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Internship Game Audio Jobs (NOW HIRING)

Audio Intern (Summer 2026)

Burbank, CA ยท On-site

$16 - $21.50/hr

... games, film, television, and other media. Please note: This internship focuses on audio post-production. It is not related to music composition, scoring, or pre-production work. Internship ...

Audio Intern (Summer 2026)

Burbank, CA

$16 - $21.50/hr

... games, film, television, and other media. Please note: This internship focuses on audio post-production. It is not related to music composition, scoring, or pre-production work. Internship ...

This internship provides hands-on experience in live event production, sports entertainment, and ... game and event entertainment elements, including lighting, audio, special effects, props, and ...

Interns are voluntary and unpaid. The Intern will work in coordination with the USL W League Head ... Control audio before, during and after the games * Announcing game day line ups and other ...

This will include (but is not limited to) in-game elements, Web elements, TV broadcast elements, in ... The intern will utilize Adobe Premiere and Adobe Creative Suite, HD video cameras, audio equipment ...

Support Intern (Summer 2026)

Burbank, CA ยท On-site

$16 - $20.50/hr

... games. Heads up: We are an audio post-production studio. This internship is not related to the music industry or pre-production. Internship Eligibility & Requirements (Please Read Carefully) This ...

Support Intern (Summer 2026)

Burbank, CA

$16 - $20.50/hr

... games. Heads up: We are an audio post-production studio. This internship is not related to the music industry or pre-production. Internship Eligibility & Requirements (Please Read Carefully) This ...

2026 Internship Program Our internship program is designed to give students meaningful, hands-on ... The Omaha Audio network brings fans closer to the games they love with podcasts that are equal ...

2026 Internship Program Our internship program is designed to give students meaningful, hands-on ... The Omaha Audio network brings fans closer to the games they love with podcasts that are equal ...

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Internship Game Audio information

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How much do internship game audio jobs pay per hour?

As of May 30, 2026, the average hourly pay for internship game audio in the United States is $17.31, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $19.23 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Internship Game Audio professional, and why are they important?

To thrive as an Internship Game Audio professional, you need a foundational knowledge of audio engineering, sound design, and music theory, often supported by coursework or a relevant degree in audio production. Familiarity with digital audio workstations (DAWs) like Pro Tools or Ableton Live, as well as game engines such as Unity or Unreal Engine, is typically required. Creativity, attention to detail, and strong communication skills help you collaborate effectively with development teams and bring immersive audio experiences to life. These skills are crucial for producing high-quality sound assets that enhance gameplay and player immersion.

What types of tasks and projects can I expect to work on during a Game Audio internship?

As a Game Audio intern, you can expect to assist with a variety of tasks, including recording, editing, and implementing sound effects and music into game engines. You may also help organize and maintain audio asset libraries, conduct quality assurance on audio elements, and collaborate closely with sound designers, composers, and game developers. Interns often participate in meetings to learn about the creative process and may be given ownership of smaller audio features or support larger projects, providing valuable hands-on experience in the game's development lifecycle.

What is an Internship in Game Audio?

An Internship in Game Audio is a temporary position where students or recent graduates gain hands-on experience working with sound design, music composition, and audio implementation in video games. Interns typically assist audio teams with creating sound effects, recording dialogue, and integrating audio assets into game engines. This role helps individuals build their portfolios, learn industry-standard software, and develop skills necessary for a career in game audio.

What is the difference between Internship Game Audio vs Game Audio Designer?

AspectInternship Game AudioGame Audio Designer
Required CredentialsBasic knowledge, often enrolled in related programsAdvanced skills, portfolio, and experience
Work EnvironmentInternship setting, learning-focusedFull-time professional role, project-driven
Employer & Industry UsageEntry-level positions, training programsCore team member in game development
Search & Comparison IntentUnderstanding entry points, learning opportunitiesCareer development, skill requirements

In summary, Internship Game Audio is an entry-level position focused on learning and gaining experience, while a Game Audio Designer is a professional role requiring advanced skills and a portfolio. Internships serve as stepping stones toward becoming a full-fledged Game Audio Designer in the gaming industry.

More about Internship Game Audio jobs
What cities are hiring for Internship Game Audio jobs? Cities with the most Internship Game Audio job openings:
What are the most commonly searched types of Game Audio jobs? The most popular types of Game Audio jobs are:
What states have the most Internship Game Audio jobs? States with the most job openings for Internship Game Audio jobs include:
What job categories do people searching Internship Game Audio jobs look for? The top searched job categories for Internship Game Audio jobs are:
Infographic showing various Internship Game Audio job openings in the United States as of May 2026, with employment types broken down into 17% Internship, 50% Full Time, and 33% Part Time. Highlights an 100% In-person job distribution, with an average salary of $35,995 per year, or $17.3 per hour.

Audio Lead Volunteer

Digital Scorpion Interactive

Manhattan, NY โ€ข On-site, Remote

Full-time

This job post hasย expired today.ย Applications are no longer accepted.


Job description

2 days ago Be among the first 25 applicants Get AI-powered advice on this job and more exclusive features. Digital Scorpion Interactive is seeking a remote volunteer for a: Audio Lead About the Company: Digital Scorpion Interactive (DSI) is a fully remote startup video game studio dedicated to innovation, integrity, and ingenuity. We aim to push the boundaries of modern gaming and create immersive experiences that captivate players.

As an incubation studio, one of DSI's core goals is to provide opportunities for game developers who are recent graduates or new to the industry. We offer real entryโ€level experience to talented individuals looking to break into the game development world. Our studio operates with a passionate team of approximately 20 dedicated crossโ€discipline developers.

Position Overview Digital Scorpion Interactive is seeking an experienced and creative Audio Lead to join our studio team. The ideal candidate will be passionate about interactive audio, with a strong background in sound design and implementation for games. You will be responsible for leading the audio vision and execution across our projects, utilizing industryโ€standard tools and working closely with crossโ€functional teams to deliver immersive, highโ€quality audio experiences.

Responsibilities Develop and execute the overall audio strategy for game projects, ensuring a cohesive and immersive soundscape that enhances gameplay and storytelling. Design, implement, and optimize audio assetsโ€”including sound effects, music, dialogue, and ambiencesโ€”using FMOD, Wwise, and Unreal Engine 5 (UE5). Collaborate with game designers, artists, and programmers to integrate audio seamlessly into the game environment and mechanics.

Lead and mentor audio team members, providing guidance, feedback, and support to maintain high standards of quality and creativity. Manage audio pipelines and workflows using GitHub for version control, ClickUp for task management, and Nextcloud for file sharing and collaboration. Conduct regular reviews and playtests to ensure audio assets meet technical requirements and artistic vision.

Stay current with industry trends, emerging technologies, and best practices in game audio. Troubleshoot and resolve audioโ€related issues throughout development. Qualifications Minimum of 1 year of professional experience in game audio or related field.

Proficiency with FMOD and Wwise audio middleware, as well as Unreal Engine 5 (UE5). Experience with GitHub, ClickUp, and Nextcloud for collaborative workflows. Strong understanding of audio design principles, sound synthesis, mixing, and mastering for interactive media.

Demonstrated ability to create, edit, and implement audio assets using industryโ€standard tools. Excellent communication and teamwork skills, with the ability to collaborate across disciplines. Strong organizational skills and attention to detail.

Ability to manage multiple projects and deadlines in a fastโ€paced studio environment. Bachelor's degree in Audio Engineering, Sound Design, Music Production, or related field preferred; equivalent experience considered. Portfolio or reel demonstrating relevant audio work in games or interactive media.

Ability to work remotely and commit 20โ€25 hours per week. Must be a U.S. citizen and reside in the Pacific, Mountain, Central, or Eastern U.S.

time zone. Note: This position is currently unpaid, but we offer several benefits beyond experience. Benefits Internships can count toward college credit.

Extensive leadership opportunities to gain experience managing a team. A safe and supportive environment for learning and developing your skills. An inclusive studio culture that values diversity and collaboration.

If you're excited about making games with an incredible team of friendly, dedicated, and passionate professionals, we encourage you to apply! We look forward to hearing from you! #J-18808-Ljbffr