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Junior Game Audio Jobs (NOW HIRING)

Game Producer

Alpharetta, GA ยท On-site

$121K - $123K/yr

Facilitate cross-discipline collaboration between design, art, engineering, audio, QA, and other ... Mentor junior producers or production assistants when needed * Contribute to post-launch support ...

... Game Engine or Unreal Engine. A Bachelor's Degree with 2 years of relevant experience; degree in ... Maintain effective audio-visual discrimination and perception needed for: making observations ...

... junior hockey organization. Interns will work directly with the production and media staff to ... Coordinate camera angles, graphics, replay, audio, and video elements during games * Execute game ...

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Junior Game Audio information

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$26K

$53.2K

$83K

How much do junior game audio jobs pay per year?

As of Jun 9, 2026, the average yearly pay for junior game audio in the United States is $53,230.00, according to ZipRecruiter salary data. Most workers in this role earn between $40,500.00 and $57,000.00 per year, depending on experience, location, and employer.

What is a Junior Game Audio job?

A Junior Game Audio job involves assisting in creating and implementing sound effects, music, and audio assets for video games. Responsibilities may include editing and designing sounds, integrating audio into a game engine, and supporting senior audio team members. This role often requires proficiency in digital audio workstations (DAWs), middleware like Wwise or FMOD, and basic coding or scripting knowledge. Junior Game Audio professionals work closely with game designers and developers to enhance the gaming experience through immersive sound.

What are the key skills and qualifications needed to thrive in the Junior Game Audio position, and why are they important?

To succeed as a Junior Game Audio professional, you should have foundational knowledge of audio recording, sound design, and music editing, typically supported by a degree in audio engineering or a related field. Familiarity with industry-standard software such as FMOD, Wwise, Pro Tools, and digital audio workstations (DAWs) is often required. Strong attention to detail, creativity, and the ability to collaborate effectively within multidisciplinary teams are key soft skills. These competencies ensure high-quality, immersive audio experiences that enhance gameplay and meet production timelines.

What does a typical day look like for a Junior Game Audio professional?

A typical day for a Junior Game Audio professional often involves collaborating with game designers and developers to implement and refine sound effects, music, and voiceovers within games. You might spend time editing audio assets, conducting field recording sessions, troubleshooting technical audio issues, and testing audio integration in game builds. Team meetings to discuss project goals and feedback are common, as is documentation of your audio work. You'll likely have the opportunity to learn from senior audio designers and gain hands-on experience in the full audio development pipeline, which helps lay the foundation for further career growth in the gaming industry.

More about Junior Game Audio jobs
What cities are hiring for Junior Game Audio jobs? Cities with the most Junior Game Audio job openings:
What are the most commonly searched types of Game Audio jobs? The most popular types of Game Audio jobs are:
What states have the most Junior Game Audio jobs? States with the most job openings for Junior Game Audio jobs include:
Infographic showing various Junior Game Audio job openings in the United States as of June 2026, with employment types broken down into 76% Full Time, 20% Part Time, and 4% Temporary. Highlights an 88% Physical, 1% Hybrid, and 11% Remote job distribution, with an average salary of $53,230 per year, or $25.6 per hour.
Audio Engineer - (Part Time - On Call) - Los Angeles

Audio Engineer - (Part Time - On Call) - Los Angeles

Side

Los Angeles, CA โ€ข On-site

$30/hr

Full-time

This job post hasย expired today.ย Applications are no longer accepted.


Job description

Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.
Experience our side of life. For more information, visit www.side.inc
About the Role:
Side is looking for a Part-Time on-call or Freelance Audio Engineer to join our amazing Audio Production team in Los Angeles. As an Audio Engineer, you will be responsible for the smooth running of games dialogue recording sessions for a multitude of games, from indie mobile to AAA console, helping to ensure the timely completion of agreed deliverables and milestones, to a very high standard. As an outsourcer it's this that brings clients back, and it's returning clients that keep the awards coming.
Duties and Key Responsibilities
    • Engineer studio sessions at our Los Angeles studios, from recording wild dialogue to full ADR recording.
    • To engineer, setup and run HMC (Head Mounted Camera) sessions, making sure video is captured according to brief.
    • Prepare studio sessions' assets such as audio and video reference files and dialogue scripts.
    • Maintain studios and studio equipment as is practicable.
    • Develop studio services, processes, and workflow as part of an international team.
    • Record location audio at sound stages or external.

Other
    • Adhere to company Security, Confidentiality and Health and Safety procedures and ensure the compliance of the team.
    • Adhere to the company IT and HR procedures and ensure the compliance of the team.
    • Understand ethical behaviour and business practices and ensure that own behaviour and the behaviour of others is consistent with these standards and aligns with the values of the organisation.

Requirements
Knowledge, Experience and Skills
    • 4+ years' experience as an engineer in a commercial postproduction recording studio, ideally working for some time with dialogue / ADR recording.
    • Experienced user of Pro Tools and other DAWs.
    • 100% comfortable with and enthused by audio / video / IT technology in general.
    • Excellent client facing and internal communication and presentation skills, both verbal and written.
    • Both a self-starter, able to work alone as and where necessary, and a team player, able to muck in at all levels to get the job done.
    • Comfortable both taking instruction from senior members of staff and giving instruction to junior members of staff.

Qualifications
  • Music or Post-Production accredited course or training is desirable.

Additional Information
  • Multi award winning games dialogue specialist SIDE is a fast-paced and creative environment working with one of the video game industry's most successful and well-respected audio production companies.
  • With over 20 years' experience, an international network of resources, SIDE's award-winning team of technical and creative experts still hold the same collective intention: To develop the truest interpretation of each client's vision - for audiences of every genre, on any platform, in all languages.
  • SIDE are also very active in the technology & digital media industries, working with a multitude of innovative clients from around the world that develop devices which are present in consumers everyday lives.

Benefits
This role is offered at a fixed flat rate of $30/hour. The rate has been carefully aligned with California wage requirements and market standards for this type of project, and reflects the final set rate for this position.