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Game Development Manager Jobs (NOW HIRING)

Game Producer

$123K - $125K/yr

Create and manage the game development schedule to ensure timely delivery of the project * Identify and solve production issues or bottlenecks that could delay development * Own and maintain the team ...

Game Producer

$126K - $129K/yr

Create and manage the game development schedule to ensure timely delivery of the project * Identify and solve production issues or bottlenecks that could delay development * Own and maintain the team ...

Game Designer

Las Vegas, NV

$148K/yr

Creates and maintains all documents and files required for game development and submission to external regulators. * Acts as the end-to-end project manager for multiple slot games, from kickoff to ...

Game Designer

$158K/yr

... development and submission to external regulators. • Acts as the end-to-end project manager for multiple slot games, from kickoff to completion. • Maintains and reports project status and health ...

Assists the game engine team on modules and issues related to the game development kit, participates in discussions and helps the team in shaping the tools. * Manages projects from ideation to ...

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Game Development Manager information

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How much do game development manager jobs pay per hour?

As of Jun 29, 2026, the average hourly pay for game development manager in the United States is $20.94, according to ZipRecruiter salary data. Most workers in this role earn between $14.18 and $23.80 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Game Development Manager, and why are they important?

To thrive as a Game Development Manager, you need strong project management abilities, a background in software development or game design, and often a bachelor's degree in computer science or a related field. Familiarity with game engines (like Unity or Unreal), agile project management tools (such as Jira), and version control systems (like Git) is typically required. Leadership, effective communication, and problem-solving are vital soft skills for guiding multidisciplinary teams and maintaining project momentum. These skills and qualities are essential to ensure timely delivery, high-quality game products, and seamless team collaboration in a fast-paced industry.

What is the difference between Game Development Manager vs Game Producer?

AspectGame Development ManagerGame Producer
Primary FocusOversees game development teams, manages project timelines, and ensures technical qualityCoordinates project scope, manages budgets, and handles overall production process
Required SkillsLeadership, technical knowledge, project managementProject management, communication, stakeholder coordination
Work EnvironmentDevelopment studios, technical teamsProduction teams, publishers, stakeholders
Common UsageUsed in technical and development contextsUsed in project and production management contexts

While both roles involve managing aspects of game projects, the Game Development Manager primarily focuses on leading development teams and technical execution, whereas the Game Producer handles overall project coordination, budgets, and stakeholder communication. Understanding these distinctions helps in choosing the right career path or job search focus.

What is a Game Development Manager?

A Game Development Manager is a professional responsible for overseeing the planning, execution, and delivery of video game projects. They coordinate teams of designers, developers, artists, and testers to ensure that the game is completed on time, within budget, and meets quality standards. Their role involves project management, problem solving, and communication with stakeholders to align the game’s vision with business objectives. They also address risks and work to optimize workflows throughout the development process.

How does a Game Development Manager typically collaborate with cross-functional teams during a project?

A Game Development Manager regularly coordinates with artists, programmers, designers, and QA testers to ensure that each phase of the project aligns with the overall vision and schedule. They facilitate communication through meetings, task tracking, and feedback sessions, helping to resolve roadblocks and prioritize tasks. Effective collaboration is crucial for balancing creative goals with technical constraints and business objectives, making strong leadership and interpersonal skills essential for success in this role.
More about Game Development Manager jobs
What cities are hiring for Game Development Manager jobs? Cities with the most Game Development Manager job openings:
What are the most commonly searched types of Game Development jobs? The most popular types of Game Development jobs are:
What states have the most Game Development Manager jobs? States with the most job openings for Game Development Manager jobs include:
Infographic showing various Game Development Manager job openings in the United States as of June 2026, with employment types broken down into 83% Full Time, 15% Part Time, and 2% Contract. Highlights an 93% Physical, 2% Hybrid, and 5% Remote job distribution, with an average salary of $43,561 per year, or $20.9 per hour.
Business Development Manager (BDM) | America (Player Support and QA)

Business Development Manager (BDM) | America (Player Support and QA)

Side

San Francisco, CA

Full-time

Retirement

Posted 21 days ago


Key responsibilities

  • Lead business development and expand partnerships for player support, quality assurance, and co-development services across game production.

  • Build and maintain relationships with clients to identify new business opportunities and expand engagement across service offerings.

  • Conduct discovery sessions to understand client project needs and develop tailored proposals for player support, QA, and co-development services.


Job description

We're looking for a Business Development Manager to drive growth for our Player Support and Quality Assurance divisions and broader co-development services across the San Francisco Bay Area and wider North American market. This role focuses on expanding partnerships and revenue primarily across our player support and QA capabilities, while also touching on our full suite of game production services including Game Development, Art Production, Localization, Localization QA, Game Audio, Datasets, and IT services - serving console, PC, and mobile game developers, depending on end client needs.

You'll be the face of our Bay Area presence, building relationships, creating proposals, and developing new business opportunities with both domestic and international clients across the full game production lifecycle.

This position is ideal for someone who combines commercial acumen with a deep understanding of player support operations and quality assurance, alongside the wider co-development landscape.

Sales & Account Growth Lead business development for player support and QA services - including live operations support, helpdesk solutions, functional testing, compliance, and certification - alongside our co-development capabilities spanning Game Development, Art Production, Game Audio, Localization, Localization QA, Datasets, and IT. Build and maintain relationships with producers, QA leads, operations managers, and development leads across major and indie studios - identifying opportunities to expand engagement beyond player support and QA into broader production partnerships.

Market Development Identify new opportunities by tracking emerging trends in live service operations, quality assurance, player experience, and game production pipelines. Expand our client base across the Bay Area and into key global markets, positioning our studio as a full-service partner for game developers at every stage of production.

Client Consultation Conduct detailed discovery sessions to understand project needs, scope player support, testing, and operational requirements, and develop tailored proposals. Where relevant, surface opportunities to support clients with complementary co-development services - from art production and game audio to localization and IT - ensuring they understand the full value of our capabilities.

Collaboration Partner with our player support, QA, co-development, and global BD teams to deliver cohesive, integrated client solutions that draw on the breadth of our service offering.

Strategic Planning Develop go-to-market strategies for new services and technologies across player support, QA, and co-development verticals. Provide feedback to internal teams to enhance offerings and competitiveness in the Bay Area and global markets.

Performance Management Own your revenue targets across all service lines, manage forecasting, and maintain an active CRM pipeline reflecting opportunities in player support, QA, co-development, localization, and beyond.

Requirements

  • 5+ years of experience in business development, sales, or operations within the games or entertainment industry (preferably player support, quality assurance, live operations, co-development services, or localization)
  • Proven track record of managing client relationships and closing deals in creative or technical service environments
  • Strong understanding of player support operations and QA workflows - from ticketing systems and helpdesk management through to functional testing, compliance, and certification pipelines
  • Familiarity with game co-development services and production workflows across disciplines such as art, localization, game audio, and IT
  • Excellent written and verbal communication skills in English
  • Proficiency with CRM tools and MS Office/Google Workspace
  • Self-driven, organised, and comfortable managing projects end-to-end
  • Passion for video games and player experience
Preferred but not essential
  • Existing network of contacts among QA leads, operations managers, producers, or game developers in the Bay Area and abroad
  • Experience working in or selling to AAA, AA, or mobile game studios
  • Background in player support operations, QA management, live service, or post-production coordination
  • Exposure to selling or delivering services across multiple disciplines (e.g. player support + QA, localization + QA, art + game audio)
  • Familiarity with player support platforms and QA tooling (e.g. Zendesk, Salesforce Service Cloud, JIRA, or similar)

Benefits

  • Competitive basic salary
  • Working with people creating cutting edge interactive entertainment
  • Excellent OTE with % based commission package
  • Group pension scheme and death in service benefit
  • Dynamic and entrepreneurial culture
  • Video games focused environment
  • The opportunity to work with video games pioneers creating cutting edge interactive entertainment

Who we are

Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world.

Founded in Japan in 1994, Side has grown to become a global force in the video games industry, with over 40 studios in 15 countries worldwide and offices across North America, Europe, South America, and Asia.

Our industry-leading services include codev, art production, localization, audio production, quality assurance, localization QA, player supportcommunity management, and datasets. For more information, visit www.side.inc