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Remote Game Narrative Designer Jobs in Florida (NOW HIRING)

Instructional Designer

Tampa, FL · Remote

$61.40K - $83.20K/yr

Remote (USA) Work Type: On-Demand / Contract Why Apply for This Role Are you naturally self ... In this role, you will design engaging, narrative-driven learning experiences that transform ...

Instructional Designer

Tampa, FL · Remote

$59.20K - $80.10K/yr

Remote (USA) Work Type: On-Demand / Contract Why Apply for This Role Are you naturally self ... In this role, you will design engaging, narrative-driven learning experiences that transform ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

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Remote Game Narrative Designer information

What are the key skills and qualifications needed to thrive as a Remote Game Narrative Designer, and why are they important?

To thrive as a Remote Game Narrative Designer, you need strong storytelling abilities, a solid grasp of game design principles, and experience with interactive narrative structures, often supported by a relevant degree or portfolio. Familiarity with game engines (like Unity or Unreal), narrative scripting tools (such as Twine or Ink), and version control systems is typically required. Exceptional communication, creativity, and self-motivation are vital soft skills for collaborating remotely with cross-functional teams and pitching compelling ideas. These skills and qualities ensure the creation of engaging, cohesive stories that enhance player immersion and drive a game's emotional impact.

How does a Remote Game Narrative Designer typically collaborate with other team members to create cohesive storytelling?

As a Remote Game Narrative Designer, collaboration with other team members—such as game designers, artists, and programmers—is essential to ensure the story integrates smoothly with gameplay and visual elements. This often involves regular video meetings, shared documentation, and feedback loops using project management and communication tools like Slack, Jira, or Miro. Clear communication and adaptability are key since team members may work in different time zones. Maintaining thorough narrative documentation and being proactive about gathering input helps align the story vision across the development team. By fostering strong digital communication habits, narrative designers can successfully contribute to an engaging and unified player experience.

What are Remote Game Narrative Designers?

Remote Game Narrative Designers are professionals who create and develop the storylines, characters, dialogues, and world-building elements for video games while working from a location outside the main office, often from home. They collaborate with game developers, artists, and other writers to ensure the game's narrative integrates seamlessly with gameplay. Their responsibilities may include writing scripts, designing branching storylines, and ensuring consistency in the game's tone and voice. Remote work allows them to contribute to projects for studios anywhere in the world using digital communication and collaboration tools.

What is the difference between Remote Game Narrative Designer vs Remote Game Writer?

AspectRemote Game Narrative DesignerRemote Game Writer
CredentialsPortfolio, storytelling skills, industry experienceWriting samples, storytelling expertise, industry experience
Work EnvironmentCollaborates with designers, artists, developers in game development teamsFocuses on scriptwriting, dialogue, story content within teams
Industry UsageCommonly used in game development companies for story designOften used interchangeably, but more focused on writing specific content

The Remote Game Narrative Designer and Remote Game Writer roles overlap in storytelling skills and industry environment. However, the Narrative Designer focuses on crafting the overall story structure and integrating narrative elements into gameplay, while the Game Writer concentrates on scripting dialogues and specific story content. Both roles require strong storytelling credentials and collaboration within game development teams, but their scope differs slightly in focus and responsibilities.

What are the most commonly searched types of Game Narrative Designer jobs in Florida? The most popular types of Game Narrative Designer jobs in Florida are:
What are popular job titles related to Remote Game Narrative Designer jobs in Florida? For Remote Game Narrative Designer jobs in Florida, the most frequently searched job titles are:
What job categories do people searching Remote Game Narrative Designer jobs in Florida look for? The top searched job categories for Remote Game Narrative Designer jobs in Florida are:
What cities in Florida are hiring for Remote Game Narrative Designer jobs? Cities in Florida with the most Remote Game Narrative Designer job openings:
Infographic showing various Remote Game Narrative Designer job openings in Florida as of May 2026, with employment types broken down into 99% Full Time, and 1% Part Time. Highlights an 39% Physical, 1% Hybrid, and 60% Remote job distribution.
Technical Designer - Unity (Contract/Remote)

Technical Designer - Unity (Contract/Remote)

Ghostpunch Games

Sunrise, FL • On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 3 days ago


Job description

The Technical Designer is responsible to understand the product vision as defined by the Lead Designer, and help to realize that vision by creating and implementing specific game features.


ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Collaborate with Design, Engineering, Art, Animation, QA, and Audio team members to create functional, fun and visually compelling worlds that achieve unprecedented and immersive gaming experiences.
  • Work closely with members of design and engineering to support the needs of gameplay, for both your fellow designers and other disciplines.
  • Take ownership and responsibility for gameplay actor creation, level scripting, checkpoint and multiplayer support, scripting and tuning, creating debugging and testing tools, and contributing to overall game balance.
  • Integrate polished and satisfying feedback into gameplay systems through art, VFX, and audio hookups, collaborating successfully with these departments to integrate their work.
  • Contribute innovative and original ideas on all aspects of game production and development, providing constructive insight and feedback when needed.



QUALIFICATIONS:

  • 3+ years of professional experience as a Technical Designer or a related role.
  • Strong familiarity with code and scripting languages, most notably C#
  • Unity3D experience
  • VR/AR/MR design experience
  • Deep understanding of game design principles
  • Very comfortable working in game editors and understanding engine/game constraints and opportunities.
  • Effective communicator and collaborator with engineers and developers from other disciplines, along with willingness to lead focused multidisciplinary efforts.
  • A natural curiosity for all aspects of game development and a willingness to work on a wide variety of game systems.
  • A strong passion for video game development.
  • Strong, updated, and current portfolio with samples of your work.
  • A high standard of quality, not only for your own work but for reviewing others.



EDUCATION AND EXPERIENCE:

  • Typically requires at least 3 years of game design experience in a professional capacity. Student projects will not count toward years of experience..
  • Must have design credits on at least 1 published game
  • Must have experience working with other product development disciplines (Art, Programming, etc.) in a team-oriented, collaborative environment.



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects include 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/

Benefits
  • 401K with company matching
  • Health, dental, and vision insurance
  • Flexible spending account
  • Paid Holidays
  • PTO accrual



Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.