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Entry Level Game Audio Jobs (NOW HIRING)

Broadcast video and audio systems * IP networking and video-over-IP workflows * Streaming and cloud ... Demonstrated curiosity and passion for technology through school projects, home labs, gaming PCs ...

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Electronics Repair Technician - Entry Level Starting Pay: $15.00 per hour Full-Time | Monday ... Hobby electronics, computer repair, gaming systems, audio equipment, automotive repair, appliance ...

Posted today

... entry-level Hockey Operations position is responsible for filming all home games using the coach ... Experience in a similar capacity, with complete knowledge of the rules of hockey. * 1-2 years of A/ ...

... entry-level Hockey Operations position is responsible for filming all home games using the coach ... Experience in a similar capacity, with complete knowledge of the rules of hockey. * 1-2 years of A/ ...

Associate

City Of Industry, CA · On-site

$17 - $18.75/hr

... Entry Level Mechanic. Are you into video games, bowling, karaoke? Are you friendly, outgoing? Do ... Able to readily identify the most common problem with components like controls and audio systems.

Associate

North Riverside, IL · On-site

$16 - $17.75/hr

... Entry Level Mechanic. Wage: $16.00-17.75 NO EXPERIENCE IS NECCESSARY Are you into video games ... Able to readily identify the most common problem with components like controls and audio systems.

Associate

Holyoke, MA · On-site

$16 - $17.75/hr

... Entry Level Mechanic. Are you into video games, bowling, karaoke? Are you friendly, outgoing? Do ... Able to readily identify the most common problem with components like controls and audio systems.

Associate

Deptford, NJ · On-site

$15 - $16.75/hr

... Entry Level Mechanic. Wage: $15 - 16.75 /Hour NO EXPERIENCE IS NECCESSARY Are you into video games ... Able to readily identify the most common problem with components like controls and audio systems.

Associate

Auburn Hills, MI · On-site

$15 - $16.75/hr

... Entry Level Mechanic. Wage: $15 - 16.75/Hour NO EXPERIENCE IS NECCESSARY Are you into video games ... Able to readily identify the most common problem with components like controls and audio systems.

Associate

Gurnee, IL · On-site

$17 - $18.75/hr

... Entry Level Mechanic. Are you into video games, bowling, karaoke? Are you friendly, outgoing? Do ... Able to readily identify the most common problem with components like controls and audio systems.

Associate

Reno, NV · On-site

$13 - $14.75/hr

Facility-Mechanic Round One Entertainment is looking to hire a part-time, non-exempt Entry Level ... Wage: $13.00 - 14.75 /Hour NO EXPERIENCE IS NECCESSARY Are you into video games, bowling, karaoke?

Associate

Puyallup, WA · On-site

$18 - $19.75/hr

... Entry Level Mechanic. Benefits : 1 hour of time play (non-prize) arcade games per week. 90 minutes ... Able to readily identify the most common problem with components like controls and audio systems.

Associate

Lincoln, NE · On-site

$15 - $16.75/hr

... Entry Level Mechanic. Wage: $15-16.75 NO EXPERIENCE IS NECCESSARY Are you into video games, bowling ... Able to readily identify the most common problem with components like controls and audio systems.

Associate

Oklahoma City, OK · On-site

$13.50 - $16/hr

... Entry Level Mechanic. Wage: $13.50-16 NO EXPERIENCE IS NECCESSARY Are you into video games, bowling ... Able to readily identify the most common problem with components like controls and audio systems.

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Entry Level Game Audio information

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$17

$31

$53

How much do entry level game audio jobs pay per hour?

As of Aug 21, 2026, the average hourly pay for entry level game audio in the United States is $31.13, according to ZipRecruiter salary data. Most workers in this role earn between $25.96 and $35.10 per hour, depending on experience, location, and employer.

What is an entry level game audio job?

Entry level game audio jobs are positions in the video game industry focused on creating, editing, and implementing sound effects, music, and dialogue under the guidance of senior audio team members. These roles may include titles like Junior Sound Designer, Audio Intern, or Assistant Audio Engineer. Responsibilities often involve working with audio software, collaborating with developers, and learning about audio integration tools specific to games. Entry level positions provide hands-on experience and are a stepping stone to more advanced roles in game audio.

What are the typical tasks and collaborations involved in an entry level game audio role?

As an entry level game audio professional, your daily responsibilities may include editing and implementing sound effects, assisting with voice-over recordings, and working closely with designers and developers to ensure audio assets are properly integrated into the game engine. You'll often collaborate with more experienced audio team members and may participate in team meetings to discuss feedback and revisions. This role provides a hands-on opportunity to learn about interactive audio pipelines, middleware tools, and the collaborative nature of game development.

What are the key skills and qualifications needed to thrive as an entry level game audio professional, and why are they important?

To thrive as an Entry Level Game Audio professional, you need a strong understanding of sound design, audio editing, and basic music theory, often supported by a degree in audio engineering or a related field. Familiarity with digital audio workstations (DAWs) like Pro Tools or Reaper, game engines such as Unity or Unreal, and middleware like FMOD or Wwise is typically required. Creativity, attention to detail, and effective communication help you collaborate with developers and bring immersive audio experiences to life. These skills ensure that game audio enhances gameplay, meets project requirements, and contributes to an engaging user experience.

What is the difference between Entry Level Game Audio vs Entry Level Sound Designer?

AspectEntry Level Game AudioEntry Level Sound Designer
Required CredentialsBasic audio production skills, some familiarity with game enginesAudio production skills, some knowledge of sound design tools
Work EnvironmentGame development studios, freelance projectsMedia companies, game studios, freelance work
Industry UsageCommonly used in gaming industry for audio rolesUsed across gaming, film, and media industries

Entry Level Game Audio focuses on basic audio implementation and sound integration within games, often requiring familiarity with game engines. Entry Level Sound Designer involves creating and designing sound effects for various media, including games, with a broader focus on sound creation. While both roles require foundational audio skills, Entry Level Game Audio emphasizes technical implementation, whereas Entry Level Sound Designer emphasizes creative sound design.

How to get a job in entry level game audio?

To get an entry-level game audio job, develop skills in sound design, editing, and mixing using tools like Pro Tools or Wwise. Build a portfolio with sample work, gain experience through internships or personal projects, and network within the industry to find opportunities.

How to get an entry level game audio job in the video game industry?

To secure an entry-level game audio position, develop a strong portfolio showcasing your sound design and editing skills, and gain experience with digital audio workstations like Pro Tools or Ableton. Networking within the industry, participating in internships, and staying updated on industry trends can also improve your chances of breaking into the field.
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What are the most commonly searched types of Game Audio jobs?

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Infographic showing various Entry Level Game Audio job openings in the United States as of August 2026, with employment types broken down into 25% Full Time, and 75% Part Time. Highlights an 100% In-person job distribution, with an average salary of $64,756 per year, or $31.1 per hour.

Broadcast Engineering Season Associate

Pacers Sports & Entertainment

Indianapolis, IN

Full-time

Re-posted 8 days ago


Job description

Season Associate Start Date: September 2026

Season Associate End Date: June 2027

Location: on-site in Indianapolis, IN

Anticipated Time Commitment: approximately 25+ hours per week

Summary

The Broadcast Engineering Season Associate is an entry-level role that supports the AVP of Broadcast Engineering and Operations, broadcast engineering staff, and production teams with the setup, operation, and maintenance of television production equipment and event broadcast infrastructure. This position provides hands-on assistance for Indiana Pacers, Indiana Fever, and Noblesville Boom games, as well as other events at Gainbridge Fieldhouse that utilize PSE production services.

Evening and weekend availability is required. Under the direction of full-time broadcast engineering staff, the associate will help configure, install, operate, and maintain broadcast equipment such as cameras, cables, audio boards, intercoms, microphones, routers, monitors, and related production systems. This role is intended for someone seeking practical experience in live sports and event production while supporting smooth technical execution before, during, and after events.

Essential Duties and Responsibilities

· Maintain consistent evening and weekend availability for Pacers, Fever, Boom, and other events supported by PSE production services.

· Assist with setup, strike, and configuration of broadcast equipment for live games and events, including cameras, cables, audio boards, intercoms, microphones, routers, video monitors, audio monitors, and related production equipment.

· Support basic maintenance and organization of editing and production systems, including PC-based editors, servers, archive systems, and related equipment, under staff supervision.

· Help install, configure, label, test, and troubleshoot new or temporary equipment, including assisting with copper and fiber optic cabling for event needs.

· Collaborate with broadcast engineering staff, production teams, facility partners, and outside broadcast partners to support proper deployment of equipment and personnel for games and events.

· Assist with the operation, upkeep, and basic troubleshooting of video coaching facilities and related event production systems as needed.

· Support freelance staff and game day crew by helping with equipment preparation, setup instructions, and event-day technical needs under supervision.

· Serve as an entry-level technical support resource by helping answer basic equipment questions, escalating issues when needed, and relaying information to broadcast engineering staff.

· Help prepare, deploy, test, and collect in-arena production equipment on game days and assist with communicating equipment-use instructions to game day staff.

· Identify and report production issues, equipment concerns, damaged gear, or operational needs to the AVP of Broadcast Engineering & Operations or designated broadcast engineering staff.

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Note: This seasonal, entry-level role is designed for individuals seeking hands-on experience in broadcast engineering, live sports production, and event operations. Responsibilities may be adjusted based on event needs and may include Pacers, Fever, Boom, and other events at Gainbridge Fieldhouse or other PSE-supported venues.

PHYSICAL & ENVIRONMENTAL DEMANDS:

The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

While performing the duties of this job, the employee is regularly required to sit, stand, walk, use a telephone, use a computer, speak, hear, and write.

The noise level in the office work environment is usually moderate. The noise level in the Fieldhouse / game environment is usually loud. The stress level may become high during certain times of the year.

We are an equal opportunity employer, and all qualified applicants will receive consideration for employment without regard to race, color, religion, national origin, sex, sexual orientation, age, gender identity, marital status, disability status, protected veteran status, or any other characteristic protected by law.