OR · On-site
... with audio, effects, 3D and animation to make in-game gameplay affordances clear to players ... with designers, artists, programmers, audio professionals, quality assurance and producers to ...
OR · On-site
... with audio, effects, 3D and animation to make in-game gameplay affordances clear to players ... with designers, artists, programmers, audio professionals, quality assurance and producers to ...
OR · On-site
Do you spend your time thinking about how different game mechanics can come together to create ... audio, effects, and animation to clearly communicate gameplay affordances to players REQUIRED ...
OR · On-site
$210K - $300K/yr
About the Job Creative Publishing is Netflix's creative leadership for games, maintaining a ... Provide actionable feedback for design, art, audio, and narrative teams to ensure we are held to ...
$72K - $100K/yr
... and audio systems. Our products bring excitement to professional, college and high school games ... sign designers. * You will be responsible for promoting Daktronics products/services, during in ...
$72K - $100K/yr
... and audio systems. Our products bring excitement to professional, college and high school games ... sign designers. * You will be responsible for promoting Daktronics products/services, during in ...
Portland, OR · On-site
$72K - $100K/yr
... and audio systems. Our products bring excitement to professional, college and high school games ... sign designers. * You will be responsible for promoting Daktronics products/services, during in ...
Portland, OR · On-site
$72K - $100K/yr
... and audio systems. Our products bring excitement to professional, college and high school games ... sign designers. * You will be responsible for promoting Daktronics products/services, during in ...
Grand Ronde, OR · On-site
Designs room layout and performs room block requests for various events. * Prepares and submits ... Low-security gaming license issued by the Grand Ronde Gaming Commission. * State of Oregon Food ...
Grand Ronde, OR · On-site
Designs room layout and performs room block requests for various events. * Prepares and submits ... Low-security gaming license issued by the Grand Ronde Gaming Commission. * State of Oregon Food ...
Designed by Frederick Law Olmsted and Calvert Vaux in 1858, the 843-acre Park was the country ... Kits, Lawn Games, Board Game utilization, etc.) Retail Sales: * Collaborate with the Retail ...
New
Designed by Frederick Law Olmsted and Calvert Vaux in 1858, the 843-acre Park was the country ... Kits, Lawn Games, Board Game utilization, etc.) Retail Sales: * Collaborate with the Retail ...
New
Your body isn't broken-it's brilliantly designed for strength, resilience, and vitality. But the ... Performative - We don't play games, manipulate optics, or curate an image for external approval.
Your body isn't broken-it's brilliantly designed for strength, resilience, and vitality. But the ... Performative - We don't play games, manipulate optics, or curate an image for external approval.
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... designing, training, and evaluating generative models for image/video/audio, with strong ...
Grand Ronde, OR · On-site
Designs room layout and performs room block requests for various events. * Prepares and submits ... Low-security gaming license issued by the Grand Ronde Gaming Commission. * State of Oregon Food ...
Grand Ronde, OR · On-site
Designs room layout and performs room block requests for various events. * Prepares and submits ... Low-security gaming license issued by the Grand Ronde Gaming Commission. * State of Oregon Food ...
$49.7K - $60.2K
1% of jobs
$60.2K - $70.6K
0% of jobs
$70.6K - $81.1K
0% of jobs
$81.1K - $91.6K
0% of jobs
$91.6K - $102.1K
1% of jobs
$102.1K - $112.6K
1% of jobs
$112.6K - $123K
0% of jobs
$123K - $133.5K
0% of jobs
$133.5K - $144K
3% of jobs
$144K - $154.5K
0% of jobs
$156.5K is the 25th percentile. Wages below this are outliers.
$154.5K - $164.9K
94% of jobs
$49.7K
$164.9K
A typical day for a Game Audio Designer may involve creating sound effects, recording or editing dialogue, composing background music, and implementing audio assets into the game engine. They regularly collaborate with game developers, animators, and narrative designers to ensure audio elements align with gameplay, story, and artistic direction. Game Audio Designers also troubleshoot technical issues and adjust sounds based on team feedback during playtesting. This close teamwork allows for a seamless integration of audio that supports the overall player experience.
To thrive as a Game Audio Designer, you need expertise in sound design, music production, and audio integration, typically supported by a background in audio engineering or related fields. Familiarity with digital audio workstations (DAWs) like Pro Tools or Reaper, middleware such as FMOD or Wwise, and game engines like Unity or Unreal is essential. Strong collaboration, creative problem-solving, and attention to detail are standout soft skills in this role. These abilities ensure immersive, high-quality audio experiences that enhance gameplay and player engagement.
A Game Audio Designer is responsible for creating, implementing, and optimizing all audio elements in a video game, including sound effects, ambient sounds, dialogue, and music. They work closely with developers, artists, and designers to ensure that sound enhances gameplay and storytelling. Using audio tools and middleware like Wwise or FMOD, they integrate sound assets into the game engine. Their goal is to create an immersive auditory experience that enhances player engagement and emotional impact.

Other
Re-posted 19 days ago
Are you on a mission to create games that bond players together into deeply invested communities? Do you spend your time thinking about how to build combat puzzles for players that have potential to create memorable teamplay moments? Are you excited to make gameplay that strongly cares about player intention, action game feel, and readability?
We are seeking a highly technical, creative, and team-oriented Senior Sandbox Designer to contribute to a new multiplayer action game on teamLFG. You will work closely with the entire Design Team designing, crafting, and implementing a robust suite of AI characters for use in an objective-based team game. You will collaborate with team members from other disciplines to drive cohesive gameplay vision. You will establish good design processes and evangelize them throughout the design team. Most importantly, you will work with a fun, dedicated, and cross discipline team devoted to turning a creative dream into a new franchise at PlayStation.
RESPONSIBILITIES
An active member of a cross-discipline small team building new AI enemies, player objectives, and the core systems that enable the creation of future AI, such as navigation, perception, behavior, and combat prioritization
Create and balance a suite of active and passive player items that can extend and amplify player base kits and act as meaningful inter-match upgrades
Review content created by multiple disciplines, giving feedback to ensure competitive readability, best in class game feel, and compelling fantasies
Create and maintain endearing characters that uphold IP quality, consistency, along with sandbox design principles
Work with audio, effects, 3D and animation to make in-game gameplay affordances clear to players
REQUIRED SKILLS
Intuitive understanding of how second-to-second action games work and why people play them
Fluency for collaboration with designers, artists, programmers, audio professionals, quality assurance and producers to achieve a common goal, with adaptability for how to work in a flexible work environment
Broad T-shaped rapid prototyping skills, with strong technical scripting ability and enough multi-disciplinary knowledge to quickly stub out gameplay ideas to evaluate their potential
Strong understanding of combat animation; is experienced in discussing anticipation, follow through, character and timing, and their impact on game readability and balance
Proven ability to build alignment and productively own feature direction without sacrificing empathy and collaboration with team contributors
Ability to operate autonomously and handle ambiguity, including giving and receiving feedback despite that ambiguity
Understanding of PvP game design and balance, getting the challenge level right for a wide variety of situations
Understanding of how systemically consistent, combinatoric game design can create player surprise and laughter
Outstanding oral and written communication skills
PREFERRED EXPERIENCE
Experience as a Sandbox/Gameplay Designer on a multiplayer action game, designing, documenting, and building combat/character systems
Experience delegating work or ownership of an area to multi-disciplinary peers
Knowledge and perspective from playing competitive team games