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Game Audio Jobs in Seattle, WA (NOW HIRING)

Game Audio Engineer (Oculus) Duration: 6+ Months (possibility of extension) Duties:Implement software infrastructure for audio techniques in areas such as spatial audio, room acoustics, etc.Integrate ...

Audio Lead (Games)

Seattle, WA · On-site +1

$125K - $165K/yr

Define and champion the overall audio vision, ensuring it aligns with the game's tone, narrative, and player experience goals. * Plan, source, and supervise external audio partners, composers, voice ...

Audio Lead (Games)

Seattle, WA · Remote

$125K - $165K/yr

Define and champion the overall audio vision, ensuring it aligns with the game's tone, narrative, and player experience goals. * Plan, source, and supervise external audio partners, composers, voice ...

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Game Audio information

See Seattle, WA salary details

$9

$23

$42

How much do game audio jobs pay per hour?

As of Aug 8, 2026, the average hourly pay for game audio in Seattle, WA is $23.83, according to ZipRecruiter salary data. Most workers in this role earn between $16.15 and $27.07 per hour, depending on experience, location, and employer.

How does a game audio professional typically collaborate with other departments during game development?

Game Audio professionals work closely with game designers, programmers, and artists to ensure that music, sound effects, and dialogue are integrated seamlessly into the game. Collaboration often involves attending development meetings, iterating on feedback, syncing audio assets with gameplay mechanics, and troubleshooting technical issues with the development team. Clear communication and adaptability are key, as priorities can shift quickly based on playtesting results or design changes. This teamwork ensures that the audio enhances the overall player experience and supports the game's vision.

What are the key skills and qualifications needed to thrive as a game audio professional, and why are they important?

To thrive as a Game Audio professional, you need strong musical and sound design skills, a solid understanding of audio engineering, and often a relevant degree or portfolio showcasing your work. Familiarity with digital audio workstations (DAWs), middleware like FMOD or Wwise, and game engines such as Unity or Unreal Engine is typically required. Creative problem-solving, collaboration, and effective communication are vital soft skills for integrating audio seamlessly with other game elements. These skills ensure immersive, high-quality audio experiences that enhance gameplay and player engagement.

What are game audio jobs?

Game audio jobs include work designing video game sound effects, composing original scores or incidental music for games, and producing audio for games. As a sound effects artist, your duties are to assess the visual composition of the game and design and produce sounds based on the action. Composer’s responsibilities also include watching the visual output of the game, but their goal is to compose a soundtrack that fits the mood of the game. Composers may work closely with lead designers or creative directors. Producers typically work with the composer or music director and the sound engineer to ensure that they record the audio properly and program it into the game.

What is game audio?

Game Audio refers to all the sound elements used in video games, including music, sound effects, voice acting, and ambient sounds. Professionals in game audio design, create, and implement these sounds to enhance gameplay, create atmosphere, and support storytelling. Game audio specialists work closely with game developers and designers to ensure the sound fits seamlessly with the game's visuals and mechanics. Their work is essential for creating an immersive and engaging player experience.

What is the difference between Game Audio vs Sound Designer?

AspectGame AudioSound Designer
CredentialsAudio production, music, sound design certificationsAudio, music, sound design certifications
Work EnvironmentVideo game studios, interactive mediaFilm, TV, advertising, interactive media
Industry UsagePrimarily in gaming industryBroadly across entertainment and media
Search & ComparisonFocus on interactive sound for gamesFocus on sound for various media

Game Audio specialists focus on creating sound effects, music, and audio assets specifically for video games, often working within interactive environments. Sound Designers have a broader role, working on sound effects and audio for films, TV, and other media, but may also work in gaming. While both roles require similar skills and certifications, Game Audio professionals specialize in interactive sound design tailored for gameplay experiences.

What are the most commonly searched types of Game Audio jobs in Seattle, WA? The most popular types of Game Audio jobs in Seattle, WA are:
What are popular job titles related to Game Audio jobs in Seattle, WA? For Game Audio jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Game Audio jobs in Seattle, WA look for? The top searched job categories for Game Audio jobs in Seattle, WA are:
What cities near Seattle, WA are hiring for Game Audio jobs? Cities near Seattle, WA with the most Game Audio job openings:
Infographic showing various Game Audio job openings in Seattle, WA as of August 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 100% In-person job distribution, with an average salary of $49,573 per year, or $23.8 per hour.

Contractor

Re-posted 17 days ago


Job description

Company Description

Job Title: Game Audio Engineer (Oculus) 

Duration: 6+ Months (possibility of extension)

Job Description


Duties:Implement software infrastructure for audio techniques in areas such as spatial audio, room acoustics, etc.Integrate audio technologies in commercial and proprietary engines  • Maintain, test and debug existing software codebase, as well as adding new features.Work alongside art team to prototype new game demos and experiences Skills:
  • 5+ years of experience in C/C++ programming.
  • 3+ years of experience in audio middleware software such as FMOD, AudioKineticWise, XAudio, etc.
  • 3+ years of experience in Unity and Unreal 
  • 3+ years of experience in game audio software development 
  • In-depth understanding of DSP systems, signal processing algorithms, convolution, FIR/IIR filters, DSP frameworks and DSP integration
  • Prior experience in MATLAB programming preferred but not required

Additional Information

If you are interested, please send me your updated resume with the following details.

Thanks,
Saradhi
padmast(at)aditistaffing.com