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Game Audio Designer Jobs (NOW HIRING)

Sound Designer II - III

Las Vegas, NV · On-site

$60K - $85K/yr

Working closely with game producers, programmers, and cross-functional teams, the Sound Designer crafts immersive audio experiences grounded in player psychology and ensures high-quality, reliable ...

Sound Designer II - III

Las Vegas, NV · On-site

$60K - $85K/yr

Working closely with game producers, programmers, and cross-functional teams, the Sound Designer crafts immersive audio experiences grounded in player psychology and ensures high-quality, reliable ...

$91K - $103K/yr

We are a global team of game lovers who are developing, publishing, and innovating the mobile games ... Collaborate across disciplines (animation, art, audio, VFX, engineering, UI/UX) to deliver ...

Audio/Visual Engineer

Irvine, CA · On-site

$85K - $110K/yr

Designs and implements innovative ideas for smart home automation technologies. * Configures ... TVs, game tables, fun company sponsored events, a diverse work environment with over forty ...

Do you spend your time thinking about how different game mechanics can come together to create ... audio, effects, and animation to clearly communicate gameplay affordances to players REQUIRED ...

... audio, engineering, and design teams to align math with player experience Play-test games in ... Our Total Rewards program is designed to support your success, both professionally and personally ...

... with designers, artists, audio, QA, and production to resolve issues and improve game quality. -Build internal tools, tech‑art utilities, and workflows that accelerate development and reduce ...

... with designers, artists, audio, QA, and production to resolve issues and improve game quality. -Build internal tools, tech‑art utilities, and workflows that accelerate development and reduce ...

Do you spend your time thinking about how different game mechanics can come together to create ... audio, effects, and animation to clearly communicate gameplay affordances to players REQUIRED ...

Audio-Visual Animator Department: CSPMSADD Employment Type: Contract / Temp Location: CSPMSADD ... games, movies, music videos, commercials, and other digital media projects by designing compelling ...

Audio-Visual Animator WHO WE ARE: STAHL Companies provides the Program Management for its Channel ... games, movies, music videos, commercials, and other digital media projects by designing compelling ...

Game Mathematician II

Reno, NV · On-site

$70K - $131K/yr

... audio, engineering, and design teams to align math with player experience Play-test games in ... mechanics Ensure math designs meet jurisdictional requirements and industry standards ...

... games, movies, music videos, commercials, and other digital media projects by designing compelling ... The Audio-Visual Animator is responsible for creating visual effects, animations, and other ...

... the game and IP. * Collaborate with designers, gameplay coders, artists, audio, and animators to create readable, responsive, and fun player mechanics from prototype to final. * Work with other ...

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Game Audio Designer information

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$47K

$156K

How much do game audio designer jobs pay per year?

As of Jun 10, 2026, the average yearly pay for game audio designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What does a typical day look like for a Game Audio Designer, and who do they work closely with?

A typical day for a Game Audio Designer may involve creating sound effects, recording or editing dialogue, composing background music, and implementing audio assets into the game engine. They regularly collaborate with game developers, animators, and narrative designers to ensure audio elements align with gameplay, story, and artistic direction. Game Audio Designers also troubleshoot technical issues and adjust sounds based on team feedback during playtesting. This close teamwork allows for a seamless integration of audio that supports the overall player experience.

What are the key skills and qualifications needed to thrive in the Game Audio Designer position, and why are they important?

To thrive as a Game Audio Designer, you need expertise in sound design, music production, and audio integration, typically supported by a background in audio engineering or related fields. Familiarity with digital audio workstations (DAWs) like Pro Tools or Reaper, middleware such as FMOD or Wwise, and game engines like Unity or Unreal is essential. Strong collaboration, creative problem-solving, and attention to detail are standout soft skills in this role. These abilities ensure immersive, high-quality audio experiences that enhance gameplay and player engagement.

What is a Game Audio Designer job?

A Game Audio Designer is responsible for creating, implementing, and optimizing all audio elements in a video game, including sound effects, ambient sounds, dialogue, and music. They work closely with developers, artists, and designers to ensure that sound enhances gameplay and storytelling. Using audio tools and middleware like Wwise or FMOD, they integrate sound assets into the game engine. Their goal is to create an immersive auditory experience that enhances player engagement and emotional impact.

More about Game Audio Designer jobs
What cities are hiring for Game Audio Designer jobs? Cities with the most Game Audio Designer job openings:
What are the most commonly searched types of Game Audio Designer jobs? The most popular types of Game Audio Designer jobs are:
What states have the most Game Audio Designer jobs? States with the most job openings for Game Audio Designer jobs include:
Infographic showing various Game Audio Designer job openings in the United States as of June 2026, with employment types broken down into 100% Full Time. Highlights an 50% In-person, and 50% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

Senior Technical Sound Designer

Absurd Ventures

San Rafael, CA

$140K - $170K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 20 days ago


Job description

Summary  

We are looking for a versatile and experienced Senior Technical Sound Designer to support our audio team in creating high-quality sound effects and ambient audio and in implementing them along with music and dialogue in a dynamic game mix. This role is crucial in populating our sonic landscape and reinforcing our gameplay and cinematics and will collaborate closely with designers, artists, and other developers to enhance the overall player experience with sonically charged emotion. 

Core Responsibilities  

  • Design and implement compelling sound effects for gameplay, environments, and cinematic moments.  
  • Contribute to the creation of immersive ambient audio landscapes to bring the game world to life.  
  • Collaborate with the audio team to refine and maintain the audio style and vision for the project.  
  • Work closely with designers and engineers to ensure audio is seamlessly integrated and supports gameplay mechanics.  
  • Troubleshoot and optimize audio implementation to meet technical requirements and performance standards.  
  • Assist in defining and documenting audio pipelines and workflows for current and future development needs.  

Core Qualifications  

  • 5+ years of experience in sound design for video games, with at least one shipped AAA title.  
  • Proficiency in sound design software and DAWs (e.g., Pro Tools, Reaper, Ableton Live, Soundminer, VST plugins, etc).  
  • Advanced audio implementation skills in AudioKinetic Wwise and Unreal Engine Blueprints. 
  • A generalist mindset with the ability to contribute to various aspects of audio production, including SFX, ambiances, music implementation, VO mixing, and technical script implementation.  
  • A keen ear for detail and a passion for creating immersive audio experiences.  
  • Strong communication and collaboration skills, with the ability to adapt to evolving project needs.  
  • Ability to work well alone and in a team environment, remaining flexible to the changing needs of the project.  

Plus if...  

  • Experience designing audio in an open world game.  
  • Experience creating hyper realistic style SFX. 
  • Love prototyping audio tools to manage scaled assets. 

Description  

  • Full-time job with benefits.  
  • Role is on-site in San Rafael, CA.  
  • Office is located near downtown San Rafael - near SMART and freeways.  

The base pay range for this position is $140,000 to $170,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including paid time off, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.