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Game Audio Jobs (NOW HIRING)

The Audio Engineer provides an exceptional audio experience for all Honda Center events, including Anaheim Ducks games, concerts, and other events or meetings as needed. This position serves as the ...

Audio Lead (Games)

Austin, TX · On-site +1

$125K - $165K/yr

Define and champion the overall audio vision, ensuring it aligns with the game's tone, narrative, and player experience goals. * Plan, source, and supervise external audio partners, composers, voice ...

Audio Lead (Games)

Santa Monica, CA · Remote

$125K - $165K/yr

Define and champion the overall audio vision, ensuring it aligns with the game's tone, narrative, and player experience goals. * Plan, source, and supervise external audio partners, composers, voice ...

Audio Lead (Games)

Seattle, WA · Remote

$125K - $165K/yr

Define and champion the overall audio vision, ensuring it aligns with the game's tone, narrative, and player experience goals. * Plan, source, and supervise external audio partners, composers, voice ...

Audio Lead (Games)

Austin, TX · Remote

$125K - $165K/yr

Define and champion the overall audio vision, ensuring it aligns with the game's tone, narrative, and player experience goals. * Plan, source, and supervise external audio partners, composers, voice ...

Will be expected to handle the most forefront game feature sets of audio design such as weapons, character audio, and more with complete autonomy. * Create and maintain sound design documentation ...

Audio Lead (Games)

Austin, TX · On-site +1

$125K - $165K/yr

Define and champion the overall audio vision, ensuring it aligns with the game's tone, narrative, and player experience goals. * Plan, source, and supervise external audio partners, composers, voice ...

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Game Audio information

See salary details

$7

$20

$37

How much do game audio jobs pay per hour?

As of Jul 21, 2026, the average hourly pay for game audio in the United States is $20.94, according to ZipRecruiter salary data. Most workers in this role earn between $14.18 and $23.80 per hour, depending on experience, location, and employer.

How does a Game Audio professional typically collaborate with other departments during game development?

Game Audio professionals work closely with game designers, programmers, and artists to ensure that music, sound effects, and dialogue are integrated seamlessly into the game. Collaboration often involves attending development meetings, iterating on feedback, syncing audio assets with gameplay mechanics, and troubleshooting technical issues with the development team. Clear communication and adaptability are key, as priorities can shift quickly based on playtesting results or design changes. This teamwork ensures that the audio enhances the overall player experience and supports the game's vision.

What are the key skills and qualifications needed to thrive as a Game Audio professional, and why are they important?

To thrive as a Game Audio professional, you need strong musical and sound design skills, a solid understanding of audio engineering, and often a relevant degree or portfolio showcasing your work. Familiarity with digital audio workstations (DAWs), middleware like FMOD or Wwise, and game engines such as Unity or Unreal Engine is typically required. Creative problem-solving, collaboration, and effective communication are vital soft skills for integrating audio seamlessly with other game elements. These skills ensure immersive, high-quality audio experiences that enhance gameplay and player engagement.

What Are Game Audio Jobs?

Game audio jobs include work designing video game sound effects, composing original scores or incidental music for games, and producing audio for games. As a sound effects artist, your duties are to assess the visual composition of the game and design and produce sounds based on the action. Composer’s responsibilities also include watching the visual output of the game, but their goal is to compose a soundtrack that fits the mood of the game. Composers may work closely with lead designers or creative directors. Producers typically work with the composer or music director and the sound engineer to ensure that they record the audio properly and program it into the game.

What is Game Audio?

Game Audio refers to all the sound elements used in video games, including music, sound effects, voice acting, and ambient sounds. Professionals in game audio design, create, and implement these sounds to enhance gameplay, create atmosphere, and support storytelling. Game audio specialists work closely with game developers and designers to ensure the sound fits seamlessly with the game's visuals and mechanics. Their work is essential for creating an immersive and engaging player experience.

What is the difference between Game Audio vs Sound Designer?

AspectGame AudioSound Designer
CredentialsAudio production, music, sound design certificationsAudio, music, sound design certifications
Work EnvironmentVideo game studios, interactive mediaFilm, TV, advertising, interactive media
Industry UsagePrimarily in gaming industryBroadly across entertainment and media
Search & ComparisonFocus on interactive sound for gamesFocus on sound for various media

Game Audio specialists focus on creating sound effects, music, and audio assets specifically for video games, often working within interactive environments. Sound Designers have a broader role, working on sound effects and audio for films, TV, and other media, but may also work in gaming. While both roles require similar skills and certifications, Game Audio professionals specialize in interactive sound design tailored for gameplay experiences.

What cities are hiring for Game Audio jobs? Cities with the most Game Audio job openings:
What are the most commonly searched types of Game Audio jobs? The most popular types of Game Audio jobs are:
What states have the most Game Audio jobs? States with the most job openings for Game Audio jobs include:
What job categories do people searching Game Audio jobs look for? The top searched job categories for Game Audio jobs are:
Infographic showing various Game Audio job openings in the United States as of July 2026, with employment types broken down into 76% Full Time, 21% Part Time, 1% Temporary, and 2% Contract. Highlights an 89% Physical, 1% Hybrid, and 10% Remote job distribution, with an average salary of $43,561 per year, or $20.9 per hour.
Audio Engineer

$38 - $44/hr

Full-time

Re-posted 11 days ago


Honda Center rating

6.0

Company rating: 6.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

25th of 35 rated event venues


Job description

A great experience starts with you!

Honda Center welcomes fans, performers, and athletes from around the globe. Our team members are an integral part of the event experience through their interactions with guests. Whether you're looking to create a great guest experience at a concert, support business growth and development, work behind-the-scenes during an Anaheim Ducks game, or anything in-between, this is your opportunity to start the next chapter of your career story and help create a one-of-a-kind fan experience at Honda Center.

Once you've had a chance to explore our current open positions, apply to the ones you feel best suit you, as an applicant, you can always see your application status in your profile.

Job Title:Audio Engineer

Pay Details:

The starting hourly rate range for this position is $38.00 to $44.00 per hour. The actual hourly rate offered will take internal value, peer equity, job-related factors, and other organizational considerations into account.

The Audio Engineer provides an exceptional audio experience for all Honda Center events, including Anaheim Ducks games, concerts, and other events or meetings as needed. This position serves as the primary mix board operator for the majority of sports and other events, as needed, and oversees the operation, maintenance, inventory, and repair of all arena sound systems, both interior and exterior, including arena intercom systems. The Audio Engineer also sets, operates, and strikes audio equipment for internal and external events.

Responsibilities

  • Assist with managing and overseeing the Riedel intercom system

  • Work closely with event vendors and TV broadcast trucks to ensure all audio and communications needs are met

  • Work with internal Production and Building Operations departments on repairs and maintenance of audio infrastructure

  • Work closely with supervisor to manage scheduling of A1 and A2 technicians for all events

  • Investigate, analyze, and resolve operational problems, complaints, and emergency repairs in a timely and efficient manner

  • Listen to audio mix while taking directions/cues simultaneously

  • Assist with arena and site RF coordination, including Wireless Workbench

  • Assist all internal departments, vendors, and clients as needed

  • Perform other duties as assigned

Qualifications

  • High school diploma or equivalent required

  • Minimum of 4 years of professional experience operating entertainment audio systems in a multipurpose sports arena or similar sports and entertainment environment

  • Experience with Yamaha CL5 digital mixing console or equivalent

  • Experience with Dante, MADI, Q-SYS, Riedel communications systems, and Evertz routers preferred

  • Experience with RF coordination, including Wireless Workbench, preferred

  • Experience with emergency and HOH/assistive listening announcement systems preferred

  • Strong technical knowledge of entertainment sound systems, signal flow, audio routing, and audio path capabilities

  • Knowledge of IP and network topology

  • Knowledge of current audio trends, technology, and best practices, including speaker placement, microphones, and related equipment

  • Proficiency with inventory management and Microsoft Office Suite

  • Strong problem-solving, communication, and teamwork skills

  • Able to install audio interfaces and route audio efficiently

  • Able to multitask in a fast-paced live event environment while monitoring audio mix and taking directions/cues simultaneously

  • Able to take direction and work effectively with internal departments, vendors, clients, and broadcast partners

  • Able to perform manual labor for extended periods of time, including standing, sitting, bending, working with arms raised, walking on concrete and uneven surfaces, and repeatedly lifting up to 50 lbs. throughout a shift

  • Able to climb portable and fixed ladders and occasionally work at heights above 10 ft

  • Comfortable working in changing environmental conditions, including arena, ice, and outdoor settings with exposure to bright lights, loud noise, inclement weather, and dust

  • Able to work non-traditional hours, including weekdays, weekends, holidays, split shifts, late nights, and overnight shifts

Knowledge, Skills and Experience

Education - High School Diploma or Equivalent

Experience Required - 4+ Year's

This position is on-site.

Company:OC Sports & Entertainment, LLCOur Commitment:

We are committed to providing an environment of mutual respect where equal employment opportunities are available to all applicants and team members without regard to race, color, religion, sex (including pregnancy and gender identity), national origin, political affiliation, sexual orientation, marital status, disability, genetic information, age, membership in an employee organization, parental status, military service, medical condition or any protected category prohibited by local, state or federal laws. We are firm believers that diversity and inclusion among our team members are critical to our success, and we seek to recruit, develop, and retain the most talented people from a diverse candidate pool.

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!


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