaboration with designers and backend teams is essential to address these challenges and deliver high-quality mobile applications.

What is the difference between Mobile Developer vs Web Developer?

AspectMobile DeveloperWeb Developer
Required CredentialsTypically a degree in computer science or related field; proficiency in mobile SDKs (iOS, Android)Similar degrees; expertise in HTML, CSS, JavaScript, and web frameworks
Work EnvironmentDevelops apps for iOS and Android platforms, often using IDEs like Xcode or Android StudioBuilds websites and web applications, usually working with browsers and web servers
Employer & Industry UsageTech companies, startups, app development firmsBusinesses with online presence, digital agencies, e-commerce

Mobile Developers focus on creating applications for mobile devices using platform-specific tools, while Web Developers build websites and web apps accessible via browsers. Both roles require programming skills but differ in platforms and development environments.

How much do mobile developers make?

Mobile developers typically earn a median annual salary ranging from $70,000 to $120,000, depending on experience, location, and skill set. Those proficient in both iOS and Android development or with specialized skills in Swift or Kotlin tend to earn higher salaries. Entry-level positions may start lower, while senior developers with extensive experience or certifications can earn significantly more.

Is a mobile developer a good career?

A mobile developer is a viable career choice due to the high demand for mobile applications across industries. The role typically requires skills in programming languages like Swift or Kotlin and knowledge of app development environments, with opportunities for growth and competitive salaries. The field offers a dynamic work environment and the chance to work on innovative projects.

What are the most commonly searched types of Developer jobs in Quebec?

The most popular types of Developer jobs in Quebec are:

What are popular job titles related to Mobile Developer jobs in Quebec?

For Mobile Developer jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Mobile Developer jobs in Quebec look for?

The top searched job categories for Mobile Developer jobs in Quebec are:

What cities in Quebec are hiring for Mobile Developer jobs?

Cities in Quebec with the most Mobile Developer job openings:

Infographic showing various Mobile Developer job openings in Quebec as of August 2026, with employment types broken down into 1% As Needed, 75% Full Time, 16% Part Time, 7% Contract, and 1% Nights. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution, with an average salary of $107,539 per year, or $51.7 per hour.

Senior Programmer - Mobile (Engine, Rendering, Tools, UI) / Programmeur sénior - Mobile (Moteur, Ren

NBCUniversal

Montreal, QC • On-site

Full-time

Re-posted 16 days ago


Job description

Company Description

NBCUniversal is one of the world's leading media and entertainment companies. We create world-class content, which we distribute across our portfolio of film, television, and streaming, and bring to life through our global theme park destinations, consumer products, and experiences. We own and operate leading entertainment and news brands, including NBC, NBC News, NBC Sports, Telemundo, NBC Local Stations, Bravo, and Peacock, our premium ad-supported streaming service. We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and the four global television studios under the Universal Studio Group banner, and operate industry-leading theme parks and experiences around the world through Universal Destinations & Experiences, including Universal Orlando Resort, home to Universal Epic Universe, and Universal Studios Hollywood. NBCUniversal is a subsidiary of Comcast Corporation. Visit www.nbcuniversal.com for more information.

Our impact is rooted in improving the communities where our employees, customers, and audiences live and work. We have a rich tradition of giving back and ensuring our employees have the opportunity to serve their communities. We champion an inclusive culture and strive to attract and develop a talented workforce to create and deliver a wide range of content reflecting our world.

NBCUniversal est l’un des leaders mondiaux du secteur des médias et du divertissement. Nous créons des contenus d’exception, que nous diffusons à travers notre portefeuille de films, de programmes télévisés et de services de streaming, et que nous donnons vie grâce à nos parcs à thème internationaux, nos produits grand public et nos expériences. Nous détenons et exploitons des marques de premier plan dans les domaines du divertissement et de l’information, notamment NBC, NBC News, NBC Sports, Telemundo, les chaînes locales NBC, Bravo et Peacock, notre service de streaming premium financé par la publicité. Nous produisons et distribuons des films et des programmes de divertissement de premier ordre grâce à nos puissants studios de cinéma et de télévision, notamment Universal Pictures, DreamWorks Animation et Focus Features, ainsi qu’aux quatre studios de télévision mondiaux regroupés sous la bannière Universal Studio Group. Nous exploitons également des parcs à thème et des expériences de premier plan à travers le monde via Universal Destinations & Experiences, notamment l’Universal Orlando Resort, qui abrite l’Universal Epic Universe, et Universal Studios Hollywood. NBCUniversal est une filiale de Comcast Corporation. Rendez-vous sur www.nbcuniversal.com pour plus d’informations.

Notre impact repose sur l’amélioration des communautés dans lesquelles vivent et travaillent nos employés, nos clients et nos publics. Nous avons une riche tradition d’engagement social et veillons à ce que nos employés aient la possibilité de s’investir au sein de leurs communautés. Nous défendons une culture inclusive et nous nous efforçons d’attirer et de former une main-d’œuvre talentueuse afin de créer et de proposer un large éventail de contenus reflétant notre monde.

Job Description

As a Senior Programmer (Mobile), you are responsible for designing, implementing, and maintaining systems within Unreal Engine that deliver performant, scalable, and high‑quality experiences on mobile platforms. You focus on working within strict CPU, GPU, memory, and power constraints, while enabling efficient development workflows and high iteration speed. You take ownership of complex systems within your specialization and contribute to the overall technical direction of mobile development. 

Core Responsibilities (All Specializations) 

  • Design, implement, and maintain systems and features within Unreal Engine targeting iOS and Android. 

  • Translate design and technical requirements into clean, maintainable, and scalable C++ code. 

  • Collaborate closely with designers, artists, and engineers to integrate systems across gameplay, tools, and pipelines. 

  • Optimize systems for performance, memory usage, load times, and power consumption across a wide range of mobile devices. 

  • Maintain and improve existing code to ensure stability during rapid iteration and live‑ops cycles. 

  • Debug complex issues across systems, including platform‑specific behaviour and hardware variability. 

  • Profile and analyze performance using Unreal Engine tools and mobile platform profilers (e.g., Xcode Instruments, Android profiling tools). 

  • Write clean, well‑documented code following team standards and best practices. 

  • Participate in playtests and reviews to identify issues, edge cases, and optimization opportunities. 

  • Contribute to technical discussions around mobile architecture, scalability, and performance strategies. 

  • Mentor junior programmers through technical guidance, collaboration, and code reviews. 

  • Stay current with Unreal Engine updates and mobile platform best practices. 

Engine Specialization (Mobile) 

  • Design, implement, and maintain engine‑level systems in Unreal Engine for mobile platforms. 

  • Work on systems such as memory management, threading, streaming, and platform abstraction under mobile constraints. 

  • Optimize engine systems for CPU usage, memory footprint, startup time, and runtime stability on mobile devices. 

  • Implement and maintain platform‑specific integrations for iOS and Android. 

  • Debug complex low‑level issues involving threading, performance bottlenecks, and platform APIs. 

  • Support Unreal Engine source modifications, upgrades, and mobile‑specific engine improvements. 

Rendering Specialization (Mobile) 

  • Design, implement, and maintain rendering systems and features optimized for mobile GPUs. 

  • Work on shaders, materials, lighting, and post‑processing adapted for mobile performance constraints. 

  • Collaborate with Art and Tech Art to develop scalable visual solutions for a wide range of devices. 

  • Optimize rendering systems for GPU performance, bandwidth, memory usage, and power consumption. 

  • Debug rendering issues involving shaders, lighting, GPU performance, and visual artefacts on mobile platforms. 

  • Profile rendering performance using Unreal Engine tools and mobile GPU profilers. 

  • Contribute to scalable rendering solutions across low‑end to high‑end mobile hardware.

Tools Specialization (Mobile) 

  • Design, implement, and maintain tools that support mobile development workflows, both in‑engine and external. 

  • Build Unreal Engine editor tools using C++, Slate, and Editor frameworks to support mobile content creation and debugging. 

  • Develop utilities and automation using Python, C#, or command‑line tools to support asset processing, validation, and mobile build workflows. 

  • Create tools to support mobile performance profiling, content validation, and debugging workflows. 

  • Integrate tools with mobile pipelines, data workflows, and build systems. 

  • Optimize tools for usability, stability, and performance in production environments. 

  • Debug complex issues across tools, pipelines, file systems, and platform‑specific workflows. 

  • Collaborate with artists, designers, and engineers to improve iteration speed and development efficiency. 

UI Specialization (Mobile) 

  • Design, implement, and maintain UI systems within Unreal Engine for mobile platforms. 

  • Build UI features such as HUDs, menus, overlays, and tools optimized for touch‑based input. 

  • Work with UMG / Slate to implement responsive and performant mobile interfaces. 

  • Integrate UI systems with gameplay, input, animation, and data systems. 

  • Develop systems for navigation, focus management, layout scaling, and state handling across devices. 

  • Optimize UI for performance, memory usage, resolution scaling, and responsiveness on a wide range of devices. 

  • Debug UI issues involving touch input, data flow, animation, and device‑specific behaviour. 

  • Collaborate closely with UI/UX designers to ensure usability and player experience quality.

À titre de programmeur(-euse) senior – Mobile, vous êtes responsable de la conception, de l’implantation et de la maintenance de systèmes dans Unreal Engine permettant d’offrir des expériences performantes, évolutives et de grande qualité sur les plateformes mobiles. Vous travaillez dans un contexte de contraintes strictes liées au processeur (CPU), au processeur graphique (GPU), à la mémoire et à la consommation énergétique, tout en favorisant des flux de travail efficaces et une grande rapidité d’itération. Vous assumez la responsabilité de systèmes complexes dans votre domaine de spécialisation et contribuez à l’orientation technique globale du développement mobile. 

Responsabilités principales (toutes les spécialisations) 

  • Concevoir, implanter et maintenir des systèmes et fonctionnalités dans Unreal Engine destinés aux plateformes iOS et Android. 

  • Traduire les exigences de conception et les besoins techniques en code C++ propre, maintenable et évolutif. 

  • Collaborer étroitement avec les concepteurs, artistes et programmeurs afin d’intégrer les systèmes au gameplay, aux outils et aux pipelines de production. 

  • Optimiser les systèmes en matière de performance, d’utilisation mémoire, de temps de chargement et de consommation énergétique sur une vaste gamme d’appareils mobiles. 

  • Maintenir et améliorer le code existant afin d’assurer la stabilité pendant les cycles d’itération rapide et d’exploitation en continu (live ops). 

  • Déboguer des problèmes complexes touchant plusieurs systèmes, incluant les comportements spécifiques aux plateformes et la variabilité du matériel. 

  • Effectuer le profilage et l’analyse des performances à l’aide des outils d’Unreal Engine et des outils de profilage des plateformes mobiles (ex. : Xcode Instruments, outils de profilage Android). 

  • Écrire un code clair et bien documenté qui respecte les normes et les meilleures pratiques de l’équipe. 

  • Participer aux séances de jeu et aux revues afin d’identifier les problèmes, les cas limites et les occasions d’optimisation. 

  • Contribuer aux discussions techniques portant sur l’architecture mobile, l’évolutivité et les stratégies de performance. 

  • Encadrer les programmeurs juniors grâce au mentorat technique, à la collaboration et aux révisions de code. 

  • Maintenir ses connaissances à jour quant aux nouveautés d’Unreal Engine et aux meilleures pratiques liées au développement mobile. 

Spécialisation – Moteur (Mobile) 

  • Concevoir, implanter et maintenir des systèmes de niveau moteur dans Unreal Engine pour les plateformes mobiles. 

  • Travailler sur des systèmes tels que la gestion de la mémoire, le multithreading, le streaming et l’abstraction des plateformes dans un contexte de contraintes propres au mobile. 

  • Optimiser les systèmes du moteur pour l’utilisation du CPU, l’empreinte mémoire, le temps de démarrage et la stabilité en exécution sur les appareils mobiles. 

  • Implanter et maintenir les intégrations spécifiques aux plateformes iOS et Android. 

  • Déboguer des problèmes complexes de bas niveau liés au multithreading, aux goulots d’étranglement de performance et aux API des plateformes. 

  • Soutenir les modifications du code source d’Unreal Engine, les mises à niveau du moteur et les améliorations spécifiques au mobile. 

Spécialisation – Rendu (Mobile) 

  • Concevoir, implanter et maintenir des systèmes et fonctionnalités de rendu optimisés pour les GPU mobiles. 

  • Travailler sur les shaders, les matériaux, l’éclairage et les effets de post-traitement adaptés aux contraintes de performance des appareils mobiles. 

  • Collaborer avec les équipes Artistique et Art Technique afin de développer des solutions visuelles évolutives adaptées à une grande variété d’appareils. 

  • Optimiser les systèmes de rendu pour la performance GPU, la bande passante, l’utilisation mémoire et la consommation énergétique. 

  • Déboguer les problèmes de rendu liés aux shaders, à l’éclairage, à la performance GPU et aux artefacts visuels sur les plateformes mobiles. 

  • Effectuer le profilage des performances de rendu à l’aide des outils d’Unreal Engine et des profileurs GPU mobiles. 

  • Contribuer au développement de solutions de rendu évolutives pour des appareils allant du bas de gamme au haut de gamme.

Spécialisation – Outils (Mobile) 

  • Concevoir, implanter et maintenir des outils soutenant