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Junior Game Audio Designer Jobs (NOW HIRING)

Senior Game Designer (Combat)

Santa Monica, CA ยท On-site

$145K - $181K/yr

Mentor junior designers and contribute to the overall growth of the design team What skills you will use: * 5+ years of industry experience in combat design and/or technical design for games ...

Sr Game Designer - D&D

Renton, WA ยท On-site

$112K - $168K/yr

We are seeking a Senior Game Designer to work with our design team to conceptualize and build ... Break down large design projects and assign tasks for junior designers * Manage the work of ...

... games, the Fiesta Bowl, major sporting events, concerts, corporate programs, live productions, and ... Please note this is not designed to cover or contain a comprehensive listing of activities, duties ...

Collaborate with art, audio, engineering, and design teams to align math with player experience ... Ensure math designs meet jurisdictional requirements and industry standards Qualifications What We ...

New

JR. GRAPHIC DESIGNER

Sunrise, FL ยท On-site

$19 - $25.25/hr

S. military veteran at every home game, and the Florida Panthers Foundation directs its efforts ... Jr. Graphic Designer (Graphic Designer I) * Organization: Florida Panthers Hockey Club * Department:

Junior Graphics Designer

Los Angeles, CA ยท On-site +1

$45K - $60K/yr

RTS is an enthusiast culture company that builds at the intersection of gaming, creators, and ... Role Overview We're looking for a Junior Graphic Designer with strong design fundamentals and a ...

JR. GRAPHIC DESIGNER

Sunrise, FL ยท On-site

$19.25 - $25.75/hr

S. military veteran at every home game, and the Florida Panthers Foundation directs its efforts ... Jr. Graphic Designer (Graphic Designer I) * Organization: Florida Panthers Hockey Club * Department:

Junior Interior Designer

Dallas, TX ยท On-site

$55K - $65K/yr

HBG Design is seeking a skilled Junior Interior Designer to contribute to the design and delivery ... gaming and resort clients across 35+ states.At HBG, you won't just find exciting projects to work ...

Collaborate with art, audio, engineering, and design teams to align math with player experience ... Ensure math designs meet jurisdictional requirements and industry standards * Build and refine ...

Collaborate with art, audio, engineering, and design teams to align math with player experience ... Ensure math designs meet jurisdictional requirements and industry standards Requirements * 1+ years ...

... audio, engineering, and design teams to align math with player experience Play-test games in ... mechanics Ensure math designs meet jurisdictional requirements and industry standards ...

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Junior Game Audio Designer information

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$31K

$56.7K

$86K

How much do junior game audio designer jobs pay per year?

As of Sep 15, 2026, the average yearly pay for junior game audio designer in the United States is $56,698.00, according to ZipRecruiter salary data. Most workers in this role earn between $45,500.00 and $65,500.00 per year, depending on experience, location, and employer.

What does a junior game audio designer do?

A Junior Game Audio Designer assists in creating and implementing sound effects, music, and voice-overs for video games. They often work under the guidance of senior audio designers, helping to record, edit, and integrate audio assets into the game engine. Their responsibilities may also include collaborating with other departments to ensure audio enhances gameplay and matches the game's artistic vision. This entry-level role is ideal for individuals looking to gain experience in the game audio industry and develop their technical and creative skills.

What are the key skills and qualifications needed to thrive as a junior game audio designer?

To thrive as a Junior Game Audio Designer, you need a solid understanding of sound design principles, audio editing, and a relevant degree or coursework in audio production or music technology. Familiarity with digital audio workstations (DAWs) like Pro Tools or Reaper, middleware such as FMOD or Wwise, and basic implementation within game engines like Unity or Unreal is typically required. Strong collaboration, creativity, and attention to detail are essential soft skills for crafting immersive game audio experiences and working with multidisciplinary teams. These skills enable you to deliver engaging, high-quality audio assets that enhance gameplay and support the overall vision of the game.

What are some common challenges a junior game audio designer might face when working on a collaborative game development team?

As a Junior Game Audio Designer, one common challenge is effectively communicating creative ideas and technical requirements to team members from different disciplines, such as programmers, artists, and producers. Balancing creative vision with the practical limitations of the game engine or hardware can also be tricky, especially when optimizing audio assets for performance. Additionally, juniors often need to quickly adapt to evolving project goals and feedback, which requires flexibility and a willingness to learn new tools and workflows. Building strong collaboration and time-management skills can help overcome these challenges and contribute positively to the team's success.

What is the difference between Junior Game Audio Designer vs Sound Designer?

AspectJunior Game Audio DesignerSound Designer
CredentialsTypically requires a degree in audio production, music, or related field; some experience with game audio softwareOften requires a similar background in audio or music; portfolio and experience are key
Work EnvironmentWorks within game development teams, focusing on integrating audio into gamesWorks across various media, including film, TV, and games, often in studio or freelance settings
Industry UsageCommonly used in game studios for entry-level audio rolesUsed broadly across entertainment industries, including gaming, film, and advertising

The main difference is that a Junior Game Audio Designer focuses specifically on creating and implementing audio for video games, often as an entry-level role within a game development team. A Sound Designer has a broader scope, working across multiple media types, but the roles overlap in skills and qualifications required.

What cities are hiring for Junior Game Audio Designer jobs?

Cities with the most Junior Game Audio Designer job openings:

What are the most commonly searched types of Game Audio Designer jobs?

The most popular types of Game Audio Designer jobs are:

What states have the most Junior Game Audio Designer jobs?

States with the most job openings for Junior Game Audio Designer jobs include:

What are popular job titles related to Junior Game Audio Designer jobs?

For Junior Game Audio Designer jobs, the most frequently searched job titles are:

Infographic showing various Junior Game Audio Designer job openings in the United States as of September 2026, with employment types broken down into 90% Full Time, and 10% Part Time. Highlights an 95% In-person, and 5% Hybrid job distribution, with an average salary of $56,698 per year, or $27.3 per hour.

Senior Game Designer (Combat)

Santa Monica, CA โ€ข On-site

Naughty Dog
PC Gamesย โ€ขย 51 - 200 employees

$145K - $181K/yr

Full-time

Re-posted 17 days ago


Job description

Ability to work onsite from our Santa Monica, CA based studio is required.
For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Part I is now available for the first time on PC.
Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.
What you will do:
  • Pitch, design, implement, and own enemy NPC archetypes
  • Work with AI programmers to develop foundational NPC technology and implementing and tuning enemy AI behaviors
  • Work with animators to develop enemy locomotion and traversal, melee moves, ambient behaviors, and other custom abilities. Make every enemy archetype feel unique and memorable
  • Collaborate with the Design team to conceptualize, prototype, implement, tune, and balance gameplay mechanics and systems
  • Communicate with animation, programming, and art departments to effectively produce the assets and code support required for the enemies you're owning
  • Write and maintain documentation that establishes the core vision of the enemy archetypes
  • Drive communication and collaboration for enemies you design and the levels they are in, ensuring communication across disciplines and meeting deadlines
  • Effective and respectful communicator and collaborator, both with other designers and members of other departments
  • Facilitate playtesting and feedback sessions to iterate on combat systems and fine-tune them based on player experiences
  • Mentor junior designers and contribute to the overall growth of the design team

What skills you will use:
  • 5+ years of industry experience in combat design and/or technical design for games, specifically focused on developing action-adventure or shooter games
  • At least one shipped title as a combat designer or similar role. Experience with behavior trees or similar NPC AI concepts preferred
  • Strong coding ability: Computer Science degree preferred though not required
  • Proficient in using game engines and tools (e.g., Unreal Engine, Unity) for combat implementation and design scripting (C#, Lua, Visual Scripting)
  • Welcomes feedback on their work and embraces the "let's try it" mentality
  • Proficient and effective communication skills, including diagramming and sketching
  • Fluent in modern character action-adventure and shooter combat games. Maintains knowledge of the broader gaming landscape trends
  • Knowledge of narrative structure and how it intersects with gameplay and combat
  • A keen eye for detail in character action games, able to tune gameplay systems to make them feel smooth and impactful
  • Strong leadership and mentoring skills

The estimated USA base pay range for this zone (Los Angeles area) is listed below. This role may be eligible for additional compensation packages that includes annual bonus and other incentive plans.
$145,100-$181,400 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
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