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Remote Production Artist Jobs in Florida (NOW HIRING)

Floorplan Artist

Tampa, FL · Remote

$120K - $143K/yr

In this remote position, the Artist must remain reliable and able to work independently, while simultaneously coordinating with coworkers during typical work hours. This position requires the ...

The facility provides a supportive remote work environment with modern technology infrastructure to ... Productivity expectation of 80 RVUs per shift * Estimated annual volume of 13,440 studies * Imaging ...

Art Director (Remote - Florida)

Miami, FL · Remote

$115K - $121K/yr

Live event production partners, writers, video / motion graphic studios and marketing ... Bachelor of Arts in graphic design or motion graphics-related degree (Extensive industry expertise ...

Art Director (Remote - Florida)

Miami, FL · On-site +1

$115K - $121K/yr

Live event production partners, writers, video / motion graphic studios and marketing ... Bachelor of Arts in graphic design or motion graphics-related degree (Extensive industry expertise ...

Radiology Physician

Delray Beach, FL · Remote

$300K - $375K/yr

The facility offers a fully remote work arrangement with a modern tech stack, supporting ... Productivity expectation of 100 RVUs per shift * Tech stack includes RPCE and Mosaic platforms ...

Company Description We provide job opportunities for REMOTE workers. (100% work from Job ... Reviewing the finished product to catch mistakes before submitting it for review. * Transforming ...

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Remote Production Artist information

See Florida salary details

$6

$18

$30

How much do remote production artist jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for remote production artist in Florida is $18.42, according to ZipRecruiter salary data. Most workers in this role earn between $13.12 and $20.82 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a remote production artist?

To thrive as a Remote Production Artist, you need solid graphic design skills, attention to detail, and proficiency with industry-standard software, typically supported by a degree in graphic design or a related field. Mastery of Adobe Creative Suite (especially Photoshop, Illustrator, and InDesign) and familiarity with digital asset management systems are essential. Strong communication, time management, and the ability to follow brand guidelines make someone stand out in this position. These skills ensure accurate, high-quality visual output and efficient collaboration despite working remotely.

What is a remote production artist?

A Remote Production Artist is a creative professional who prepares and finalizes design files for print or digital publication while working off-site. They are responsible for ensuring that all artwork meets technical and brand specifications, correcting file issues, and making layout adjustments as needed. Remote Production Artists collaborate with designers, project managers, and clients using online tools to deliver high-quality, production-ready files. Their role is essential in maintaining consistency and accuracy in visual communications, regardless of location.

What does a remote production artist do?

As a remote production artist, you design and review a variety of art assets for your company, including email templates, document designs, label artwork, and stock images. Your duties may include finalizing designs, coordinating with internal teams for review and approval of artistic assets, and evaluating samples from suppliers to ensure product quality. You often use virtual office software and remote conferencing systems to communicate with other employees while creating art in a home-based studio. Some companies require you to focus more on the production of the artwork and similar content for marketing and packaging needs while other businesses have you creating stock designs that other employees can customize for each project.

How does a remote production artist typically collaborate with designers and project managers while working off-site?

Remote Production Artists regularly coordinate with designers and project managers through digital collaboration tools like Slack, Trello, or project management software. Clear communication is essential, as tasks often involve updating layouts, preparing files for print or digital use, and ensuring brand consistency across assets. Regular check-ins, virtual meetings, and detailed briefs help keep everyone aligned on project goals and deadlines. Building strong relationships and maintaining responsiveness are key to thriving in this remote, team-oriented environment.
What are the most commonly searched types of Production Artist jobs in Florida? The most popular types of Production Artist jobs in Florida are:
What are popular job titles related to Remote Production Artist jobs in Florida? For Remote Production Artist jobs in Florida, the most frequently searched job titles are:
What cities in Florida are hiring for Remote Production Artist jobs? Cities in Florida with the most Remote Production Artist job openings:
Infographic showing various Remote Production Artist job openings in Florida as of August 2026, with employment types broken down into 86% Full Time, and 14% Part Time. Highlights an 100% Remote job distribution, with an average salary of $38,308 per year, or $18.4 per hour.

Environment Artist - GameSim - Talent Pipeline

Keywords Studios

Orlando, FL • On-site, Remote

Full-time

Re-posted 6 days ago


Keywords Studios rating

8.7

Company rating: 8.7 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

9th of 76 rated media


Job description

GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!

Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.

We are looking for an Environment Artist / Generalist with strong hands-on art skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.

This role is ideal for someone who enjoys both creating high-quality 3D art and helping teams work more clearly, consistently, and efficiently. Depending on the project, this person may contribute directly to asset creation, world building, scene assembly, feedback, task breakdowns, workflow documentation, quality reviews, and cross-studio collaboration.

Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable artist with a strong art eye, a practical production mindset, and the ability to help translate creative direction into actionable work for other artists.

This is a hands-on production role with opportunities to support team alignment, mentor other artists, improve workflows, and grow toward lead-level responsibilities.

This role offers flexible work options, including remote, hybrid or in-office arrangements.

Responsibilities
  • Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world-building content across a variety of visual styles.
  • Work from concept art, reference, style guides, blockouts, client direction, or incomplete/vague creative briefs to produce clear and polished results.
  • Build, assemble, and integrate assets and environments in Unreal Engine, with attention to composition, readability, performance, and technical requirements.
  • Support the full environment art pipeline, including modeling, UVs, baking, texturing, material creation, optimization, engine integration, and final polish.
  • Review artwork from internal teammates, partner studios, or external vendors and provide clear, constructive, actionable feedback.
  • Help translate broad client or project feedback into specific tasks, priorities, notes, and acceptance criteria that artists can execute against.
  • Assist with maintaining visual consistency across assets, scenes, and artists by helping define quality bars, style expectations, and review standards.
  • Collaborate with art directors, leads, producers, technical artists, designers, engineers, and artists across multiple studios and time zones.
  • Help identify production risks early, including unclear direction, workflow gaps, quality issues, technical constraints, or schedule concerns.
  • Contribute to workflow and pipeline improvements that help the team work more efficiently and consistently.
  • Document processes, best practices, feedback, and workflow guidance when needed using tools such as Confluence, Miro, or Jira.
  • Balance visual quality, production efficiency, and performance requirements while supporting the needs of each project.

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About Keywords Studios

Sourced by ZipRecruiter

Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.

Industry

Arts, entertainment, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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