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No Experience Game Audio Jobs (NOW HIRING)

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No Experience Game Audio information

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$29.5K

$84.5K

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How much do no experience game audio jobs pay per year?

As of Aug 6, 2026, the average yearly pay for no experience game audio in the United States is $84,456.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,000.00 and $113,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in an entry-level game audio position, and why are they important?

To thrive in an entry-level game audio role, you need a basic understanding of sound design principles, music composition, and audio editing, often supported by a portfolio showcasing personal projects rather than formal experience. Familiarity with digital audio workstations (DAWs) like Ableton Live or Pro Tools, and game audio middleware such as FMOD or Wwise, is commonly expected. Creativity, attention to detail, and strong communication skills help you collaborate effectively with development teams and bring immersive audio experiences to life. These skills ensure you can contribute high-quality audio content that enhances player engagement and supports the overall vision of the game.

What entry-level tasks can I expect as a new game audio professional with no prior experience?

As a newcomer to game audio, you’ll often start by assisting with tasks like organizing sound libraries, editing or preparing audio files, and implementing basic sound effects under supervision. You might also help with documentation or collaborate closely with more experienced sound designers and developers. This hands-on exposure not only builds your technical skills but also helps you understand the pipeline and workflow of game development. Over time, as you demonstrate your abilities and reliability, you may be entrusted with more creative and complex responsibilities.

What is a no experience game audio job?

'No Experience Game Audio' jobs are entry-level positions or opportunities in the game industry that do not require prior professional experience in game audio. These roles are designed for beginners and may involve tasks such as sound design, music composition, dialogue editing, or assisting more experienced audio professionals. Employers often look for candidates who have a passion for games, a basic understanding of audio production tools, and a willingness to learn. Building a portfolio with personal or volunteer projects can also help you get started in this field. Many companies offer internships or junior roles specifically for those new to the industry.
More about No Experience Game Audio jobs
What cities are hiring for No Experience Game Audio jobs? Cities with the most No Experience Game Audio job openings:
What are the most commonly searched types of Game Audio jobs? The most popular types of Game Audio jobs are:
What states have the most No Experience Game Audio jobs? States with the most job openings for No Experience Game Audio jobs include:
What job categories do people searching No Experience Game Audio jobs look for? The top searched job categories for No Experience Game Audio jobs are:
Infographic showing various No Experience Game Audio job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 76% Full Time, 19% Part Time, and 4% Contract. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $84,456 per year, or $40.6 per hour.

Title Audio-Visual Staff | Part-Time | Tsongas Center (UMass - Lowell)

Oak View Group

Lowell, MA • On-site

$21 - $24/hr

Other

Retirement

Posted 15 days ago


Oak View Group rating

6.2

Company rating: 6.2 out of 10

Based on 82 frontline employees who took The Breakroom Quiz

22nd of 36 rated event venues


Job description

Audio-Visual Staff | Part-Time | Tsongas Center (UMass - Lowell)
Location US-MA-Lowell
Job Post Information* : Posted Date 2 weeks ago(7/20/2026 4:24 PM)
Job ID 2026-33261
Category Creative Services / Graphic Design
Type Regular Part-Time
Location : Location US-MA-Lowell
Job Post Information* : External Company Name Oak View Group
Job Post Information* : External Company URL https://www.oakviewgroup.com/
Location : Postal Code 01852
Location : Address 300 Martin Luther King Jr Way
Job Post Information* : Post End Date 10/23/2026
Overview
Responsible for the Tsongas Center's "In-House Entertainment". As part of the Audio/Visual Staff you will help build and deliver the arena show for our patrons, creating an exciting atmosphere and experience for all games and many events. Duties and responsibilities include working within the arena's control room, operating cameras, running cables, and setting up additional A/V systems as needed. As part of the crew, you will gain hands-on experience working with state-of-the-art broadcasting and live production equipment.
 
This role pays an hourly rate of $21.00-$24.00
 

Benefits for Part-Time roles: 401(k) Savings Plan, 401(k) matching.

This position will remain open until October 23, 2026.

Responsibilities
  • Work with Audio-Visual team as assigned to produce the in-house show for UML games and more.
  • Learn proper camera setup and use and strike to execute shots as requested from the Technical Director for in-game coverage.
  • Work as part of the audio team to set up ancillary rooms, mics, speakers, and music play lists for guest accommodations for each game.
  • Work in tandem with the house DJ or band to deliver in-game audio playlists, audio hits, and cues to produce the sound performance of the in-game show.
  • Learn the various systems within the control room for LED displays, replay systems, Graphical displays and Technical Direction for producing the in-game show on the jumbotron.
  • Develop an understanding of the setup and cabling required to feed cameras and audio into the system for reproduction throughout the arena.
  • Perform other duties as assigned.
Qualifications
  • 1-2 years of experience in an Audio-Visual setting using cameras, audio equipment, or advanced production equipment is preferred.
  • 1-2 years High School career/technical education is acceptable.
  • Understanding of standard camera operations (pan, zoom, tracking action, framing shots) and terminology such as focal point, white balance, rule of thirds, and depth of field is a must.
  • Must be able to work regular business hours as well as evening/weekends and event days.
  • Ability to place needs of clients ahead of personal vision for execution of productions.
  • Previous experience with Adobe software (After Effects, Premiere, Photoshop) is a plus.
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