Our partner is looking for a Game Developer - Voxel-Based Engine (Java) based in Netherlands. This role offers the opportunity to build and evolve a custom voxel-based game engine from the ground up.
Our partner is looking for a Game Developer - Voxel-Based Engine (Java) based in Netherlands. This role offers the opportunity to build and evolve a custom voxel-based game engine from the ground up.
Legal Technology Entry-Level Developer Overview TransPerfect is seeking motivated and tech-savvy Entry-Level Developers to join the team supporting Virtual Reef, TransPerfect's internal business ...
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ATC Training Scenario Developer
Orlando, FL · On-site
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ATC Training Scenario Developer
Orlando, FL · On-site
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Panama City, FL · On-site
Donovan-Hill Group, Inc. is hiring an Entry Level Civil Engineer to join our growing team of ... Ice Flyers games, Mardi Gras Potluck, Escape Rooms, Company Beach Party, Crock Pot Cook-Off ...
Donovan-Hill Group, Inc. is hiring an Entry Level Civil Engineer to join our growing team of ... Ice Flyers games, Mardi Gras Potluck, Escape Rooms, Company Beach Party, Crock Pot Cook-Off ...
Donovan-Hill Group, Inc. is hiring an Entry Level Civil Engineer to join our growing team of ... Ice Flyers games, Mardi Gras Potluck, Escape Rooms, Company Beach Party, Crock Pot Cook-Off ...
ORA_ON_SITE Description The ATC Training Scenario Developer is an entry-level technical role ideal for a college student or recent graduate with a background in game development, computer science, or ...
ORA_ON_SITE Description The ATC Training Scenario Developer is an entry-level technical role ideal for a college student or recent graduate with a background in game development, computer science, or ...
The ATC Training Scenario Developer is an entry-level technical role ideal for a college student or recent graduate with a background in game development, computer science, or a related STEM field.
The ATC Training Scenario Developer is an entry-level technical role ideal for a college student or recent graduate with a background in game development, computer science, or a related STEM field.
ATC Training Scenario Developer
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Description The ATC Training Scenario Developer is an entry-level technical role ideal for a college student or recent graduate with a background in game development, computer science, or a related ...
ATC Training Scenario Developer
Orlando, FL · On-site
Description The ATC Training Scenario Developer is an entry-level technical role ideal for a college student or recent graduate with a background in game development, computer science, or a related ...
ATC Training Scenario Developer
Orlando, FL · On-site
The ATC Training Scenario Developer is an entry-level technical role ideal for a college student or recent graduate with a background in game development, computer science, or a related STEM field.
ATC Training Scenario Developer
Orlando, FL · On-site
The ATC Training Scenario Developer is an entry-level technical role ideal for a college student or recent graduate with a background in game development, computer science, or a related STEM field.
... entry-level role that supports the AVP of Broadcast Engineering and Operations, broadcast ... games, as well as other events at Gainbridge Fieldhouse that utilize PSE production services.
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... entry-level role that supports the AVP of Broadcast Engineering and Operations, broadcast ... games, as well as other events at Gainbridge Fieldhouse that utilize PSE production services.
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junior .NET developer
Jersey City, NJ · On-site
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Syracuse, NY · On-site
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Syracuse, NY · On-site
$17.75 - $21/hr
... in the game. Achievements are shared and celebrated. As a team, we are motivated to better ... THE COMPANY KCI Technologies, Inc. is a 100% employee-owned engineering, consulting and ...
... in the game. Achievements are shared and celebrated. As a team, we are motivated to better ... THE COMPANY KCI Technologies, Inc. is a 100% employee-owned engineering, consulting and ...
... in the game. Achievements are shared and celebrated. As a team, we are motivated to better ... THE COMPANY KCI Technologies, Inc. is a 100% employee-owned engineering, consulting and ...
Entry Level Game Developer information
See salary details
$32.5K - $45.9K
3% of jobs
$45.9K - $59.3K
10% of jobs
$59.3K - $72.7K
8% of jobs
$79.1K is the 25th percentile. Wages below this are outliers.
$72.7K - $86.1K
10% of jobs
$86.1K - $99.5K
16% of jobs
The median wage is $102K / yr.
$99.5K - $113K
20% of jobs
$119.9K is the 75th percentile. Wages above this are outliers.
$113K - $126.4K
16% of jobs
$126.4K - $139.8K
0% of jobs
$139.8K - $153.2K
1% of jobs
$153.2K - $166.6K
5% of jobs
$166.6K - $180K
11% of jobs
$32.5K
$108.5K
$180K
How much do entry level game developer jobs pay per year?
What are some common challenges faced by entry level game developers when working on their first projects?
What is the difference between Entry Level Game Developer vs Junior Game Programmer?
| Aspect | Entry Level Game Developer | Junior Game Programmer |
|---|---|---|
| Required Credentials | Bachelor's in Computer Science, Game Design, or related field | Bachelor's in Computer Science, Software Engineering, or related field |
| Work Environment | Game studios, indie developers, or freelance projects | Game development teams, software companies, or indie studios |
| Employer & Industry Usage | Commonly used in gaming industry for entry roles | Often used interchangeably with Entry Level Game Developer in job listings |
| Common Search & Comparison Intent | Yes | Yes |
Both roles typically require a bachelor's degree in a related field and involve working in game development environments. While the titles may differ slightly, they often refer to similar entry-level positions focused on coding, debugging, and supporting game projects. The main difference lies in terminology preference among employers, but both roles serve as starting points for a career in game programming.
What does an entry level game developer do?
What are the key skills and qualifications needed to thrive as an entry level game developer, and why are they important?

Full-time
Posted 6 days ago
Job description
This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Game Developer - Voxel-Based Engine (Java) based in Netherlands.
This role offers the opportunity to build and evolve a custom voxel-based game engine from the ground up.
You will work on challenging low-level game development problems involving rendering, performance optimization, world systems, and internal tooling.
The position is ideal for a developer who enjoys understanding how systems work beneath the surface and creating innovative technical solutions.
Working remotely, you will collaborate with a distributed team while having significant influence over core game architecture and engine development.
You will contribute to a creative and technically ambitious project where experimentation, problem-solving, and engineering excellence are highly valued.
This is an exciting opportunity for a developer passionate about graphics programming, game systems, and building advanced technology from the foundation level.
- Develop and enhance systems within a custom voxel-based game engine, contributing to core architecture and gameplay technology.
- Implement rendering systems and graphical features supporting Minecraft-style voxel environments and immersive visual experiences.
- Work with spatial data structures, world generation systems, and voxel-based environments to improve engine capabilities.
- Optimize memory usage, performance, and resource management to ensure efficient engine operation.
- Implement ray casting, ray tracing, and related graphical techniques where applicable.
- Integrate 2D, 2.5D, and 3D assets, including assets created with tools such as Blender, into the engine pipeline.
- Build and maintain internal development tools for asset management, loading systems, builds, packaging, and testing workflows.
- Explore and prototype future-facing features, including AI capabilities and external API integrations.
- Identify unclear requirements, ask the right questions, and proactively help define technical solutions.
- Collaborate effectively with remote team members while independently managing development tasks and priorities.
- Strong foundation in computer science principles, including data structures, algorithms, memory management, and software architecture.
- Proficiency in Java or demonstrated ability and willingness to quickly learn Java within a JVM-based development environment.
- Understanding of pointers, references, memory concepts, and low-level programming principles.
- Experience with or strong interest in custom-built game engines, voxel-based systems, and low-level graphics programming.
- Familiarity with rendering pipelines, graphics concepts, and real-time visualization techniques.
- Strong problem-solving skills with a proactive approach to experimentation, iteration, and technical challenges.
- Ability to work independently in a remote environment while collaborating effectively with distributed teams.
- Passion for game development and curiosity about building complex systems from the ground up.
- Fully remote working opportunity with flexibility and independence.
- Competitive compensation package.
- Opportunity to work on technically challenging and innovative game development projects.
- Direct influence over core engine architecture, systems, and development tools.
- Collaboration with talented teams working on cutting-edge technology.
- Opportunity to grow your expertise in graphics programming, engine development, and advanced game systems.
- Creative environment that encourages experimentation, ownership, and technical excellence.