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Junior Game Developer Jobs in Texas (NOW HIRING)

Director of Product

Austin, TX · On-site

$231K - $241K/yr

... and guidance for more junior PMs on their projects and be a key stakeholder or owner for ... Zynga is a mobile game developer that creates and operates social games as live services played on ...

Contractor - Senior Game Producer

Austin, TX · On-site

$122K - $124K/yr

Aspyr is a leading game publisher and developer, bringing the world's biggest franchises and bold ... Align junior producers on projects and support departmental production standards and workflows on ...

Senior/Principal Unreal Engineer

Austin, TX · On-site +1

$124K - $171K/yr

You are a developer who loves to build engrossing game experiences and mentor junior developers. You have a passion for programming and optimizing games, and you enjoy exploring and mastering new ...

Senior Build Engineer

Austin, TX · On-site

$103K - $142K/yr

... DevOps, or a related role within game development or software development * Experience supporting ... Ability to lead technical initiatives, mentor junior and mid-level engineers, and establish best ...

Senior Core Java Developer

Frisco, TX · On-site

$120 - $160/hr

Orion delivers game-changing business transformation and product development rooted in digital ... Participate in code reviews and provide mentorship to junior team members. * Continuously research ...

Senior Python Engineer

Austin, TX · On-site

$100 - $140/hr

We've built a social sports gaming experience that allows users to compete for leaderboard ... and DevOps teams to ship reliable features on aggressive timelines * Lead and mentor junior ...

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Junior Game Developer information

See Texas salary details

$22.4K

$82.9K

$128.1K

How much do junior game developer jobs pay per year?

As of Aug 19, 2026, the average yearly pay for junior game developer in Texas is $82,894.00, according to ZipRecruiter salary data. Most workers in this role earn between $62,400.00 and $81,100.00 per year, depending on experience, location, and employer.

What does a junior game developer do?

A Junior Game Developer is responsible for assisting in the creation and development of video games. They typically work under the supervision of more experienced developers, helping with tasks such as coding, debugging, and testing game features. Their duties may also include collaborating with artists and designers, learning new programming tools, and implementing small components of a game. This role serves as an entry point into the gaming industry, allowing individuals to gain valuable experience and grow their skills.

What does a junior game developer do?

A junior game developer is another name for an entry-level game developer who assists experienced game developers with video game software design, creation, and testing. In this position, you learn your responsibilities and duties under the supervision of an expert game developer who teaches you the skills you need for the job. This includes tasks like coding games, designing graphics, developing a game for a specific gaming console or computer operating system, and testing the game for bugs. You also help create and optimize testing programs and processes to ensure that each game meets a company’s standards for its final products.

What are the key skills and qualifications needed to thrive as a junior game developer?

To thrive as a Junior Game Developer, you need a solid understanding of programming languages like C++ or C#, familiarity with game engines such as Unity or Unreal, and a relevant degree or coursework in computer science or game development. Experience with version control systems (e.g., Git) and a basic grasp of 2D/3D asset integration are typically required. Creative problem-solving, teamwork, and a willingness to learn new technologies help set candidates apart in collaborative environments. These skills ensure efficient contribution to game projects, adaptability to evolving tools, and effective communication within development teams.

What are some common challenges faced by junior game developers when working on a team project?

Junior Game Developers often encounter challenges such as adapting to collaborative workflows, understanding version control systems (like Git), and communicating effectively with designers, artists, and senior developers. Navigating code reviews and integrating feedback can also be daunting at first, but these experiences are invaluable for skill development. Over time, learning to balance creativity with project deadlines and technical constraints becomes an essential part of growth in this role.

What is the difference between Junior Game Developer vs Game Programmer?

AspectJunior Game DeveloperGame Programmer
Required SkillsBasic programming, game design fundamentals, teamworkAdvanced programming, software development, coding expertise
Experience LevelEntry-level, internships, or 1-2 yearsTypically 2+ years, specialized coding experience
Work EnvironmentGame studios, indie developers, collaborative teamsDevelopment teams, technical departments in gaming companies
Common UsageAssisting in game development, learning coding practicesWriting game code, optimizing performance, debugging

While both roles involve programming in game development, a Junior Game Developer focuses on learning and supporting various aspects of game creation, whereas a Game Programmer specializes in coding, performance optimization, and technical implementation. The Junior Game Developer is ideal for those starting their careers, while the Game Programmer requires more advanced technical skills.

What are the most commonly searched types of Game Developer jobs in Texas?

The most popular types of Game Developer jobs in Texas are:

What cities in Texas are hiring for Junior Game Developer jobs?

Cities in Texas with the most Junior Game Developer job openings:

Infographic showing various Junior Game Developer job openings in Texas as of August 2026, with employment types broken down into 84% Full Time, 3% Part Time, and 13% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution, with an average salary of $82,894 per year, or $39.9 per hour.

Senior Gameplay Engineer (Contract, 3-6 months)

Upliftgames

Dallas, TX • On-site

$90 - $130/hr

Other

Posted yesterday

New


Job description

Job Title: Senior Gameplay Engineer (Contract, 3-6 months)
Location: Remote, work from home in the US or UK only
Position Type: Full-time (40 hours)

Uplift Games is the studio behind Adopt Me, the premiere pet adoption game on Roblox (43B+ sessions, 1.94 million record CCU). We’re looking for a talented and driven Senior Gameplay Engineer to join our studio. As a senior member of our engineering team, you will engineer and lead complex projects, help define engineering standards, and mentor others.

At Uplift Games, Gameplay Engineers are at the heart of our mission to “Create Future Nostalgia” - not just as technical experts, but also as creatives. Your ideas matter here. As you transform features from rough ideas into polished products, you will apply your critical design eye and excellent UX intuition. As the central integrator for the work of your cross-disciplinary peers, you are the owner of key initiatives, engaging with all aspects of game development.

This is an opportunity to create an outsized impact on many millions of players while operating in a small studio where every person plays a major role. It’s important that you take pride in your work, love to learn new things, and are naturally driven to deliver the best-in-class experiences.

You value diversity and want to work alongside talented people from marginalized groups. We are explicitly a trans, LGBTQ+, BIPOC / BAME and disability positive team.

This is a remote position open to candidates who are based in the US or UK and can demonstrate eligibility to work in those countries.

What You'll Be Doing
  • Write excellent Lua/Luau code for gameplay features, UI, VFX, and content updates. Reduce technical debt and define best practices.
  • Own product features end-to-end: concept, implementation, polish, testing, and deployment to millions of players.
  • Design server-authoritative systems that are resilient to client exploitation. Think about security and validation instinctively.
  • Debug and optimize systems running across thousands of concurrent servers.
  • Craft gameplay that feels great. Responsive controls, polished and effective feedback, intuitive UX. As a senior gameplay engineer your ability to deliver a satisfying player experience is crucial.
  • Be a creative generalist. You'll work across code, particles, asset integration, UI layout, camera work, and more. We value breadth. Being excited about learning and working with new systems is excellent. Specializing in one or two deep areas is an added bonus.
  • Collaborate with your cross-disciplinary peers (artists, QA testers, producers, game designers). Communicate clearly and empathetically both synchronously and asynchronously.
  • Participate in the design process. Brainstorm, pitch ideas, and help shape what we build. Engineers here have a real voice in game design.
  • Support and coordinate with your fellow engineers. Give and receive thoughtful code reviews, contribute to architectural decisions, and help the team ship with confidence.
  • Mentor and help our more junior engineers level up. Share knowledge, give constructive feedback, and lead by example.
  • Work with producers to scope complex initiatives, assess risk, set goals, and ensure timely delivery.
  • Review your own work critically before marking it complete. Thoroughly test throughout development and take pride in shipping with minimal bugs.
Your Background

These are the things candidates really should have but can make up for in other areas. If you're missing one or two, consider applying anyway, especially if you belong to a marginalized group.

  • 5+ years of professional game development experience.
  • Roblox/Luau experience, or traditional game development experience with hands-on work in areas like character controllers, camera systems, creature behavior, motion/animation, or VFX.
  • Shipped a complete title or shipped key features in a live service game.
  • A portfolio or shipped work that demonstrates your game feel and creative skills. We want to see what you've built. Please highlight your specific contributions.
  • Creativity and a good eye for design. You notice when something doesn't feel right and you fix it.
  • Comfortable working across disciplines. You're happy jumping from code to particles to UI layout.
  • Strong personal drive. Self-guided with excellent communication and transparency.
  • Experience with performance profiling, optimization, or debugging complex systems in a live environment.
  • Strong problem solving, organization, and prioritization skills.
  • Great written and verbal communication in English.
  • Passion for playing and making games.
  • You value diversity and want to work alongside talented people from marginalized groups. We are explicitly a trans, LGBTQ+, BIPOC / BAME and disability positive team.
Bonus Points

These are things that can improve your candidacy, but none of these are necessary to apply.

  • A game or experience you designed and built yourself (indie game, Roblox experience, game jam entry, etc).
  • Extra bonus if you have released and maintained a Roblox experience.
  • Understanding of the Roblox community and Roblox player motivations.
  • Experience working in self-managed roles and remote teams.
  • Experience mentoring engineers or leading technical projects across a team.
  • Familiarity with live ops: feature flags, A/B testing, data-driven iteration, or managing content on a weekly cadence.
  • Experience with REST APIs and modern UI frameworks in Roblox (e.g. React-Lua).
What's the Compensation?

When possible, we provide transparent estimated salary ranges to set expectations early and to respect your time.

We recognize, however, that salaries vary within our various remote geographical locations. To give an indication of the salary level for this role, we estimate the annual salary will be as follows for these example locations:

Our compensation package is intended to be competitive with your local market and is negotiable.

In addition to salary, you will receive a signing bonus, along with a generously sized cash bonus package (4-year vested RSU-style cash bonus). You'll also be eligible for our studio-wide annual bonus scheme.

We also offer a competitive benefits package for our employees.

A few reminders: you must be over 18 to apply. Though this is a remote role, you must reside in and have permission to work in either the US or UK to apply.

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