1

Game Audio Designer Jobs in Wisconsin (NOW HIRING)

Senior HTML5 Game Developer

Oregon, WI ยท On-site

$60 - $80/hr

Visual & Audio Effects Implementation * Integrate static art, animations (Spine), image sequences ... Thrilling slot games with captivating features and stunning designs released every two weeks - no ...

... Audio/video editing (Adobe Premiere Pro, Adobe After Effects, Davinci Resolve, Sony Vegas Pro ... Associate degree or equivalent coursework in computer science, engineering, game design/animation ...

$64K - $85K/yr

... and audio-based training as assigned. Essential Functions * Build commercial quality learning ... HTML, ActionSript or application/gaming design * Strong written and verbal communication skills

$64K - $85K/yr

... and audio-based training as assigned. Essential Functions * Build commercial quality learning ... HTML, ActionSript or application/gaming design * Strong written and verbal communication skills

$64K - $85K/yr

... and audio-based training as assigned. Essential Functions * Build commercial quality learning ... HTML, ActionSript or application/gaming design * Strong written and verbal communication skills

Their focus is on designing interactive experiences that blend game-based learning with academic ... Experience with audio editing and recording software. * Experience establishing engineering best ...

... and audio systems. Our products bring excitement to professional, college and high school games ... designers. The specific market responsibility assignment will be based upon selected applicant.

Cares about redefining how energy is designed, applied and consumed. Cares about thoughtfully ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

Cares about redefining how energy is designed, applied and consumed. Cares about thoughtfully ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

Cares about redefining how energy is designed, applied and consumed. Cares about thoughtfully ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

next page

Showing results 1-20

Game Audio Designer information

See Wisconsin salary details

$47.4K

$157.5K

How much do game audio designer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for game audio designer in Wisconsin is $150,512.00, according to ZipRecruiter salary data. Most workers in this role earn between $156,400.00 and $156,400.00 per year, depending on experience, location, and employer.

What is a game audio designer?

A Game Audio Designer is responsible for creating, implementing, and optimizing all audio elements in a video game, including sound effects, ambient sounds, dialogue, and music. They work closely with developers, artists, and designers to ensure that sound enhances gameplay and storytelling. Using audio tools and middleware like Wwise or FMOD, they integrate sound assets into the game engine. Their goal is to create an immersive auditory experience that enhances player engagement and emotional impact.

What does a game audio designer do?

A typical day for a Game Audio Designer may involve creating sound effects, recording or editing dialogue, composing background music, and implementing audio assets into the game engine. They regularly collaborate with game developers, animators, and narrative designers to ensure audio elements align with gameplay, story, and artistic direction. Game Audio Designers also troubleshoot technical issues and adjust sounds based on team feedback during playtesting. This close teamwork allows for a seamless integration of audio that supports the overall player experience.

What are the key skills and qualifications needed to thrive as a game audio designer?

To thrive as a Game Audio Designer, you need expertise in sound design, music production, and audio integration, typically supported by a background in audio engineering or related fields. Familiarity with digital audio workstations (DAWs) like Pro Tools or Reaper, middleware such as FMOD or Wwise, and game engines like Unity or Unreal is essential. Strong collaboration, creative problem-solving, and attention to detail are standout soft skills in this role. These abilities ensure immersive, high-quality audio experiences that enhance gameplay and player engagement.

What are the most commonly searched types of Game Audio Designer jobs in Wisconsin?

The most popular types of Game Audio Designer jobs in Wisconsin are:

What job categories do people searching Game Audio Designer jobs in Wisconsin look for?

The top searched job categories for Game Audio Designer jobs in Wisconsin are:

Infographic showing various Game Audio Designer job openings in Wisconsin as of September 2026, with employment types broken down into 2% Internship, 67% Full Time, 22% Part Time, 1% Temporary, and 8% Contract. Highlights an 89% Physical, 1% Hybrid, and 10% Remote job distribution, with an average salary of $150,512 per year, or $72.4 per hour.

Senior HTML5 Game Developer

Oregon, WI โ€ข On-site

$60 - $80/hr

Other

Posted 7 days ago


Key responsibilities

  • Translate game design documents into HTML5 game presentations.

  • Implement game features and functionality using TypeScript, and integrate art, animations, and effects.

  • Work with version control systems, manage code quality, and collaborate with team members to ensure smooth development and deployment.


Job description

About the role

You will complete our Game Development crew of 14 lovely and skilled people and report to the Team Lead Frontend Games. Your passion for online casino games combined with your technical knowledge allows us to bring the best slots to the market.

Responsibilities
  • Game Development & Implementation
    • Translate game design documents (GDD) into HTML5 game presentations.
    • Break down GDD features into a Work Breakdown Structure (WBS) and create JIRA tickets.
    • Ensure tasks are manageable within a maximum of one workweek and align with team estimates.
    • Implement game features and functionality using TypeScript (latest standard).
    • Follow best practices, ensuring well-typed and well-documented code.
    • Use JavaScript (ECMAScript) only when necessary, documented with JSDoc.
  • Version Control & Code Management
    • Work with Git (GitLab as the central repository).
    • Commit code at least once per working day to feature branches.
    • Follow semantic commit conventions, including (JIRA or similair) ticket ID.
    • Submit merge requests (MR) when work is completed and defectโ€‘free.
    • Address feedback from MR reviewers and escalate disputes to the Architect or Engineering Manager if needed.
    • Ensure code adheres to Secure Development Principles.
  • Visual & Audio Effects Implementation
    • Integrate static art, animations (Spine), image sequences, and particles.
    • Use libraries like PIXI.js for optimal rendering performance.
    • Collaborate with Tech Art to optimize assets for efficient implementation.
  • Code Quality & Optimization
    • Ensure clean, wellโ€‘documented, and tested code.
    • Use browser developer tools to track FPS, memory, CPU/GPU usage, and draw calls.
    • Prioritize and fix bugs with utmost urgency.
    • Maintain unit and integration test coverage, ensuring communicated line coverage is not reduced.
    • Remove dead code and optimize project assets.
  • Game Code Building & Delivery
    • Utilize Webpack for efficient bundling, minification, and optimization.
    • Optimize images, text, and assets for a productionโ€‘ready build.
    • Understand and enhance GitLab CI for efficient deployment.
    • Ensure games are optimized for HTTP/HTTP2/HTTP3, WebSockets, and other network communications to enhance player experience.
  • Collaboration & Development Process
    • Work closely with Game Producers, Art Directors, and QA to ensure smooth development.
    • Conduct game demos for Product Owners.
    • Address QAโ€‘reported defects with highest urgency.
    • Follow structured development milestones:
      • Alpha โ€“ Game functions as per specification (even if assets are incomplete)
      • Beta โ€“ Full asset implementation; game ready for QA testing
Requirements
  • At least 3 years of Game Development experience and 5 years overall development
  • Fluent in TypeScript and JavaScript (ES6) and HTML5/CSS3
  • Highly experienced with PixiJS, Phaser, or equivalent
  • Complete fluency in English, written and spoken
  • Strong communication and teamwork skills
  • Experienced with Git, JIRA (or equivalent Issue / Project tracking software), and GSuite
  • Attention to detail, problemโ€‘solving, and multitasking skills
  • Experience with Spine animations, including optimization
Nice to have
  • Experience with WebGL or other graphics programming API.
  • Casino slot player.
  • Creativity.
  • Background in statically typed languages.
Good to know
  • This fullโ€‘time position is on an indefinite freelance basis for contractors within the Central European Timezone ยฑ2.
Why Work for Booming Games

Founder led. Impact driven. Employee centric.

At Booming Games, weโ€™re reshaping the iGaming world with our remoteโ€‘first approach. Our rhythm? Thrilling slot games with captivating features and stunning designs released every two weeks โ€“ no exceptions! Here, itโ€™s all about coโ€‘ownership and real growth. Dive into a diverse team where your input powers every game we craft!

Our perks
  • Weโ€™re a 100% remoteโ€‘first company, offering a bestโ€‘inโ€‘class remote experience
  • Competitive package
  • Dogโ€‘friendly offices in Berlin and Malta
  • Familyโ€‘friendly policies
  • Career growth opportunities
  • Zestful working environment
  • Knowledge sharing opportunities
  • Dynamic culture surrounded by industry experts
  • Company social events for team bonding
Contact

Recruiting Team

#J-18808-Ljbffr