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Junior Game Developer Jobs (NOW HIRING)

... and junior engineers; conduct rigorous code reviews and elevate overall code quality. • ... Required : • 10-15 years of experience in game engineering, with significant time focused on ...

... junior team members. What you'll be doing * Technical Ownership * Own end-to-end solution architecture for AAA game developer accounts * Lead technical discovery sessions and architectural reviews ...

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Junior Java Developer

Jersey City, NJ · On-site

$60K - $75K/yr

- Junior Java Developer W2/ Full Time Hiring - Jr. Java Developer (0-5 Years Experience) We are ... We have helped so far hundreds of businesses in the software, gaming, hospitality, energy ...

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junior .NET developer

Jersey City, NJ · On-site

$60K - $80K/yr

Junior .NET Developer Job Summary We are seeking a motivated and enthusiastic Junior .NET Developer ... We have helped so far hundreds of businesses in the software, gaming, hospitality, energy ...

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Junior Java Developer

Philadelphia, PA · On-site

$60K - $80K/yr

Junior Java Developer Location: Philadelphia, PA Job Type: Full-time Work Authorization: Visa ... We have helped so far hundreds of businesses in the software, gaming, hospitality, energy ...

... gaming into the lives of our junior gamers in hospitals around the country. We plan to help 10 ... Have lots of fun partnering with passionate game developers * Join the mastermind group and learn ...

... gaming into the lives of our junior gamers in hospitals around the country. We plan to help 10 ... Have lots of fun partnering with passionate game developers * Join the mastermind group and learn ...

Mentor junior and mid-level engineers, providing technical guidance and code reviews. * Perform other duties as assigned. Qualifications & Skills: * 5-8 years of experience in gameplay engineering ...

Junior Data Integration Developer Company: BLN24 About Us: We find strength in teamwork-a better ... BLN24 benefits are game changing. We like our team to play hard and that means they need to be ...

Junior Data Integration Developer

Mclean, VA · On-site

$67K - $87K/yr

Junior Data Integration Developer Company: BLN24 About Us: We find strength in teamwork-a better ... BLN24 benefits are game changing. We like our team to play hard and that means they need to be ...

About the Role As a Staff Gameplay Engineer, you'll be a senior technical leader on the AtomEngine ... Mentor mid and junior engineers - invest in the team's growth, not just your own output * Write and ...

Mentor junior and mid-level engineers, providing technical guidance and code reviews. * Perform other duties as assigned. Qualifications & Skills: * 5-8 years of experience in gameplay engineering ...

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Junior Game Developer information

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How much do junior game developer jobs pay per year?

As of Jul 17, 2026, the average yearly pay for junior game developer in the United States is $88,976.00, according to ZipRecruiter salary data. Most workers in this role earn between $67,000.00 and $87,000.00 per year, depending on experience, location, and employer.

What does a Junior Game Developer do?

A Junior Game Developer is responsible for assisting in the creation and development of video games. They typically work under the supervision of more experienced developers, helping with tasks such as coding, debugging, and testing game features. Their duties may also include collaborating with artists and designers, learning new programming tools, and implementing small components of a game. This role serves as an entry point into the gaming industry, allowing individuals to gain valuable experience and grow their skills.

What are the key skills and qualifications needed to thrive as a Junior Game Developer, and why are they important?

To thrive as a Junior Game Developer, you need a solid understanding of programming languages like C++ or C#, familiarity with game engines such as Unity or Unreal, and a relevant degree or coursework in computer science or game development. Experience with version control systems (e.g., Git) and a basic grasp of 2D/3D asset integration are typically required. Creative problem-solving, teamwork, and a willingness to learn new technologies help set candidates apart in collaborative environments. These skills ensure efficient contribution to game projects, adaptability to evolving tools, and effective communication within development teams.

What Does a Junior Game Developer Do?

A junior game developer is another name for an entry-level game developer who assists experienced game developers with video game software design, creation, and testing. In this position, you learn your responsibilities and duties under the supervision of an expert game developer who teaches you the skills you need for the job. This includes tasks like coding games, designing graphics, developing a game for a specific gaming console or computer operating system, and testing the game for bugs. You also help create and optimize testing programs and processes to ensure that each game meets a company’s standards for its final products.

What is the difference between Junior Game Developer vs Game Programmer?

AspectJunior Game DeveloperGame Programmer
Required SkillsBasic programming, game design fundamentals, teamworkAdvanced programming, software development, coding expertise
Experience LevelEntry-level, internships, or 1-2 yearsTypically 2+ years, specialized coding experience
Work EnvironmentGame studios, indie developers, collaborative teamsDevelopment teams, technical departments in gaming companies
Common UsageAssisting in game development, learning coding practicesWriting game code, optimizing performance, debugging

While both roles involve programming in game development, a Junior Game Developer focuses on learning and supporting various aspects of game creation, whereas a Game Programmer specializes in coding, performance optimization, and technical implementation. The Junior Game Developer is ideal for those starting their careers, while the Game Programmer requires more advanced technical skills.

What are some common challenges faced by Junior Game Developers when working on a team project?

Junior Game Developers often encounter challenges such as adapting to collaborative workflows, understanding version control systems (like Git), and communicating effectively with designers, artists, and senior developers. Navigating code reviews and integrating feedback can also be daunting at first, but these experiences are invaluable for skill development. Over time, learning to balance creativity with project deadlines and technical constraints becomes an essential part of growth in this role.
What cities are hiring for Junior Game Developer jobs? Cities with the most Junior Game Developer job openings:
What are the most commonly searched types of Game Developer jobs? The most popular types of Game Developer jobs are:
Who are the top companies hiring for Junior Game Developer jobs? The top employers for Junior Game Developer jobs are:
What states have the most Junior Game Developer jobs? States with the most job openings for Junior Game Developer jobs include:
Infographic showing various Junior Game Developer job openings in the United States as of July 2026, with employment types broken down into 65% Full Time, 27% Part Time, 3% Temporary, and 5% Contract. Highlights an 92% In-person, 3% Hybrid, and 5% Remote job distribution, with an average salary of $88,976 per year, or $42.8 per hour.

Senior Unity Game Engineer (Remote)

Seismic Squirrel

Issaquah, WA • Remote

$62 - $75/hr

Other

Re-posted 17 days ago


Job description

Senior Unity Game Engineer (Remote)

Seismic Squirrel LLC


Job Title: Senior Unity Game Engineer

Our Games: Narrative-centric RPG videogames set in an alternate history 1930s New York.

Role: Unity programming and game architecture, Engineering leadership.

Experience: Senior Level, 8+ years of professional Unity videogame engineering experience
        developing for PC / console. Must have successfully shipped game titles in the senior
        engineering role.

Location: USA or Canada (Remote) – Must reside within the UTC-4 to UTC-8 timezones.

Company Size: 24

Pay: $62 - $75 USD per hour – Depends on skills and experience.

Job Type: Contract-to-Hire (see below)



Overview

We are looking for a creative and resourceful Senior Gameplay Engineer with effective leadership skills, a clear understanding of Unity programming, experience developing combat AI systems, a logical and systemic thinker, with an iterative approach to development, a collaborative spirit, excellent communication skills, and an enthusiasm for RPG and turn-based videogames.  The ideal candidate enjoys working with talented engineers, designers, writers, artists, and management, with a drive to create a fun and cohesive gameplay experience, able to empathize with both new players and with experts of the genre.


The ideal candidate communicates effectively in a small cross-functional remote team environment, clearly presenting their ideas to stakeholders for signoff.  They bring a passion for working within an iterative development environment, having a collaborative spirit and an enthusiasm for videogames.


This is a remote position which requires regular team collaboration online during our company's core work hours (9:30 AM – 4:30 PM Pacific), attending relevant meetings (e.g. daily scrum, retrospective, sprint planning, and design meetings).  Occasional evening calls should be expected for collaboration with overseas vendors.  The option to convert to full-time employee may be available to ideal candidates, depending on their location, skills, fit, project needs and schedule, and timing.  H-1B transfers and sponsorships are not available at this time.



Quests

  • Design, implement, and improve…
    • Narrative: Integration with authoring, dialog, localization, and voiceover tools and content.
    • Combat: Vehicle physics, damage states, targeting, firing arcs, line of sight, area of effect.
    • Maps and Scenes: Travel, POI availability and interactions, encounters.
    • Backend: Save file system, achievements, DLC support.
    • Tools: Level design, unit and stats configuration, map editor, narrative editor.
  • Lead assigned engineering efforts, mentoring, effectively coordinating and delegating engineering duties.
  • Prototype new gameplay ideas and mechanics.
  • Creatively apply engineering best practices to implement architecture and programming for our games.
  • Own and support our DevOps and CI / CD pipelines utilizing Unity Cloud Build and Bitbucket.
  • Identify and modify existing frameworks according to our project needs, building game frameworks and subsystems from scratch as needed.
  • Engage in all aspects of game programming: Front-end and back-end, systems, UI / UX, APIs, internationalization and localization, validation, optimization, and analytics instrumentation.
  • Expand games from PC to console platforms.
  • Troubleshoot code and fix bugs.
  • Utilize unit testing and mocking, data validation, story walker, and other tools and techniques to ensure high product quality.
  • Mentor junior programmers.
  • Educate and explain programming concerns to the rest of the Development Team.
  • Work with the Design Team to maintain UX quality throughout the development process.
  • Actively collaborate with the rest of the Development Team, openly communicating progress and problems, helping us set realistic project timelines and expectations.
  • Participate in internal game testing and feedback.
  • Help to create and maintain core technical documentation.
  • Balance and prioritize tasks to meet deadlines, working within agreed timeframes and budgets.


Character Stats

  • 8+ years of experience as a Unity software engineer through the full lifecycle of game development from start to finish:
    concept, design, prototyping, programming, content creation, testing, optimization, launch, support.
  • Strong Unity programming experience, specifically with turn-based combat games for PC / console.
  • Experienced creating and balancing combat AI.
  • Deep understanding of Unity and the performance impact of game architecture.
  • Adept at object-oriented programming and design principles using C# and the .NET platform.
  • Experienced managing Windows and Linux servers powering pipelines automation.
  • Familiar with software engineering best practices, design patterns, and unit testing.
  • Excellent problem-solving skills, resourceful, able to find solutions when needed.
  • Enthusiastic for quality gameplay and a familiarity with many games and genres, past and present.
  • Strong self-discipline, motivated, a self-starter with a drive for excellence.
  • Organized, detail-oriented, able to work fast and loose or carefully with quality when each is needed.
  • Courteous and patient, able to give and receive constructive and inspirational feedback gracefully.
  • Able to work effectively with people having a variety of personalities and backgrounds.
  • Wise leadership skills with high emotional intelligence, a respected mentor across disciplines.
  • Adaptable: The job can change according to the needs at hand and requires wearing various hats.
  • Able to work remotely using various collaboration tools.
  • Strong written, visual, and verbal English language communication and presentation skills.
  • Familiar with design diagramming techniques using UML.
  • Experienced working with professional narrative authoring tools (e.g. Articy, Arcweave, Pixel Crushers).
  • Proficient in Microsoft Word, Excel, and Visio.
  • Passionate to learn new tools and technologies.


Bonus Points

  • Familiar with Pixel Crushers' Dialogue System for Unity.
  • Familiar with Dark Tonic's Master Audio.
  • Experienced using creative tools (e.g. Adobe Photoshop, Blender, 3ds Max, Figma).
  • Experienced with XML processing, DOM, SAX, XSD, XPath, and XSLT.
  • Located in one of our hub metros: Seattle, Los Angeles, Austin, or Edmonton.



The Company

Seismic Squirrel is a talented and passionate team of both industry veterans and enthusiastic newcomers.  We share a strong desire to tell fascinating stories supporting engaging gameplay mechanics.



If this sounds like an exciting opportunity for you, and if you're located and authorized to work in the USA or Canada, please submit both your cover letter and résumé to Seismic Squirrel.


For more information about Seismic Squirrel, go to https://www.SeismicSquirrel.com/