Where relevant, surface opportunities to support clients with complementary co-development services - from art production and game audio to localization and IT - ensuring they understand the full ...
Where relevant, surface opportunities to support clients with complementary co-development services - from art production and game audio to localization and IT - ensuring they understand the full ...
... , Game Audio, Datasets, and IT services -- serving console, PC, and mobile game developers, depending on end client needs. You'll be the face of our Bay Area presence, building relationships ...
Quick apply
... , Game Audio, Datasets, and IT services -- serving console, PC, and mobile game developers, depending on end client needs. You'll be the face of our Bay Area presence, building relationships ...
Student Research Assistant - Music Department (Brown), Su26
Redmond, WA · On-site
$17.13 - $18.25/hr
This role is ideal for advanced sound design or game audio students with strong technical fluency who are interested in educational development, pipeline optimization, and emerging audio technologies.
Student Research Assistant - Music Department (Brown), Su26
Redmond, WA · On-site
$17.13 - $18.25/hr
This role is ideal for advanced sound design or game audio students with strong technical fluency who are interested in educational development, pipeline optimization, and emerging audio technologies.
Instructor (Multiple Openings): Audio Technology & Music Production
San Francisco, CA · On-site
$60/hr
Wwise, FMOD. - EAT 123 Adaptive and Procedural Audio Systems: adaptive music, procedural generation, behaviors driven by gameplay, environment, and player. - EAT 201 Spatial Audio and Binaural ...
Instructor (Multiple Openings): Audio Technology & Music Production
San Francisco, CA · On-site
$60/hr
Wwise, FMOD. - EAT 123 Adaptive and Procedural Audio Systems: adaptive music, procedural generation, behaviors driven by gameplay, environment, and player. - EAT 201 Spatial Audio and Binaural ...
... QA, Game Audio, Datasets, and IT services - serving console, PC, and mobile game developers, depending on end client needs. You'll be the face of our Bay Area presence, building relationships ...
... QA, Game Audio, Datasets, and IT services - serving console, PC, and mobile game developers, depending on end client needs. You'll be the face of our Bay Area presence, building relationships ...
You will work in close partnership with audio leadership, engineering, and cross-disciplinary teams to ensure audio systems are robust, performant, and creatively aligned with the vision of the game.
You will work in close partnership with audio leadership, engineering, and cross-disciplinary teams to ensure audio systems are robust, performant, and creatively aligned with the vision of the game.
Embedded Drivers Engineer, Audio & Media Technologies
Cupertino, CA · On-site
$162K - $213K/yr
AMT's Audio team provides the audio foundation for various high profile features like Game Audio, Siri, FaceTime, media capture, playback and API's for third party developers to enrich our platforms.
Embedded Drivers Engineer, Audio & Media Technologies
Cupertino, CA · On-site
$162K - $213K/yr
AMT's Audio team provides the audio foundation for various high profile features like Game Audio, Siri, FaceTime, media capture, playback and API's for third party developers to enrich our platforms.
You will work in close partnership with audio leadership, engineering, and crossdisciplinary teams to ensure audio systems are robust, performant, and creatively aligned with the vision of the game.
You will work in close partnership with audio leadership, engineering, and crossdisciplinary teams to ensure audio systems are robust, performant, and creatively aligned with the vision of the game.
Embedded Software Engineer, Audio & Media Technologies
Cupertino, CA · On-site
$162K - $213K/yr
You will revolutionize the audio experience for game and future audio technologies. Description We are looking for an audio enthusiast senior engineer with strong programming skills to work on ...
Embedded Software Engineer, Audio & Media Technologies
Cupertino, CA · On-site
$162K - $213K/yr
You will revolutionize the audio experience for game and future audio technologies. Description We are looking for an audio enthusiast senior engineer with strong programming skills to work on ...
Audio Test Analyst
San Diego, CA · On-site
$19 - $21/hr
Analysis of game audio content and test execution throughout the PlayStation Studios Audio QA test process. Main Duties & Responsibilities * Defect detection, diagnosis and reporting * Understanding ...
Audio Test Analyst
San Diego, CA · On-site
$19 - $21/hr
Analysis of game audio content and test execution throughout the PlayStation Studios Audio QA test process. Main Duties & Responsibilities * Defect detection, diagnosis and reporting * Understanding ...
You will revolutionize the audio experience for game and future audio technologies. Description We are looking for an audio enthusiast senior engineer with strong programming skills to work on ...
You will revolutionize the audio experience for game and future audio technologies. Description We are looking for an audio enthusiast senior engineer with strong programming skills to work on ...
You will revolutionize the audio experience for game and future audio technologies. Description Our team is looking for an enthusiastic power and performance engineer to support our audio engineering ...
You will revolutionize the audio experience for game and future audio technologies. Description Our team is looking for an enthusiastic power and performance engineer to support our audio engineering ...
You will revolutionize the audio experience for game and future audio technologies. Description We are looking for an audio enthusiast engineer with strong programming skills to work on upcoming ...
You will revolutionize the audio experience for game and future audio technologies. Description We are looking for an audio enthusiast engineer with strong programming skills to work on upcoming ...
Course Instructor Position - Online Master's Degree in Game Development
Redmond, WA · On-site
$6.0K/mo
Located in Redmond, Washington, DigiPen Institute of Technology is a private college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital ...
Course Instructor Position - Online Master's Degree in Game Development
Redmond, WA · On-site
$6.0K/mo
Located in Redmond, Washington, DigiPen Institute of Technology is a private college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital ...
Senior Game Developer
Plymouth, MI · On-site
$120K - $160K/yr
Implement low level systems such as windowing, controllers, rendering, audio, and networking ... Passion for games and game design. * Self-motivated and loves solving problems. * Experience with ...
Senior Game Developer
Plymouth, MI · On-site
$120K - $160K/yr
Implement low level systems such as windowing, controllers, rendering, audio, and networking ... Passion for games and game design. * Self-motivated and loves solving problems. * Experience with ...
Course Instructor Position - Online Master's Degree in Game Development
Redmond, WA · On-site
$6.0K/mo
Located in Redmond, Washington, DigiPen Institute of Technology is a private college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital ...
Course Instructor Position - Online Master's Degree in Game Development
Redmond, WA · On-site
$6.0K/mo
Located in Redmond, Washington, DigiPen Institute of Technology is a private college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital ...
Senior Game Developer
$120K - $160K/yr
Implement low level systems such as windowing, controllers, rendering, audio, and networking ... Passion for games and game design. * Self-motivated and loves solving problems. * Experience with ...
Senior Game Developer
$120K - $160K/yr
Implement low level systems such as windowing, controllers, rendering, audio, and networking ... Passion for games and game design. * Self-motivated and loves solving problems. * Experience with ...
Proficiency with game audio workflows and applications such as Wwise and Unity Environmental Factors/Physical Demands: Work is performed in an office and classroom environment. While performing the ...
Proficiency with game audio workflows and applications such as Wwise and Unity Environmental Factors/Physical Demands: Work is performed in an office and classroom environment. While performing the ...
Proficiency with game audio workflows and applications such as Wwise and Unity Environmental Factors/Physical Demands: Work is performed in an office and classroom environment. While performing the ...
Proficiency with game audio workflows and applications such as Wwise and Unity Environmental Factors/Physical Demands: Work is performed in an office and classroom environment. While performing the ...
Software Engineer II
San Mateo, CA · On-site
$163K - $245K/yr
Do you want to craft the future of game audio? Are you the type of person who gets excited when discussing audio algorithms and optimizations? If this sounds like you, we have a unique opportunity to ...
Software Engineer II
San Mateo, CA · On-site
$163K - $245K/yr
Do you want to craft the future of game audio? Are you the type of person who gets excited when discussing audio algorithms and optimizations? If this sounds like you, we have a unique opportunity to ...
Game Audio information
See salary details
$7.93 - $10.62
2% of jobs
$10.62 - $13.31
17% of jobs
$14.41 is the 25th percentile. Wages below this are outliers.
$13.31 - $16
15% of jobs
$16 - $18.68
8% of jobs
The median wage is $19.80 / hr.
$18.68 - $21.37
19% of jobs
$23.25 is the 75th percentile. Wages above this are outliers.
$21.37 - $24.06
20% of jobs
$24.06 - $26.75
7% of jobs
$26.75 - $29.44
5% of jobs
$29.44 - $32.12
3% of jobs
$32.12 - $34.81
2% of jobs
$34.81 - $37.50
1% of jobs
$7
$20
$37
How much do game audio jobs pay per hour?
How does a Game Audio professional typically collaborate with other departments during game development?
What are the key skills and qualifications needed to thrive as a Game Audio professional, and why are they important?
What Are Game Audio Jobs?
Game audio jobs include work designing video game sound effects, composing original scores or incidental music for games, and producing audio for games. As a sound effects artist, your duties are to assess the visual composition of the game and design and produce sounds based on the action. Composer’s responsibilities also include watching the visual output of the game, but their goal is to compose a soundtrack that fits the mood of the game. Composers may work closely with lead designers or creative directors. Producers typically work with the composer or music director and the sound engineer to ensure that they record the audio properly and program it into the game.
What is Game Audio?
What is the difference between Game Audio vs Sound Designer?
| Aspect | Game Audio | Sound Designer |
|---|---|---|
| Credentials | Audio production, music, sound design certifications | Audio, music, sound design certifications |
| Work Environment | Video game studios, interactive media | Film, TV, advertising, interactive media |
| Industry Usage | Primarily in gaming industry | Broadly across entertainment and media |
| Search & Comparison | Focus on interactive sound for games | Focus on sound for various media |
Game Audio specialists focus on creating sound effects, music, and audio assets specifically for video games, often working within interactive environments. Sound Designers have a broader role, working on sound effects and audio for films, TV, and other media, but may also work in gaming. While both roles require similar skills and certifications, Game Audio professionals specialize in interactive sound design tailored for gameplay experiences.

Full-time
Retirement
Posted 20 days ago
Job description
We're looking for a Business Development Manager to drive growth for our Player Support and Quality Assurance divisions and broader co-development services across the San Francisco Bay Area and wider North American market. This role focuses on expanding partnerships and revenue primarily across our player support and QA capabilities, while also touching on our full suite of game production services including Game Development, Art Production, Localization, Localization QA, Game Audio, Datasets, and IT services - serving console, PC, and mobile game developers, depending on end client needs.
You'll be the face of our Bay Area presence, building relationships, creating proposals, and developing new business opportunities with both domestic and international clients across the full game production lifecycle.
This position is ideal for someone who combines commercial acumen with a deep understanding of player support operations and quality assurance, alongside the wider co-development landscape.
Sales & Account Growth Lead business development for player support and QA services - including live operations support, helpdesk solutions, functional testing, compliance, and certification - alongside our co-development capabilities spanning Game Development, Art Production, Game Audio, Localization, Localization QA, Datasets, and IT. Build and maintain relationships with producers, QA leads, operations managers, and development leads across major and indie studios - identifying opportunities to expand engagement beyond player support and QA into broader production partnerships.
Market Development Identify new opportunities by tracking emerging trends in live service operations, quality assurance, player experience, and game production pipelines. Expand our client base across the Bay Area and into key global markets, positioning our studio as a full-service partner for game developers at every stage of production.
Client Consultation Conduct detailed discovery sessions to understand project needs, scope player support, testing, and operational requirements, and develop tailored proposals. Where relevant, surface opportunities to support clients with complementary co-development services - from art production and game audio to localization and IT - ensuring they understand the full value of our capabilities.
Collaboration Partner with our player support, QA, co-development, and global BD teams to deliver cohesive, integrated client solutions that draw on the breadth of our service offering.
Strategic Planning Develop go-to-market strategies for new services and technologies across player support, QA, and co-development verticals. Provide feedback to internal teams to enhance offerings and competitiveness in the Bay Area and global markets.
Performance Management Own your revenue targets across all service lines, manage forecasting, and maintain an active CRM pipeline reflecting opportunities in player support, QA, co-development, localization, and beyond.
Requirements
- 5+ years of experience in business development, sales, or operations within the games or entertainment industry (preferably player support, quality assurance, live operations, co-development services, or localization)
- Proven track record of managing client relationships and closing deals in creative or technical service environments
- Strong understanding of player support operations and QA workflows - from ticketing systems and helpdesk management through to functional testing, compliance, and certification pipelines
- Familiarity with game co-development services and production workflows across disciplines such as art, localization, game audio, and IT
- Excellent written and verbal communication skills in English
- Proficiency with CRM tools and MS Office/Google Workspace
- Self-driven, organised, and comfortable managing projects end-to-end
- Passion for video games and player experience
- Existing network of contacts among QA leads, operations managers, producers, or game developers in the Bay Area and abroad
- Experience working in or selling to AAA, AA, or mobile game studios
- Background in player support operations, QA management, live service, or post-production coordination
- Exposure to selling or delivering services across multiple disciplines (e.g. player support + QA, localization + QA, art + game audio)
- Familiarity with player support platforms and QA tooling (e.g. Zendesk, Salesforce Service Cloud, JIRA, or similar)
Benefits
- Competitive basic salary
- Working with people creating cutting edge interactive entertainment
- Excellent OTE with % based commission package
- Group pension scheme and death in service benefit
- Dynamic and entrepreneurial culture
- Video games focused environment
- The opportunity to work with video games pioneers creating cutting edge interactive entertainment
Who we are
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world.
Founded in Japan in 1994, Side has grown to become a global force in the video games industry, with over 40 studios in 15 countries worldwide and offices across North America, Europe, South America, and Asia.
Our industry-leading services include codev, art production, localization, audio production, quality assurance, localization QA, player supportcommunity management, and datasets. For more information, visit www.side.inc