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Junior Game Audio Designer Jobs (NOW HIRING)

Designs, codes and debugs core platform components. * Works at all stages of the product lifecycle ... Familiarity with game audio systems (e.g. Howler.js or similar) * Experience with TypeScript-based ...

Audio Lead, Games Studio

OR · On-site +1

$200K - $280K/yr

... designers * Exceptional organizational and project management abilities, capable of overseeing the audio production process from concept to in-game implementation * Excellent communication skills ...

Audio Lead, Games Studio

OR · On-site +1

$200K - $280K/yr

... designers Exceptional organizational and project management abilities, capable of overseeing the audio production process from concept to in-game implementation Excellent communication skills, both ...

Audio Lead, Games Studio

$200K - $280K/yr

... designers * Exceptional organizational and project management abilities, capable of overseeing the audio production process from concept to in-game implementation * Excellent communication skills ...

Audio Lead, Games Studio

$200K - $280K/yr

... designers * Exceptional organizational and project management abilities, capable of overseeing the audio production process from concept to in-game implementation * Excellent communication skills ...

Will be expected to handle the most forefront game feature sets of audio design such as weapons ... or system designs. * Ability to communicate creative goals, risks, and priorities across ...

SUMMARY : Valicy is looking for a talented and full-time composer/sound designer to be a part of an innovative and highly collaborative team of artists, game programmers, and other audio ...

Game Designer, Mathematician

OR · Remote

$154K/yr

The Game Designer, Mathematician is a senior individual contributor responsible for designing the ... audio, and production teams * Ensure all math models meet regulatory requirements across RSI ...

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Junior Game Audio Designer information

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$31K

$56.7K

$86K

How much do junior game audio designer jobs pay per year?

As of Jun 13, 2026, the average yearly pay for junior game audio designer in the United States is $56,698.00, according to ZipRecruiter salary data. Most workers in this role earn between $45,500.00 and $65,500.00 per year, depending on experience, location, and employer.

What are some common challenges a Junior Game Audio Designer might face when working on a collaborative game development team?

As a Junior Game Audio Designer, one common challenge is effectively communicating creative ideas and technical requirements to team members from different disciplines, such as programmers, artists, and producers. Balancing creative vision with the practical limitations of the game engine or hardware can also be tricky, especially when optimizing audio assets for performance. Additionally, juniors often need to quickly adapt to evolving project goals and feedback, which requires flexibility and a willingness to learn new tools and workflows. Building strong collaboration and time-management skills can help overcome these challenges and contribute positively to the team's success.

What are the key skills and qualifications needed to thrive as a Junior Game Audio Designer, and why are they important?

To thrive as a Junior Game Audio Designer, you need a solid understanding of sound design principles, audio editing, and a relevant degree or coursework in audio production or music technology. Familiarity with digital audio workstations (DAWs) like Pro Tools or Reaper, middleware such as FMOD or Wwise, and basic implementation within game engines like Unity or Unreal is typically required. Strong collaboration, creativity, and attention to detail are essential soft skills for crafting immersive game audio experiences and working with multidisciplinary teams. These skills enable you to deliver engaging, high-quality audio assets that enhance gameplay and support the overall vision of the game.

What does a Junior Game Audio Designer do?

A Junior Game Audio Designer assists in creating and implementing sound effects, music, and voice-overs for video games. They often work under the guidance of senior audio designers, helping to record, edit, and integrate audio assets into the game engine. Their responsibilities may also include collaborating with other departments to ensure audio enhances gameplay and matches the game's artistic vision. This entry-level role is ideal for individuals looking to gain experience in the game audio industry and develop their technical and creative skills.

What is the difference between Junior Game Audio Designer vs Sound Designer?

AspectJunior Game Audio DesignerSound Designer
CredentialsTypically requires a degree in audio production, music, or related field; some experience with game audio softwareOften requires a similar background in audio or music; portfolio and experience are key
Work EnvironmentWorks within game development teams, focusing on integrating audio into gamesWorks across various media, including film, TV, and games, often in studio or freelance settings
Industry UsageCommonly used in game studios for entry-level audio rolesUsed broadly across entertainment industries, including gaming, film, and advertising

The main difference is that a Junior Game Audio Designer focuses specifically on creating and implementing audio for video games, often as an entry-level role within a game development team. A Sound Designer has a broader scope, working across multiple media types, but the roles overlap in skills and qualifications required.

More about Junior Game Audio Designer jobs
What cities are hiring for Junior Game Audio Designer jobs? Cities with the most Junior Game Audio Designer job openings:
What are the most commonly searched types of Game Audio Designer jobs? The most popular types of Game Audio Designer jobs are:
What states have the most Junior Game Audio Designer jobs? States with the most job openings for Junior Game Audio Designer jobs include:
Infographic showing various Junior Game Audio Designer job openings in the United States as of June 2026, with employment types broken down into 70% Full Time, 19% Part Time, 8% Temporary, and 3% Contract. Highlights an 86% In-person, and 14% Remote job distribution, with an average salary of $56,698 per year, or $27.3 per hour.

Junior Game Developer

Worldscape Technology Inc.

Redmond, WA

$75K - $97K/yr

Full-time

Posted 7 days ago


Job description

Worldscape is a cutting-edge platform designed to unify distributed data, sensors, and intelligent agents across cloud, on-prem, and edge environments. By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI, Worldscape enables organizations to build immersive digital twins for predictive modeling, scenario planning, and adaptive decision-making. With a zero-trust security framework, seamless integration with legacy systems, and robust developer tools, Worldscape empowers rapid deployment of agentic applications that drive resilience and efficiency in sectors like logistics, telecom, defense, and infrastructure. 

Worldscape is looking for a passionate and motivated Game Developer to join its expanding team. This role is ideal for someone early in their career who is eager to learn, contribute, and grow while working on interactive, high-quality game experiences built on modern engines and tools. We are at the forefront of AI decision making, working with the latest state-of-the-art distributed architecture and data management techniques, ensuring our platform can offer the right AI decision making for all our customers, from the individual app developer to large enterprise customers, and enable Agentic Integration across our AI fabric.  
As a Junior Game Developer, you will collaborate closely with senior engineers, designers, artists, and product partners to implement gameplay features, mechanics, and systems across the game stack. You will contribute to building reliable, performant code while developing your skills in game programming, debugging, and live collaboration within a fast-paced environment. 
 
This is an onsite role that will be located in Redmond, WA. 
Responsibilities:
  • Implement gameplay features, mechanics, and systems under guidance from senior developers.
  • Assist in developing and maintaining core game logic, tools, and player-facing functionality.
  • Collaborate with designers and artists to translate creative ideas into working game features.
  • Debug and resolve gameplay, performance, and stability issues.
  • Participate in code reviews and incorporate feedback to improve code quality and maintainability.
  • Contribute to sprint planning, task estimation, and agile development workflows.
  • Write clear documentation for implemented features and systems.
  • Continuously learn and apply best practices in game development, performance optimization, and player experience. 
Professional Qualifications:
  • Bachelor’s degree (or equivalent practical experience) in Computer Science, Game Development, Software Engineering, or a related field.
  • 0–2 years of experience in game development, internships, academic projects, or personal/game jam projects.
  • Experience programming in C++, C#, or similar languages, ideally within a game engine environment (Unity, Unreal, or equivalent).
  • Basic understanding of game loops, gameplay mechanics, and real-time systems.
  • Familiarity with version control systems such as Git.
  • Ability to communicate clearly, ask questions, and collaborate effectively in a team environment.
  • Passion for games and a strong desire to grow as a game developer. 
Preferred Qualifications:
  • Experience with Modern Game Engines through coursework, projects, or internships.
  • Exposure to areas such as physics, animation systems, UI implementation, or gameplay scripting.
  • Understanding of agile development practices and sprint-based delivery.
  • A portfolio, GitHub repository, or demo projects showcasing gameplay or technical contributions. 
Final compensation will be determined based on factors such as experience, skills, and qualifications. In addition to base salary, this role may be eligible for performance-based bonuses and equity awards. 
Why Worldscape? 
There is nothing more important to Worldscape than our culture. It is the fundamental means by which we will succeed as an organization. Talent, ability, drive, experience, knowledge cannot be maximized without first embracing the culture we espouse and will live every single day.  Worldscape offers great benefits, opportunities for continued growth, and the ability to directly affect change in our organization and be part of a high-growth startup at a pivotal stage. 

What we offer: 
- Competitive salary and meaningful equity 
- Attractive benefits package  
- Flexible time off policy 
- Medical, Dental and Vision insurance 
- HSA health insurance options 
- 401k plan 
- Basic and Voluntary Life Insurance
- Fast paced environment with flexibility and ownership
 
Worldscape is committed to creating a diverse and inclusive workplace and is proud to be an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, color, gender identity or expression, marital status, national origin, disability, protected veteran status, race, religion, pregnancy, sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances.

Employment is contingent upon successful completion of a background check.

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.