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Game Audio Designer Jobs in Portland, OR (NOW HIRING)

... and audio systems. Our products bring excitement to professional, college and high school games ... sign designers. * You will be responsible for promoting Daktronics products/services, during in ...

... and audio systems. Our products bring excitement to professional, college and high school games ... sign designers. * You will be responsible for promoting Daktronics products/services, during in ...

Sales Representative

Portland, OR · On-site

$72K - $100K/yr

... and audio systems. Our products bring excitement to professional, college and high school games ... sign designers. * You will be responsible for promoting Daktronics products/services, during in ...

Game Audio Designer information

See Portland, OR salary details

$49.8K

$165.4K

How much do game audio designer jobs pay per year?

As of Aug 30, 2026, the average yearly pay for game audio designer in Portland, OR is $158,140.00, according to ZipRecruiter salary data. Most workers in this role earn between $164,400.00 and $164,400.00 per year, depending on experience, location, and employer.

What is a game audio designer?

A Game Audio Designer is responsible for creating, implementing, and optimizing all audio elements in a video game, including sound effects, ambient sounds, dialogue, and music. They work closely with developers, artists, and designers to ensure that sound enhances gameplay and storytelling. Using audio tools and middleware like Wwise or FMOD, they integrate sound assets into the game engine. Their goal is to create an immersive auditory experience that enhances player engagement and emotional impact.

What does a game audio designer do?

A typical day for a Game Audio Designer may involve creating sound effects, recording or editing dialogue, composing background music, and implementing audio assets into the game engine. They regularly collaborate with game developers, animators, and narrative designers to ensure audio elements align with gameplay, story, and artistic direction. Game Audio Designers also troubleshoot technical issues and adjust sounds based on team feedback during playtesting. This close teamwork allows for a seamless integration of audio that supports the overall player experience.

What are the key skills and qualifications needed to thrive as a game audio designer?

To thrive as a Game Audio Designer, you need expertise in sound design, music production, and audio integration, typically supported by a background in audio engineering or related fields. Familiarity with digital audio workstations (DAWs) like Pro Tools or Reaper, middleware such as FMOD or Wwise, and game engines like Unity or Unreal is essential. Strong collaboration, creative problem-solving, and attention to detail are standout soft skills in this role. These abilities ensure immersive, high-quality audio experiences that enhance gameplay and player engagement.

What are popular job titles related to Game Audio Designer jobs in Portland, OR?

For Game Audio Designer jobs in Portland, OR, the most frequently searched job titles are:

What job categories do people searching Game Audio Designer jobs in Portland, OR look for?

The top searched job categories for Game Audio Designer jobs in Portland, OR are:

Infographic showing various Game Audio Designer job openings in Portland, OR as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $158,140 per year, or $76 per hour.

Test Engineer Co-Op (Winter/Spring 2027)

Hillsboro, OR • On-site

Skyworks
Construction • 201 - 500 employees

$22.50 - $42/hr

Other

Posted 3 days ago

New


Job description

If you are looking for a challenging and exciting career in the world of technology, then look no further. Skyworks is an innovator of high-performance analog semiconductors whose solutions are powering the wireless networking revolution. Through our broad technology expertise and one of the most extensive product portfolios in the industry, we are Connecting Everyone and Everything, All the Time.

At Skyworks, you will find a fast-paced environment with a strong focus on global collaboration, minimal layers of management, and the freedom to make meaningful contributions in a setting that encourages creative thinking. We are excited about the opportunity to work with you and glad you want to be part of a team of talented individuals who together are changing the way the world communicates.

Requisition ID: 78226

Job Description:

Description

Test Engineer Co-Op

Location: Hillsboro, OR

Type: Winter/Spring Co-Op begining January 2027

Skyworks is seeking a Winter/Spring Test Engineer Co-Op to join the Audio and Gaming Mixed-Signal and RF Test Engineering team. In this role, you will support hardware and software solutions helping develop ATE test solutions for mixed-signal products serving the Audio and Gaming market. The primary goal of this position is designing, developing, and implementing test procedures in automatic test equipment (ATE) to support our volume and cost goals. This includes developing tests solutions focused on probe, package, and characterization testing. As a Test Engineering Co-Op, you will develop Automated Test Equipment (ATE) solutions for highly integrated Mixed-Signal products. This role is pivotal in ensuring the performance, reliability, and manufacturability of next-generation Audio and Wireless products through robust test strategies and seamless deployment to global manufacturing partners.

Responsibilities

  • Development of Audio and Wireless IC ATE test solutions for NPI and high volume manufacturing.
  • Execute test strategies for improvements of yield, test coverage, quality, test platform conversions and test cost.
  • Ensure successful and efficient transfer of test solutions to manufacturing sites and subcontractors.
  • Act as the interface between internal engineering teams and external vendors.

Required Experience and Skills

  • Working towards a Bachelor's degree in EE, CS, Physics, CE or closely related field
  • Experience in developing high volume package and wafer probe solutions using ATE platforms.
  • Knowledge of analog, digital, statistics, software and semiconductor fundamentals.
  • Problem-solving and communication skills

Desired Experience and Skills

  • Experience in the Semiconductor industry
  • Programming proficiency in C++, C#, Java, Python, VB, Java

The typical pay range for an Engineering intern across the U.S. is currently USD $26.00 - $47.50 per hour and for a Non-Engineering intern across the U.S. is currently USD $22.50 - $42.00 per hour. Starting pay will depend on level of education, the ultimate job duties and requirements, and work location. Skyworks has different pay ranges for different work locations in the U.S.

Skyworks is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, age, sex, sexual orientation, gender identity, national origin, disability, protected veteran status, or any other characteristic protected by law. Skyworks strives to create an accessible workplace; if you need an accommodation due to a disability, please contact us at accommodations@skyworksinc.com.


Skyworks logo

About Skyworks

Sourced by ZipRecruiter

We are empowering the wireless networking revolution, connecting people, places and things around the world. As the demand for ubiquitous, “always-on” connectivity increasingly expands, our innovative, high performance analog semiconductors are enabling breakthrough communication platforms from global industry leaders – changing the way we live, work, play and learn. Through our broad technology expertise and one of the most extensive product portfolios in the industry, we are Connecting Everyone and Everything, All the Time.

Industry

Construction

Company size

201 - 500 Employees

Headquarters location

Buffalo, NY, US