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Game Audio Programming Jobs (NOW HIRING)

Collaborate with art, audio, engineering, and design teams to align math with player experience * Play-test games in development and refine math using simulations, testing, and player feedback

New

Audio Implementer / Sound Designer

Atlanta, GA · On-site

$77K - $101K/yr

Familiarity with interactive media, games, or animation pipelines; prior studio or production experience is a plus.Relevant education or training in audio engineering, sound design, music technology ...

Collaborate with art, audio, engineering, and design teams to align math with player experience * Play-test games in development and refine math based on simulations, testing, and player feedback

Join us for the opportunity to create groundbreaking games with some of the best developer talent ... Integrate and tune audio assets using Wwise, Unreal Engine, and proprietary tools. Use creative ...

MGCTs Audio team provides the audio foundation for various high profile features like Spatial Audio, Siri, FaceTime, Audio for Games, media capture, playback and API's for third party developers to ...

... art, audio, engineering, and design teams to align math with player experience Play-test games in development and refine math based on simulations, testing, and player feedback Analyze market ...

Showing results 41-60

Game Audio Programming information

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$11K

$92.6K

$173.5K

How much do game audio programming jobs pay per year?

As of Sep 10, 2026, the average yearly pay for game audio programming in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.

What is game audio programming?

Game audio programming is the process of integrating, manipulating, and optimizing sound within video games using code. Game audio programmers work closely with sound designers and other developers to implement music, sound effects, voiceovers, and interactive audio elements using audio engines and middleware like FMOD or Wwise. Their work ensures that audio responds dynamically to gameplay, enhances immersion, and runs efficiently across different platforms. This role requires both software development skills and a strong understanding of audio concepts.

How does a game audio programmer typically collaborate with sound designers and other development teams during the game development process?

Game audio programmers work closely with sound designers to integrate audio assets such as music, sound effects, and dialogue into the game engine. This collaboration often involves implementing adaptive audio systems, troubleshooting technical issues, and ensuring seamless synchronization of audio with gameplay events. Audio programmers also coordinate with gameplay and engine programmers to optimize performance and maintain audio quality across platforms. Effective communication and iterative testing are key to creating an immersive audio experience that supports the overall game vision.

What are the key skills and qualifications needed to thrive as a game audio programmer, and why are they important?

To thrive as a Game Audio Programmer, you need a strong background in computer science or software engineering, proficiency in audio programming languages like C++ or C#, and a solid understanding of digital audio principles. Familiarity with industry-standard tools such as Wwise, FMOD, and game engines like Unity or Unreal Engine, as well as experience with version control systems, is typically required. Strong problem-solving abilities, attention to detail, and effective communication skills set top candidates apart in this collaborative and creative field. These competencies ensure seamless integration of immersive audio experiences that enhance gameplay and player engagement.

What is the difference between Game Audio Programming vs Sound Designer?

AspectGame Audio ProgrammingSound Designer
Required SkillsProgramming languages (C++, C#), audio middleware, technical knowledgeAudio editing, sound creation, musical skills
Work EnvironmentDevelopment teams, coding environments, game enginesSound studios, post-production, creative spaces
Industry UsageUsed in game development for integrating audioUsed for creating and designing sound assets

Game Audio Programming focuses on coding and integrating audio into games, requiring technical skills and programming knowledge. Sound Designers create and craft sound effects and music, emphasizing creativity and audio production skills. Both roles are essential in game development but serve different functions within the audio pipeline.

What other helpful pages are available for Game Audio Programming?

Other pages related to Game Audio Programming:

Infographic showing various Game Audio Programming job openings in the United States as of September 2026, with employment types broken down into 2% Internship, 82% Full Time, 12% Part Time, 3% Contract, and 1% Nights. Highlights an 86% Physical, 3% Hybrid, and 11% Remote job distribution, with an average salary of $92,636 per year, or $44.5 per hour.

Embedded Software Engineer, Audio & Media Technologies

Cupertino, CA • On-site

Apple Inc.
Computer and Electronic Product Manufacturing • 10K+ employees

$150K - $277K/yr

Other

Medical, Dental, Retirement

Re-posted 14 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 684 frontline employees who took The Breakroom Quiz


Job description

Embedded Software Engineer, Audio & Media Technologies

Cupertino, California, United States Software and Services

Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. Do you bring passion and dedication to your job? If so, we are looking for individuals like you. The Audio and Media Technologies Group (AMT) is at the center of audio, video and graphics support in Apple’s innovative products, including the AirPods, HomePod, Mac, iPhone, iPad, Apple Watch, Apple TV. AMT’s Audio team provides the audio foundation for various high profile features like Game Audio, Siri, FaceTime, media capture, playback and API’s for third party developers to enrich our platforms. The team is looking for talented engineers who are passionate about building audio features and products for millions of customers and care about overall user experience. You will revolutionize the audio experience for game and future audio technologies.

Description

We are looking for an audio enthusiast senior engineer with strong programming skills to work on upcoming Apple products. In this role, you will be responsible for design and development of audio drivers for new Apple products and maintaining existing drivers. If you are curious for new Apple products and dedicated for quality and timely delivery, this is a place for you. You will enjoy team collaboration and be able to push yourself to solve challenging problems. This role provides a perfect and balanced opportunity if you are interested in working close to hardware and love to write software.

Responsibilities
  • Design, develop and debug audio drivers and tools
  • Driver bringup for new platforms and audio peripherals
  • Participate in audio hardware design reviews
  • Create and maintain engineering documents
Minimum Qualifications
  • Experience in software development, device bringup, debugging and testing
  • Experience with kernel level programming, device drivers and/or firmware development
  • Experience with bug triaging, regression testing and commercialization support
  • Excellent programming skills with knowledge of C++, C or Objective-C
  • Audio domain knowledge of ADC/DAC, amplifiers and I2S/TDM/SPI/SoundWire interfaces is a plus
  • Good understanding of computer architecture
  • BS in computer science or engineering (or equivalent experience)
Preferred Qualifications
  • Cooperation in defining and updating team testing, processes, procedures
  • Understanding of multi-core embedded HW System and RTOS

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $150,400 and $277,600, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition.

This role might be eligible for discretionary bonuses or commission payments as well as relocation.

Learn more about Apple Benefits.

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.

At Apple, we believe accessibility is a fundamental human right. You’ll find that idea reflected in everything here — in our culture, our benefits and our digital tools. By welcoming as many perspectives as possible, we help you build a career where you feel like you belong.

Learn about accessibility in Apple’s workplace.

Learn about reasonable accommodations for job applicants.

Apple accepts applications to this posting on an ongoing basis.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976