audio engineer
Redmond, WA · On-site
Work alongside art team to prototype new game demos and experiences Skills: * 5+ years of experience in C/C++ programming. * 3+ years of experience in audio middleware software such as FMOD ...
Redmond, WA · On-site
Work alongside art team to prototype new game demos and experiences Skills: * 5+ years of experience in C/C++ programming. * 3+ years of experience in audio middleware software such as FMOD ...
Redmond, WA · On-site
Work alongside art team to prototype new game demos and experiences Skills: * 5+ years of experience in C/C++ programming. * 3+ years of experience in audio middleware software such as FMOD ...
You will revolutionize the audio experience for game and future audio technologies. Description As a Core Audio System Software engineer, you'll be responsible for developing and debugging audio ...
You will revolutionize the audio experience for game and future audio technologies. Description As a Core Audio System Software engineer, you'll be responsible for developing and debugging audio ...
You will revolutionize the audio experience for game and future audio technologies. Description As a Core Audio System Software engineer, you'll be responsible for developing and debugging audio ...
You will revolutionize the audio experience for game and future audio technologies. Description As a Core Audio System Software engineer, you'll be responsible for developing and debugging audio ...
Audio Engineering & Music Technology Job Classification Pay grade level: N/A Compensation: $1,070 ... game audio), and music business. This is a POOL position, with immediate need for the Fall 2026 ...
Audio Engineering & Music Technology Job Classification Pay grade level: N/A Compensation: $1,070 ... game audio), and music business. This is a POOL position, with immediate need for the Fall 2026 ...
Las Vegas, NV · On-site
Provide clear, constructive, and actionable feedback to Audio engineers, audio teams, and studio leadership to elevate the creative and technical quality of game audio. * Establish, communicate, and ...
Las Vegas, NV · On-site
Provide clear, constructive, and actionable feedback to Audio engineers, audio teams, and studio leadership to elevate the creative and technical quality of game audio. * Establish, communicate, and ...
Provide clear, constructive, and actionable feedback to Audio engineers, audio teams, and studio leadership to elevate the creative and technical quality of game audio. Establish, communicate, and ...
Provide clear, constructive, and actionable feedback to Audio engineers, audio teams, and studio leadership to elevate the creative and technical quality of game audio. Establish, communicate, and ...
Audio Engineering Type: Adjunct Faculty Location: Technical Education Center Posting: 05/15/2026 ... game audio), and music business. This is a POOL position, with immediate need for the Fall 2026 ...
Audio Engineering Type: Adjunct Faculty Location: Technical Education Center Posting: 05/15/2026 ... game audio), and music business. This is a POOL position, with immediate need for the Fall 2026 ...
Provide clear, constructive, and actionable feedback to Audio engineers, audio teams, and studio leadership to elevate the creative and technical quality of game audio. Establish, communicate, and ...
Provide clear, constructive, and actionable feedback to Audio engineers, audio teams, and studio leadership to elevate the creative and technical quality of game audio. Establish, communicate, and ...
Audio Engineering Type: Adjunct Faculty Location: Technical Education Center Posting: 05/15/2026 ... game audio), and music business. This is a POOL position, with immediate need for the Fall 2026 ...
Audio Engineering Type: Adjunct Faculty Location: Technical Education Center Posting: 05/15/2026 ... game audio), and music business. This is a POOL position, with immediate need for the Fall 2026 ...
Las Vegas, NV · On-site
The Game Developer will act in both a project owner and project support role, working across ... Familiarity with game audio systems (e.g. Howler.js or similar) * Experience with TypeScript-based ...
Quick apply
Las Vegas, NV · On-site
The Game Developer will act in both a project owner and project support role, working across ... Familiarity with game audio systems (e.g. Howler.js or similar) * Experience with TypeScript-based ...
Nevada, IA · On-site
Game Developer Department: Development Employment Type: Full Time Location: Nevada or Texas ... Familiarity with game audio systems (e.g. Howler.js or similar) * Experience with TypeScript-based ...
Nevada, IA · On-site
Game Developer Department: Development Employment Type: Full Time Location: Nevada or Texas ... Familiarity with game audio systems (e.g. Howler.js or similar) * Experience with TypeScript-based ...
Audio Engineering & Music Technology (Adjunct Faculty) JOB CLASSIFICATION Pay grade level: N/A ... game audio), and music business. This is a POOL position, with immediate need for the Fall 2026 ...
Audio Engineering & Music Technology (Adjunct Faculty) JOB CLASSIFICATION Pay grade level: N/A ... game audio), and music business. This is a POOL position, with immediate need for the Fall 2026 ...
$30.47 - $56.35/hr
Collaborate with audio programmers and other sound designers to develop audio systems based on creative vision and gameplay needs. * Apply studio and departmental best practicesfortechnical audio ...
$30.47 - $56.35/hr
Collaborate with audio programmers and other sound designers to develop audio systems based on creative vision and gameplay needs. * Apply studio and departmental best practicesfortechnical audio ...
Prepare and deliver game-ready audio assets and stems for integration * Collaborate closely with developers and artists to implement and iterate audio based on feedback * Manage workload and ...
Prepare and deliver game-ready audio assets and stems for integration * Collaborate closely with developers and artists to implement and iterate audio based on feedback * Manage workload and ...
Seasonal Full-Time Audio Engineer (A1and A2) Job Category : Administrative Requisition Number ... A hybrid work model, casual work attire on non-game days, learning and development opportunities ...
Seasonal Full-Time Audio Engineer (A1and A2) Job Category : Administrative Requisition Number ... A hybrid work model, casual work attire on non-game days, learning and development opportunities ...
Locations include but not limited to Kia Center, as game/events are held at Silver Spurs Arena ... Work as Audio Engineer (A1) for Solar Bears, Osceola Magic games at OHP, and cover Orlando Magic ...
Locations include but not limited to Kia Center, as game/events are held at Silver Spurs Arena ... Work as Audio Engineer (A1) for Solar Bears, Osceola Magic games at OHP, and cover Orlando Magic ...
Locations include but not limited to Kia Center, as game/events are held at Silver Spurs Arena ... Work as Audio Engineer (A1) for Solar Bears, Osceola Magic games at OHP, and cover Orlando Magic ...
Locations include but not limited to Kia Center, as game/events are held at Silver Spurs Arena ... Work as Audio Engineer (A1) for Solar Bears, Osceola Magic games at OHP, and cover Orlando Magic ...
Locations include but not limited to Kia Center, as game/events are held at Silver Spurs Arena ... Work as Audio Engineer (A1) for Solar Bears, Osceola Magic games at OHP, and cover Orlando Magic ...
Locations include but not limited to Kia Center, as game/events are held at Silver Spurs Arena ... Work as Audio Engineer (A1) for Solar Bears, Osceola Magic games at OHP, and cover Orlando Magic ...
Prepare and deliver game-ready audio assets and stems for integration * Collaborate closely with developers and artists to implement and iterate audio based on feedback * Manage workload and ...
Prepare and deliver game-ready audio assets and stems for integration * Collaborate closely with developers and artists to implement and iterate audio based on feedback * Manage workload and ...
Cupertino, CA · On-site
$162K - $213K/yr
You will revolutionize the audio experience for game and future audio technologies. Description We are looking for an audio enthusiast senior engineer with strong programming skills to work on ...
Cupertino, CA · On-site
$162K - $213K/yr
You will revolutionize the audio experience for game and future audio technologies. Description We are looking for an audio enthusiast senior engineer with strong programming skills to work on ...
$20.5K is the 25th percentile. Wages below this are outliers.
$11K - $25.8K
39% of jobs
$25.8K - $40.5K
6% of jobs
$40.5K - $55.3K
3% of jobs
$55.3K - $70.1K
0% of jobs
$70.1K - $84.9K
0% of jobs
$84.9K - $99.6K
0% of jobs
$99.6K - $114.4K
0% of jobs
$114.4K - $129.2K
0% of jobs
The median wage is $130.2K / yr.
$129.2K - $144K
30% of jobs
$144K - $158.7K
11% of jobs
$158.7K - $173.5K
11% of jobs
$11K
$92.6K
$173.5K
| Aspect | Game Audio Programming | Sound Designer |
|---|---|---|
| Required Skills | Programming languages (C++, C#), audio middleware, technical knowledge | Audio editing, sound creation, musical skills |
| Work Environment | Development teams, coding environments, game engines | Sound studios, post-production, creative spaces |
| Industry Usage | Used in game development for integrating audio | Used for creating and designing sound assets |
Game Audio Programming focuses on coding and integrating audio into games, requiring technical skills and programming knowledge. Sound Designers create and craft sound effects and music, emphasizing creativity and audio production skills. Both roles are essential in game development but serve different functions within the audio pipeline.
Other pages related to Game Audio Programming:

Redmond, WA • On-site
Contractor
Re-posted 19 days ago
Job Title: Game Audio Engineer (Oculus)Â
Duration: 6+ Months (possibility of extension)
If you are interested, please send me your updated resume with the following details.
Thanks,
Saradhi
padmast(at)aditistaffing.com