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Internship Game Audio Jobs (NOW HIRING)

Prepare digital assets and load graphics for playback during broadcast, conduct pre-game audio test with FloSports * Execute gameday scripts by switching camera feeds, activating team commercials ...

Game Operations Internship

Allen, TX · On-site

$14.25 - $18.50/hr

Interns will learn various skills while working closely with the Director of Game Presentation and ... A/V booth and assist our production team during games * Manage the Chuck-A-Puck table and 50/50 ...

Game Presentation Intern

Utica, NY · On-site

$15.25 - $20.50/hr

Internship Terms: Fall (September - December), Spring (January - April/May), and Season-Long ... Support the preparation and implementation of gameday activities, production elements (audio ...

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Internship Game Audio information

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How much do internship game audio jobs pay per hour?

As of Sep 12, 2026, the average hourly pay for internship game audio in the United States is $17.31, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $19.23 per hour, depending on experience, location, and employer.

What is an internship in game audio?

An Internship in Game Audio is a temporary position where students or recent graduates gain hands-on experience working with sound design, music composition, and audio implementation in video games. Interns typically assist audio teams with creating sound effects, recording dialogue, and integrating audio assets into game engines. This role helps individuals build their portfolios, learn industry-standard software, and develop skills necessary for a career in game audio.

What types of tasks and projects can I expect to work on during a game audio internship?

As a Game Audio intern, you can expect to assist with a variety of tasks, including recording, editing, and implementing sound effects and music into game engines. You may also help organize and maintain audio asset libraries, conduct quality assurance on audio elements, and collaborate closely with sound designers, composers, and game developers. Interns often participate in meetings to learn about the creative process and may be given ownership of smaller audio features or support larger projects, providing valuable hands-on experience in the game's development lifecycle.

What are the key skills and qualifications needed to thrive as an internship game audio professional, and why are they important?

To thrive as an Internship Game Audio professional, you need a foundational knowledge of audio engineering, sound design, and music theory, often supported by coursework or a relevant degree in audio production. Familiarity with digital audio workstations (DAWs) like Pro Tools or Ableton Live, as well as game engines such as Unity or Unreal Engine, is typically required. Creativity, attention to detail, and strong communication skills help you collaborate effectively with development teams and bring immersive audio experiences to life. These skills are crucial for producing high-quality sound assets that enhance gameplay and player immersion.

What is the difference between Internship Game Audio vs Game Audio Designer?

AspectInternship Game AudioGame Audio Designer
Required CredentialsBasic knowledge, often enrolled in related programsAdvanced skills, portfolio, and experience
Work EnvironmentInternship setting, learning-focusedFull-time professional role, project-driven
Employer & Industry UsageEntry-level positions, training programsCore team member in game development
Search & Comparison IntentUnderstanding entry points, learning opportunitiesCareer development, skill requirements

In summary, Internship Game Audio is an entry-level position focused on learning and gaining experience, while a Game Audio Designer is a professional role requiring advanced skills and a portfolio. Internships serve as stepping stones toward becoming a full-fledged Game Audio Designer in the gaming industry.

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What cities are hiring for Internship Game Audio jobs?

Cities with the most Internship Game Audio job openings:

What are the most commonly searched types of Game Audio jobs?

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What other helpful pages are available for Internship Game Audio?

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Infographic showing various Internship Game Audio job openings in the United States as of September 2026, with employment types broken down into 14% Internship, 1% As Needed, 68% Full Time, 16% Part Time, and 1% Contract. Highlights an 77% Physical, 2% Hybrid, and 21% Remote job distribution, with an average salary of $35,995 per year, or $17.3 per hour.

Games Audio Production Intern, Spring 2027

Glendale, CA

The Walt Disney Company
Amusement, Gambling, and Recreation • 10K+ employees

$23/hr

Full-time

Posted 4 days ago


Walt Disney Company rating

7.4

Company rating: 7.4 out of 10

Based on 148 frontline employees who took The Breakroom Quiz


Job description

Job Posting Title:

Games Audio Production Intern, Spring 2027

Req ID:

10159086

Job Description:

About the Role & Program:

Our Games Audio Production Intern will assist the Disney, Pixar, Lucasfilm, and 20th Century teams on all aspects of the licensed game audio production process. This includes supporting music, voice-over, and sound design pipelines, participating in audio milestone reviews, and helping consolidate team feedback on sound quality and brand consistency. In this role, there is a heavy focus on administrative and coordination functions related to audio assets and reviews in a fast-paced environment. This internship is a full-time, six-month commitment in the Glendale, CA area from January to June 2027.

What You Will Do:

As part of our team, you will be responsible for partnering with the Audio Manager, Sound Supervisor, and Producers to deliver innovative, high-quality, and brand-enhancing audio experiences across our interactive portfolio.

On any given day you might:

  • Support the audio approval process of interactive projects, ensuring timely delivery of technical and creative feedback to external partners
  • Assist in organizing and tracking audio asset deliveries, including VO scripts, VO recordings, music mockups, final music recordings, video game soundtracks, and sound effects
  • Participate in audio reviews and functional meetings, capturing notes and tracking follow-up items for the audio team
  • Support the archiving of audio reference materials, brand guidelines, and master audio assets
  • Play game development builds specifically to evaluate and generate feedback for music, sound design, and voice-over
  • Attend VO sessions for Disney, Pixar, Lucasfilm, and 20th Century Games projects

Required Qualifications & Skills:

  • Basic understanding of audio production workflows, including voice-over, music, and sound design
  • Strong organizational and communication skills, with keen attention to audio quality details
  • Proficiency in productivity tools (Excel, Word, PowerPoint) to manage asset trackers and feedback documents
  • Genuine passion for game audio and an interest in how sound enhances interactive storytelling
  • Effective relationship-building skills for collaborating with creative leads and external development partners
  • Familiarity with Lucasfilm, Disney, Pixar, and 20th Century franchises and their iconic soundscapes
  • Ability to work independently and manage multiple deadlines in a creative production environment

Preferred Qualifications & Skills:

  • Experience with audio database platforms such as SoundMiner or Basehead
  • Proficiency in Jira, Airtable, and SharePoint
  • Familiarity with digital audio workstations (DAWs) or audio middleware (e.g., Wwise, FMOD)

Education:

Current Junior or Senior pursuing a Bachelor's degree in Media, Game Design, Music Production, Audio Engineering, Sound Design, or related creative field

Eligibility Requirements & Program Information:

Candidates for this opportunity MUST meet all of the below requirements:

  • Be enrolled in an accredited college/university pursuing a degree taking at least one class at time of application OR currently participating in a Disney College Program or Disney Internship. Current Disney Interns, College, International, or Culinary Program Participants: You may only work for ONE consecutive year (12 months) in any combination of an internship and/or program.
  • Be at least 18 years of age
  • Possess unrestricted work authorization

Additional Information:

  • Must be able to have a consistent, reliable work schedule throughout the internship. Core hours in office are 10-4 M-TH and work from home on Fridays.
  • The dates of this internship are January 25th - June 6th, 2027
  • Must provide own housing during the internship in the Glendale, CA area
  • Must have reliable transportation to/from work
The pay rate for this role in Glendale, CA is $23.00 per hour. Select benefits may be provided as part of the compensation package, such as medical, financial, and/or other benefits, dependent on the level and position offered. To learn more about our benefits visit: https://jobs.disneycareers.com/benefits.

Job Posting Segment:

NA - Games

Job Posting Primary Business:

Regional (NA - Games)

Primary Job Posting Category:

Gaming and Interactive Intern

Employment Type:

Full time

Primary City, State, Region, Postal Code:

Glendale, CA, USA

Alternate City, State, Region, Postal Code:

Date Posted:

2026-09-08

What Walt Disney Company employees say

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About Walt Disney

Sourced by ZipRecruiter

At Disney, we're storytellers. We make the impossible, possible. We do this through utilizing and developing cutting-edge technology and pushing the envelope to bring stories to life through our movies, products, interactive games, parks and resorts, and media networks. Now is your chance to join our talented team that delivers unparalleled creative content to audiences around the world. "We create happiness." That's our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you'll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen!

Industry

Amusement, gambling, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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