The Technical Designer is responsible to understand the product vision as defined by the Lead ... Integrate polished and satisfying feedback into gameplay systems through art, VFX, and audio ...
The Technical Designer is responsible to understand the product vision as defined by the Lead ... Integrate polished and satisfying feedback into gameplay systems through art, VFX, and audio ...
Collaborate in small, interdisciplinary teams alongside Game Designers, Artists, Audio Engineers, and Developers to deliver polished, production-ready titles. * Design, implement, improve, and debug ...
Collaborate in small, interdisciplinary teams alongside Game Designers, Artists, Audio Engineers, and Developers to deliver polished, production-ready titles. * Design, implement, improve, and debug ...
Complementary tickets to events including the Jacksonville Icemen Hockey Games, Jumbo Shrimp ... designing, and building quotes, coordinating vendors and venues, oversee loading of trucks, on-site ...
Complementary tickets to events including the Jacksonville Icemen Hockey Games, Jumbo Shrimp ... designing, and building quotes, coordinating vendors and venues, oversee loading of trucks, on-site ...
Complementary tickets to events including the Jacksonville Icemen Hockey Games, Jumbo Shrimp ... designing, and building quotes, coordinating vendors and venues, oversee loading of trucks, on-site ...
Quick apply
Complementary tickets to events including the Jacksonville Icemen Hockey Games, Jumbo Shrimp ... designing, and building quotes, coordinating vendors and venues, oversee loading of trucks, on-site ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
GameSim is a game development studio that partners with clients to build games across PC/console ... Audio Designers, and Producers. * Support client-facing communication when needed by clarifying ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
GameSim is a game development studio that partners with clients to build games across PC/console ... Audio Designers, and Producers. * Support client-facing communication when needed by clarifying ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
GameSim is a game development studio that partners with clients to build games across PC/console ... Audio Designers, and Producers. * Support client-facing communication when needed by clarifying ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
GameSim is a game development studio that partners with clients to build games across PC/console ... Audio Designers, and Producers. * Support client-facing communication when needed by clarifying ...
... Audio, and Production) to determine how their efforts will affect the gameplay programming. * Provide technical designs and specifications for all new gameplay features. * Write and debug gameplay ...
... Audio, and Production) to determine how their efforts will affect the gameplay programming. * Provide technical designs and specifications for all new gameplay features. * Write and debug gameplay ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
GameSim is a game development studio that partners with clients to build games across PC/console ... Audio Designers, and Producers. * Support client-facing communication when needed by clarifying ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
GameSim is a game development studio that partners with clients to build games across PC/console ... Audio Designers, and Producers. * Support client-facing communication when needed by clarifying ...
GameSim is a game development studio that partners with clients to build games across PC/console ... Audio Designers, and Producers. * Support client‑facing communication when needed by clarifying ...
GameSim is a game development studio that partners with clients to build games across PC/console ... Audio Designers, and Producers. * Support client‑facing communication when needed by clarifying ...
GameSim is a game development studio that partners with clients to build games across PC/console ... Audio Designers, and Producers. * Support client‑facing communication when needed by clarifying ...
GameSim is a game development studio that partners with clients to build games across PC/console ... Audio Designers, and Producers. * Support client‑facing communication when needed by clarifying ...
Assistant Instructional Designer
Miami Gardens, FL · On-site
$60K - $81K/yr
Create supporting material/media (audio, video, simulations, role-plays, games, etc.); * Maintain project documentation and course folders to implement improvements to online course designs and to ...
Assistant Instructional Designer
Miami Gardens, FL · On-site
$60K - $81K/yr
Create supporting material/media (audio, video, simulations, role-plays, games, etc.); * Maintain project documentation and course folders to implement improvements to online course designs and to ...
Assistant Instructional Designer
Miami Gardens, FL · On-site
$60K - $81K/yr
Create supporting material/media (audio, video, simulations, role-plays, games, etc.); * Maintain project documentation and course folders to implement improvements to online course designs and to ...
Assistant Instructional Designer
Miami Gardens, FL · On-site
$60K - $81K/yr
Create supporting material/media (audio, video, simulations, role-plays, games, etc.); * Maintain project documentation and course folders to implement improvements to online course designs and to ...
Instructional Designer
$61K - $83K/yr
Creating storyboards, curricula, and instructional materials (print, web, audio, video) using tools ... Experience working with simulations, games, and other multimedia content * Higher education online ...
Instructional Designer
$61K - $83K/yr
Creating storyboards, curricula, and instructional materials (print, web, audio, video) using tools ... Experience working with simulations, games, and other multimedia content * Higher education online ...
Instructional Designer
Fort Lauderdale, FL · On-site
$61K - $83K/yr
Creating storyboards, curricula, and instructional materials (print, web, audio, video) using tools ... Experience working with simulations, games, and other multimedia content * Higher education online ...
Instructional Designer
Fort Lauderdale, FL · On-site
$61K - $83K/yr
Creating storyboards, curricula, and instructional materials (print, web, audio, video) using tools ... Experience working with simulations, games, and other multimedia content * Higher education online ...
Instructional Designer
Fort Lauderdale, FL · On-site
$61K - $83K/yr
Creating storyboards, curricula, and instructional materials (print, web, audio, video) using tools ... Experience working with simulations, games, and other multimedia content * Higher education online ...
Quick apply
Instructional Designer
Fort Lauderdale, FL · On-site
$61K - $83K/yr
Creating storyboards, curricula, and instructional materials (print, web, audio, video) using tools ... Experience working with simulations, games, and other multimedia content * Higher education online ...
Generalist Software Engineer (Remote)
Sunrise, FL · On-site +1
Art, Design, Audio, and Production) in order to determine how their efforts will affect a game's programming. * Provide technical designs and specifications on all new features. * Write and debug ...
Generalist Software Engineer (Remote)
Sunrise, FL · On-site +1
Art, Design, Audio, and Production) in order to determine how their efforts will affect a game's programming. * Provide technical designs and specifications on all new features. * Write and debug ...
Engineer, Commercial- A/V & Lighting
Winter Park, FL · On-site
$50K - $85K/hr
... how to hook up their gaming consoles for themselves and their friends and family? They loved ... What challenges did you solve along the way? 3. Your designs will be executed by field teams. How ...
Engineer, Commercial- A/V & Lighting
Winter Park, FL · On-site
$50K - $85K/hr
... how to hook up their gaming consoles for themselves and their friends and family? They loved ... What challenges did you solve along the way? 3. Your designs will be executed by field teams. How ...
FullStack Developer
Boca Raton, FL · On-site
Collaborate with small, rotating, interdisciplinary teams of game designers, mathematicians, audio engineers, artists, and developers to produce web tools to assist with game design and development.
FullStack Developer
Boca Raton, FL · On-site
Collaborate with small, rotating, interdisciplinary teams of game designers, mathematicians, audio engineers, artists, and developers to produce web tools to assist with game design and development.
FullStack Developer
Boca Raton, FL · On-site
Collaborate with small, rotating, interdisciplinary teams of game designers, mathematicians, audio engineers, artists, and developers to produce web tools to assist with game design and development.
Quick apply
FullStack Developer
Boca Raton, FL · On-site
Collaborate with small, rotating, interdisciplinary teams of game designers, mathematicians, audio engineers, artists, and developers to produce web tools to assist with game design and development.
Full Stack Developer (FL)
Miami, FL · On-site
JOB ROLES: • Collaborate with small, rotating, interdisciplinary teams consisting of game designers, mathematicians, audio engineers, artists, and developers to produce web tools to assist with ...
Full Stack Developer (FL)
Miami, FL · On-site
JOB ROLES: • Collaborate with small, rotating, interdisciplinary teams consisting of game designers, mathematicians, audio engineers, artists, and developers to produce web tools to assist with ...
Game Audio Designer information
See Florida salary details
$35.1K - $42.5K
1% of jobs
$42.5K - $49.9K
0% of jobs
$49.9K - $57.3K
0% of jobs
$57.3K - $64.7K
0% of jobs
$64.7K - $72.1K
1% of jobs
$72.1K - $79.6K
1% of jobs
$79.6K - $87K
0% of jobs
$87K - $94.4K
0% of jobs
$94.4K - $101.8K
3% of jobs
$101.8K - $109.2K
0% of jobs
$110.6K is the 25th percentile. Wages below this are outliers.
$109.2K - $116.6K
94% of jobs
$35.1K
$116.6K
How much do game audio designer jobs pay per year?
What does a typical day look like for a Game Audio Designer, and who do they work closely with?
A typical day for a Game Audio Designer may involve creating sound effects, recording or editing dialogue, composing background music, and implementing audio assets into the game engine. They regularly collaborate with game developers, animators, and narrative designers to ensure audio elements align with gameplay, story, and artistic direction. Game Audio Designers also troubleshoot technical issues and adjust sounds based on team feedback during playtesting. This close teamwork allows for a seamless integration of audio that supports the overall player experience.
What are the key skills and qualifications needed to thrive in the Game Audio Designer position, and why are they important?
To thrive as a Game Audio Designer, you need expertise in sound design, music production, and audio integration, typically supported by a background in audio engineering or related fields. Familiarity with digital audio workstations (DAWs) like Pro Tools or Reaper, middleware such as FMOD or Wwise, and game engines like Unity or Unreal is essential. Strong collaboration, creative problem-solving, and attention to detail are standout soft skills in this role. These abilities ensure immersive, high-quality audio experiences that enhance gameplay and player engagement.
What is a Game Audio Designer job?
A Game Audio Designer is responsible for creating, implementing, and optimizing all audio elements in a video game, including sound effects, ambient sounds, dialogue, and music. They work closely with developers, artists, and designers to ensure that sound enhances gameplay and storytelling. Using audio tools and middleware like Wwise or FMOD, they integrate sound assets into the game engine. Their goal is to create an immersive auditory experience that enhances player engagement and emotional impact.

Full-time
Medical, Dental, Vision, Retirement, PTO
Posted 4 days ago
Job description
The Technical Designer is responsible to understand the product vision as defined by the Lead Designer, and help to realize that vision by creating and implementing specific game features.
ESSENTIAL DUTIES AND RESPONSIBILITIES:
- Collaborate with Design, Engineering, Art, Animation, QA, and Audio team members to create functional, fun and visually compelling worlds that achieve unprecedented and immersive gaming experiences.
- Work closely with members of design and engineering to support the needs of gameplay, for both your fellow designers and other disciplines.
- Take ownership and responsibility for gameplay actor creation, level scripting, checkpoint and multiplayer support, scripting and tuning, creating debugging and testing tools, and contributing to overall game balance.
- Integrate polished and satisfying feedback into gameplay systems through art, VFX, and audio hookups, collaborating successfully with these departments to integrate their work.
- Contribute innovative and original ideas on all aspects of game production and development, providing constructive insight and feedback when needed.
QUALIFICATIONS:
- 3+ years of professional experience as a Technical Designer or a related role.
- Strong familiarity with code and scripting languages, most notably C#
- Unity3D experience
- VR/AR/MR design experience
- Deep understanding of game design principles
- Very comfortable working in game editors and understanding engine/game constraints and opportunities.
- Effective communicator and collaborator with engineers and developers from other disciplines, along with willingness to lead focused multidisciplinary efforts.
- A natural curiosity for all aspects of game development and a willingness to work on a wide variety of game systems.
- A strong passion for video game development.
- Strong, updated, and current portfolio with samples of your work.
- A high standard of quality, not only for your own work but for reviewing others.
EDUCATION AND EXPERIENCE:
- Typically requires at least 3 years of game design experience in a professional capacity. Student projects will not count toward years of experience..
- Must have design credits on at least 1 published game
- Must have experience working with other product development disciplines (Art, Programming, etc.) in a team-oriented, collaborative environment.
Why Ghostpunch Games?
Work Culture
-
Remote, Hybrid, and On-site policy.
-
Collaborative, open-minded, creative environment
-
Teamwork makes the dream work (as true as it is corny!)
Project Scope
-
Multiple projects available to work on
-
AAA quality, Genre-spanning, PC/Console/VR
Partnerships/History include
-
Sony 2K, Activision, Warner Brothers, Gearbox, and more!
Top/Recent projects include
-
Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!
-
Learn more about our partnerships and projects here! https://www.ghostpunch.com/
-
401K with company matching
-
Health, dental, and vision insurance
-
Flexible spending account
-
Paid Holidays
-
PTO accrual
Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.
About Ghostpunch Games
Sourced by ZipRecruiter
Industry
Pc games
Company size
11 - 50 Employees
Headquarters location
Sunrise, FL, US
Year founded
2015